Well, like it or hate it, at least my last idea got you guys talking. :-) Here's another idea which is pretty far out and unlikely, but which might be more...
On Saturday, March 1, 2003, at 01:55 AM, cjsrstka <csrstka@...> ... Yea, this is a bit what I was saying about having a more complicated editor with...
... I remember one issue of GliderTech where a column discussed the possibilities of a scripting language. It should be Applescript-based, since that would be...
Me likes... Tough the only language I know well is action-script with flash. I know enough C++ to be ale to make a text based adventure game on a PC. And ...
When you say "OpenGlider" you made me think of putting Glider PRO online.... Not just online, but so you can play the gmae over a network of computers or over...
I am fairly competent in Java, but unfortunately bytecode is interpreted too slowly on some slower machines. However, you can get executable compilers for...
... I would hope any new version would be X compatible... ... Hehe, then we could even play it on xbox ;) [Non-text portions of this message have been removed]...
... Bummer, huh? I mean, we've got some really good ideas here.... We just need someone with the time to go through all the messages and take out all the ideas...
Well we could always go windows-style and make our own with all the graphics altered a little bit and call everything something different ... <image.tiff> ... ...
This is really going to sound like a shameless plug, but here I go... (this is fairly lengthy, so bear with me) I'm currently working on a project called...
... OK, sounds good enough - but you didn't mention a thing about the actual gameplay. Is this going to be a fantasy RPG, a Mario-style platformer, an ...
... Oops. I guess that's important, isn't it? :-) The gameplay is actually rather difficult to describe. It will vary depending on the World you're playing....
I noticed on your website electricfuzzball is still a link... Its gone... My host seems to still be hosting swiftlight, but its not in a finished state... I...
Yeah, I've been meaning to clear out all the dead links... But I've been putting it off because it's rather depressing how few of them still work. Alex Diener...
You're making 3d Realmz. you're my new best friend. Since you are writing it using Carbon, does this mean I have to have OS9+ or something? My mac is a tad...
... Thanks. :-) That inspires me to work harder on it. ... CarbonLib is available for as old as Mac OS 8.6. If you have something older, you might have to...
Today's Topic: Bugs in houses. OK, we all know the "shooting-through-furniture" and other generic bugs... but I'm talking about design bugs here. For example,...
... ak > out (into the Tick Tock sequence) and stash extra 100 border room points.= .. Mmm… Border/Filler rooms. Players love them, designers hate them....
... Someone should put a page on their website about all the bugs in finished houses... The kind of houses you wouldn't expect bugs from. I'd do it, but as...