... Hi Kisa, There are no legal PDFs of Phoenix Command and related products so I cannot help you there. With a little searching and a bit of money you will be...
I have some questions about some of the books which I don't have so that I know if they are items that I will want to pursue. I am planning to use these as...
Have a look through the files members have posted and you might find some interesting stuff.... Sent via BlackBerry® from Telstra ... From: "Kisa Griffin"...
... The short answer is "no". There are some rules in Dracula for vampire powers which are pretty good, and suitably brutal, but they're not very well suited...
... Sword's Path Glory had rules for hand weapons vs armor, though with some very odd quirks (for example, wearing heavy armor not only made you slower, which...
... All PCCS games do that. When you hit slower, you also hit softer. Basic physics, corroborated by experiments in the SCA and various other re-enactment...
... Sure, but you don't actually hit slower unless you've got weight that's actually affecting your arms. Head and leg armor doesn't, and depending on design...
When you using a weapon you move your whole body most of the time. Closing and maneuvering are very important and the more weight you are caring will affect...
It's a common misconception that arm motion is the only thing that drives a melee strike. I know that Jesper will agree with me on this that a good sword...
All of this is very, very true. And two men in plate in a duel were more likely to collapse from fatigue than chop each other to bits. But that's not what I...
... Arm motion, in the end, does drive the melee strike -- it's just that much of the arm motion is generated via momentum transfer from the torso, rather than...
... Yes, you do. The majority of your swing power comes from the hips, and your balance. Head weight strongly affects balance, and leg armor will make you much...
... I just did a worked example, using SPG (applicability to PCCS may vary; I don't have those rules). Assume a character with BAI = 2.50 (the BAI table has...
... I'm going to keep the physics and anatomy simple here. Q: What muscles get used in a melee strike? A: As many as possible. The name of the game in melee...
... Is this relevant? No. In the end, the objective of a melee strike is to generate energy with your muscles, and then use various forms of momentum transfer...
... I don't even know what this means. The point I see you ignoring is that the higher your overall mobility, the more muscles you can use to add force to your...
... Sure, but that's not a function of weight. That's a function of whether you're wearing armor or clothing that restricts your movement. ... As opposed to...
... F = ma The more mass you're moving along with your body, the slower you will accelerate and the slower you will be able to change your force vector in...
... I know. However, (a) it isn't a very big factor (10-15% difference between armored and unarmored, at max), and (b) it mostly affects speed, not power --...
... So you're arguing that weight does not restrict movement? I'm sorry, but I'm not likely to continue presenting coherent arguments, I just sputtered coffee...
... A common newb mistake. Speed = power. Lack of power = lack of speed. They are the same. You are admitting you are wrong and then claiming that means you...
... I should distinguish here between velocity (how fast the striking surface is moving at the time of impact) and quickness (how long it takes to complete the...
... Two things I might suggest here would be: The Artillery System. If your game involves blowing up buildings with explosives this book includes rules on...
... not germane at all to this but in the spirit of the rune item listed. in a forgotten realms campaign i actually designed a rather crude LAW which would...
... No, you should not. ... Quickness IS power. Higher power means a quicker blow, both going out and coming back. Lower power means a slower blow, lower...
So I think most people here agree that armor would reduce the power of blows, but that SPG overstates the reduction. What methods do people propose to rectify...