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Messages 593 - 622 of 841   Oldest  |  < Older  |  Newer >  |  Newest
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593
I have just played "Moorland" all the way through. It's really fun! Being attacker is tough: the second wave of reinforcements has killed all my advance guard....
Karawane
karawane_71
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Jan 1, 2006
7:33 pm
594
... Hmmmm I thought it might be bent toward a defender slightly. What are fast movement directions??? I haven't totally got the hang of alternative parts yet...
Chris
lonewolf_455
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Jan 2, 2006
5:18 pm
595
Oh and why do railways not have fast movement like they used to do? Wolfie....
Chris
lonewolf_455
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Jan 2, 2006
7:56 pm
596
OK gang Normandy is uploaded. I have won it on both sides against the computer. But I fear a head to head would favour the defender again. See files section. ...
Chris
lonewolf_455
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Jan 6, 2006
11:32 pm
597
Thanks Wolfie! I look forward to giving it a try! ... From: Chris To: pgie@yahoogroups.com Sent: Friday, January 06, 2006 4:31 PM Subject: [pgie] Normandy OK...
Steven Woodcock
theferretman
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Jan 7, 2006
5:02 am
598
Quick note gents, have made a folder for my scenarios called Wolfie's Scenarios. They are all in there. Wolfie...
Chris
lonewolf_455
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Jan 7, 2006
4:42 pm
599
Having now written 3 scenarios, I have come up against a significant problem. The AI is thick. In other words to give the defender AI a chance, I have to give...
Chris
lonewolf_455
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Jan 12, 2006
12:24 pm
600
Chris, I guess we all agree that the AI is pretty dumb. That is why, in the scenario guide, there is often an indication for the party best played by a human...
Karawane
karawane_71
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Jan 12, 2006
1:09 pm
601
So, how about a head-to-head game then! (You are almost my time zone.) Whenever you like! Where are you? Wolfie....
Chris
lonewolf_455
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Jan 12, 2006
4:42 pm
602
Chris and Karawane, How about creating 2 versions for each scenario? - one for human vs PC-defense; one for human vs PC-offense. The map and basic scenario...
David Bullen
dbullen83
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Jan 12, 2006
9:17 pm
603
An additional thought is to take fewer than the maximum number of forces when you play the AI. Nothing forces you to take every single point. A scenario...
Leslie Evens
justatoad2000
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Jan 13, 2006
3:26 pm
604
I have included all the three scenarios of Wolfie into the scenario guide....
Karawane
karawane_71
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Jan 20, 2006
7:18 pm
605
I have a handle on most every aspect of making a Scenario. But I need help on setting up the Computer AI Instructions. Any thoughts. I can't get a handle on...
Ken
kmath47471
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Jan 23, 2006
10:14 pm
606
The weighted probability tables give you the chance to influence the setup of AI forces. In the simplest case, you have one table for initial setup and one for...
Karawane
karawane_71
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Jan 23, 2006
11:32 pm
607
Excellent explanation , K. "Personally, I am sceptical aout the effectiveness of using several tables." I believe the real purpose of allowing multiple tables...
Mark Kinkead @ Killer...
mok_at_kille...
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Jan 24, 2006
2:43 pm
608
Oh, maybe I sounded a little negative there. Actually I have enjoyed this additional variety in the scenarios that offer it. I just wanted Ken not to waste too...
Karawane
karawane_71
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Jan 24, 2006
8:37 pm
609
Thank you very much for your input. It helped alot. Ken ... enjoyed ... wanted ... over ... several ... you ... and AC....
Ken
kmath47471
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Jan 25, 2006
12:47 pm
610
Hello, I have made a few scn. I am improving with them. My question. How do I get a town to change colors according to who has control- the def or act. ...
Ken
kmath47471
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Jan 26, 2006
7:18 pm
611
I am a little confused. By change colors do you mean setting up initial ownership to Att or Def? --Mark ... From: Ken To: pgie@yahoogroups.com Sent: Thursday,...
Mark Kinkead @ Killer...
mok_at_kille...
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Jan 26, 2006
8:42 pm
612
Yes, sorry that was the only way I could describe it. ... initial ownership to Att or Def? ... How do ... def or ... Advertising strategy ... of Service....
Ken
kmath47471
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Jan 26, 2006
9:10 pm
613
The game engine will do it automatically during the game. Wolfie....
Chris
lonewolf_455
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Jan 28, 2006
4:44 pm
614
Hi Mark. It's been a while since i've been on the net but I have been playing plenty. I seemed to have deleted my copy of PG, how do i get another? Thanks. ...
Sean Lorber
lorber_sean2002
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Feb 2, 2006
1:38 am
615
Hey Sean, Glad to see you're still alive and kicking. Send me a mail privately and I will hook you up. --Mark ... From: Sean Lorber To: pgie@yahoogroups.com ...
Mark Kinkead @ Killer...
mok_at_kille...
Offline Send Email
Feb 2, 2006
2:52 am
616
Mark, I emailed you, but I don't think i have heard back yet. Is there an email address on your webpage i should be using? Thanks. Sean ... privately and I...
lorber_sean2002
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Feb 16, 2006
6:22 pm
617
I have your mail Tuesday. I will get to it today. --Mark ... From: lorber_sean2002 To: pgie@yahoogroups.com Sent: Thursday, February 16, 2006 12:22 PM Subject:...
Mark Kinkead @ Killer...
mok_at_kille...
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Feb 16, 2006
7:10 pm
618
Well i guess my message got through after all...<g> Thanks Mark for the fast response. So, has anybody played a 2 person Morland Conquest? It's a really ...
lorber_sean2002
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Apr 6, 2006
8:31 pm
619
You hooked up ok? that was a while ago, wasn't it? --Mark ... From: lorber_sean2002 To: pgie@yahoogroups.com Sent: Thursday, April 06, 2006 3:31 PM Subject:...
Mark Kinkead @ Killer...
mok_at_kille...
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Apr 6, 2006
9:30 pm
620
Mark, Yeah everything is fine. Thank you. Sean...
lorber_sean2002
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Apr 12, 2006
10:55 pm
621
Just found PGIE. Played the shit out of PG2 10 years ago and I've been waiting for an internet version. I must have been living under a rock I guess cause it...
neal_ekengren
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May 16, 2006
1:50 am
622
I could be persuaded.......haven't played the game in a bit, my regular player (in Germany) and I have a hard time setting things up. What time zone are you...
Steven Woodcock
theferretman
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May 16, 2006
2:27 am
Messages 593 - 622 of 841   Oldest  |  < Older  |  Newer >  |  Newest
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