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Our group has somebody that is going to get deployed at the end of April (Coast Guard so it isn't terribly bad). And we're talking about getting a setup for a...
12 Apr 9, 2008
3:40 am

Harry C. Johnson
harry_c_johnson
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I'm about to offload a couple large boxes of gaming stuff I don't use, which will garner me some store credit to put toward relevant gaming materials. The...
1 Apr 4, 2008
8:15 pm

Tom Parker
thpr
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I'm either having a brain failure or there's a feature waiting to be added... Having created a character with a mount (separate char sheet through the...
4 Apr 4, 2008
9:03 pm

paul_shipley
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is it possible to get more of the arcanis books from paradigm concepts implamented into the pcgen program? adam...
8 Apr 10, 2008
1:35 pm

Martijn Verburg
karianna03
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Hi all, **** I will match each donation $ for $ **** Well as you know several PCGen team members (Eddy, Eric and Paul G) + a few kind volunteers from the...
11 Apr 4, 2008
7:34 am

Martijn Verburg
karianna03
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PCGEN 5.13.12 XP Pro Improved Evasion seems to have been omitted from the Rogue special abilities in rsrd_abilities_class.lst Coromir....
2 Apr 2, 2008
1:51 am

Eddy Anthony
mosat22
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Hello all, here we are again at the crossroad of a new edition of the core rules of D&D. Could any of the Big Kahuna Monkey in Chief tell me if we will have ...
3 Apr 1, 2008
7:34 am

Martijn Verburg
karianna03
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I can't seem to find any spider examples in 3.5 list files. Any reason for that or am I simply overlooking something? Thanks guys! Bri "What, ANOTHER wave of...
2 Apr 1, 2008
4:35 am

musicguerilla
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I see that there was a small update to GM Gen in the latest beta. Are any of the other GM Gen issues likely to be resolved for the next stable release? Issue...
32 Apr 1, 2008
12:17 am

joefrazierjr
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Newbie alert! First time using PCGen (5.12.1). The GM (who does not use PCGen) says characters in his world know an additional, free language based on which...
7 Mar 31, 2008
7:57 am

Martijn Verburg
karianna03
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Have been creating the race in the world I am using at the moment, and was going well until I went to create a race that has an automatic weapon profiency. I...
3 Mar 29, 2008
2:30 am

Andrew Maitland
Drew0500
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Okay, well I've been wracking my brain for a little while now. From what I figure a total lack of source material means that PCgen isn't able to find the...
2 Mar 29, 2008
1:46 am

alcore@...
alcorenilth
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Has anything been released from WotC about how 4e spell progression will work. Most of us know by know that each class will have a few at will/once per...
4 Mar 28, 2008
5:48 pm

taluroniscandar
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hi I have done some updates in dawnforge dataset : - Legendary Path managment - Racial Progression for Ghost Elf (character level bonus to Character ...
2 Mar 28, 2008
9:04 am

Martijn Verburg
karianna03
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Hi all, OK, you fire up PCGen, then GMGen and then create a new character in PCGen. As soon as you hit the new PC button in PCGen it immediately loads that...
7 Mar 26, 2008
6:15 pm

joefrazierjr
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Hi, In GM Gen once you had loaded a goblin or some other standard critter, you might want to add in a bunch of others that were all the same - so you used the...
2 Mar 26, 2008
4:51 pm

Martijn Verburg
karianna03
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Trying to create a feat that allows for the casting of a single 1st level power, when I use CHOOSE:SPELLS|SPELLTYPE=Psionic[LEVELMAX=1] within the feat and add...
2 Mar 26, 2008
4:38 pm

Martijn Verburg
karianna03
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Pokemon subclass Pikachu 1d8 hit dice (only if applying race only, remove if taking player class.) +2 dex, -2 str, Base speed 40 feet Claw attack 1d4 Bite...
13 Mar 26, 2008
3:40 pm

Timothy Seter
tseter79_2000
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PCGen is pleased to announce the release of PCGen v5.13.12 (Beta)! Of special note for this release is the addition of two new source datasets! Paizo...
5 Mar 26, 2008
8:37 am

Martijn Verburg
karianna03
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Hi, In my PCGen (5.13.10) The +2 Dwarf racial bonus for stone and metal Craft skills isn't being applied to Stoneworking, but is to Stonemasonry,...
6 Mar 25, 2008
6:12 pm

Eddy Anthony
mosat22
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[19:00] [Chair]Eddy: It's 10 pm, let begin [19:00] [Chair]Eddy: Thanks for coming everyone, looks like we got everyone but James [19:00] [Chair]Eddy: I'll...
1 Mar 25, 2008
3:06 am

Andrew Maitland
Drew0500
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There will be a meeting of the PCGen Board of Directors on Monday, all are welcome to attend. It will be held in the #pcgen chat room on irc.freenode.net at...
1 Mar 24, 2008
4:14 pm

Eddy Anthony
mosat22
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Hi all, I'm testing converting our internal CR system into using Floats as opposed to Integers (so we internally represent fractional CRs properly). I have an...
17 Mar 22, 2008
11:52 am

Martijn Verburg
karianna03
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With the announcement of "Pathfinder&quot; from Paizo, I am curious... Does the PCGen team have a plan yet for dealing with it? For me personally, this is the sort...
5 Mar 20, 2008
10:00 pm

keith.davies@...
jdk_kjdavies
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Hi all, Yes PCGen is going to Gencon! We're organising a stall and all of the other various bits necessary (hopefully banners, T-shirts, CDs and that sort of...
4 Mar 20, 2008
8:38 am

Martijn Verburg
karianna03
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Hi all, Sorry can't reach the dev team mailing list for this one. OK, basically I've completed my change to convert the internal storage of CR to a float, so...
7 Mar 20, 2008
4:01 am

Terry FitzSimons
fitzsimons_t_j
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PCGen is pleased to announce the release of PCGen 5.13.11 (Beta). For the full detail on all changes made in this release, check out the release notes here: ...
3 Mar 19, 2008
8:48 am

Martijn Verburg
karianna03
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The PREDEITY entry has the following as an example: "CLASS:Druid.MOD <tab> PREDEITY:Saluwe,Yarris,Belisarda,Fire Dragon" Shouldn't that be - "CLASS:Druid.MOD...
3 Mar 16, 2008
11:11 pm

Terry FitzSimons
fitzsimons_t_j
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Hi all, As you've just seen posted, PCGen has released its first Beta (5.13.11) for the upcoming 5.14 production release. Since the 5.10.x series began, we've...
6 Mar 16, 2008
7:31 pm

Eddy Anthony
mosat22
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If I load only these sources : Star Wars Core Rules - Campaign Source Book Star Wars Core Rules - Darkside Source Book Star Wars Magazines - The Living Force...
14 Mar 15, 2008
5:36 pm

Andrew Maitland
Drew0500
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