Ok, this one is just plain odd. IN a ABILITY file: Foo Feat BONUS:ABILITYPOOL|Force Powers|ForceTrainingNumber BONUS:VAR|ForceTrainingNumber|WIS ...
96234
Tir Gwaith
tir_gwaith
Jan 1, 2008 12:11 pm
... You realize you have a : in the SA tag? That used to cause problems in the past. Maybe not anymore, but my eyes let me know it is a potential problem. I...
96235
Eddy Anthony
mosat22
Jan 1, 2008 1:25 pm
Hi Andrew I think what is happening is that the BONUS:ABILITYPOOL is also being added for each time the ability is taken. Try moving BONUS:ABILITYPOOL|Force ...
96236
pcgen@yahoogroups.com
Jan 1, 2008 2:29 pm
Greetings: * This was last updated 2nd of July 2007 ... http://pcgen.wiki.sourceforge.net/Posting+Guidelines ... We are the Moderator Monkeys. There. We said...
96237
Paul Grosse
nylanfs
Jan 2, 2008 12:25 pm
I'm using AVG, AVGST and Spybot on my desktop and don't notice any real slowdown. Paul Grosse Motorized Chassis Engineer Monaco Coach Corp. 606 Nelson's...
96238
evilded777
Jan 2, 2008 4:51 pm
Where would I find these "in-progress" items? Having some trouble locating. Thanks! ... know ... download it ... working on it. ... from ... in ... SRD now. ...
96239
taluroniscandar
Jan 2, 2008 5:24 pm
... At one point, this was the only way to get this to work. And the count had to be in a hidden feat that wasn't selected multiple times, although I believe...
96240
Terry FitzSimons
fitzsimons_t_j
Jan 3, 2008 12:37 am
Try the pcgen_experimental files area at: http://tech.groups.yahoo.com/group/pcgen_experimental/files/ either Step 1: or the UA_OGC_materials areas. Terry On...
96241
graham.pursey
Jan 3, 2008 12:29 pm
... did ... the ... is a ... Rather than use a fix table would it be better to calculate it instead since it wont be limited then? It should be a straight...
96242
Tir Gwaith
tir_gwaith
Jan 3, 2008 2:46 pm
... I'm looking into that for the future, since I figured out the whole formula from start to finish, except for the lower extremeties of the the table. See...
96243
joefrazierjr
Jan 4, 2008 12:43 am
... Tested 3 times on 2 PC's each test. One running AVG Free edition version 7.5 AMD 4300 Dual Core 1MB ram or so: Average time to load to the Sources...
96244
Eddy Anthony
mosat22
Jan 6, 2008 8:46 pm
There will be a meeting of the PCGen Board of Directors on Monday, all are welcome to attend. It will be held in the #pcgen chat room on irc.freenode.net at...
96245
Scott Berman
berman_scott
Jan 6, 2008 11:23 pm
Hello All, I can not figure out how to add Bloodline Powers for Val characters generated in PCGen 5.12.1. Does anyone have any idea how to do this? Any...
96246
Eddy Anthony
mosat22
Jan 8, 2008 4:13 am
[Chair]Eddy: OK I have 9pm *bangs the banana gavel* [Arch_SB]thpr: I'm on the phone, will be just a minute, just don't make me first, please [Chair]Eddy: no...
96247
Joey Derrico
joeyd473
Jan 8, 2008 6:07 am
I am having a problem with the Zombie Template. I am trying to make several creatures into zombies (Human Warriors and Commoners, Dwarf Barbarians and Owlbears...
96248
musicguerilla
Jan 8, 2008 7:32 am
ok i'm working on a feat here, but i don't seem to have the <CHOOSE> command properly used. How do i have the program implement a Choose feature that allows...
96249
musicguerilla
Jan 8, 2008 7:40 am
Here's the line i do have: PREARMORPROF:1,TYPE.Heavy,TYPE.Light,TYPE.Medium ... <CHOOSE> ... listed ... armor ... if ... foo ... to...
96250
musicguerilla
Jan 8, 2008 8:00 am
OK i'm getting tired: i forgot the Choice command uses Pipes AND i sent the wrong line anyway lmao! It's pushing onto 3 am here :) Still, i don't have it set...
96251
Eddy Anthony
mosat22
Jan 8, 2008 1:59 pm
... Hi Joey Not removing the feats and skills is a known issue, PCGen currently does not have a function that can do this. You can remove these manually. I'm...
96252
Eddy Anthony
mosat22
Jan 8, 2008 2:10 pm
... BTW if you didn't notice we have implemented all the sample zombies in the text as default monsters each as a separate race. This is so they will match the...
96253
davidesa68
Jan 8, 2008 2:13 pm
If I create a pg with a greatsword and apply the bonus "Enlarge Person" damage assigned to the sword does not change when it should move from 2d6 to 3d6 in tab...
96254
Eddy Anthony
mosat22
Jan 8, 2008 2:33 pm
... This is a known issue. Temporary bonuses can't change equipment size at this time. What you can do is get a large version of any weapons and create an...
96255
Psiclopz
psiclopz_es
Jan 8, 2008 7:53 pm
Actually, that's not entirely true, at least back on 5.10.2, which is what I use. Here is a spell that can be used as a temporary bonus I wrote that ups the...
96256
David R. Bender
papa_drb
Jan 8, 2008 8:04 pm
Folks, PCGen does not have a business license, so that ends that ( lol ). Also, as we have not seen the OGL or SRD, please let us not speculate on what we can...
96257
Joey Derrico
joeyd473
Jan 9, 2008 4:03 am
the DR is in the errata up on the wizards site. And Thanks Joey ... [Non-text portions of this message have been removed]...
96258
musicguerilla
Jan 9, 2008 5:24 am
OK disregard all this stuff, i just realized it was all posted to the wrong pcgen group, it's all posted now in the listfile group where it belongs plus its...
96259
Eric C Smith
maredudd800
Jan 9, 2008 2:19 pm
PCGen is pleased to announce the release of PCGen 5.13.7 (Alpha). Of note for this release is the implementation of the new 'Data-set Installation39; feature...
96260
pcgen@yahoogroups.com
Jan 13, 2008 3:37 pm
Welcome! Last edited at 2nd July 2007 - This document is an amalgamation of existing documentation we have. Important Links ... The following links will lead...
96261
pcgen@yahoogroups.com
Jan 13, 2008 3:37 pm
PCGen - Who does what? Last Edited: June 16th, 2007 Please see http://pcgen.wiki.sourceforge.net/Explanation+of+Teams for the latest version of this document ...
96262
Paul Grosse
nylanfs
Jan 14, 2008 12:33 pm
No posts since thursday? I don't think I've ever seen four days go by without ANY posts. Paul Grosse [Non-text portions of this message have been removed]...