Ummmm.... Considering the number of Qs about this recently, I think an addition the current status on the non-renewed licence to CMP might be in order. ... --...
92719
Paul W. King
pkingdnd
Jan 1, 2007 2:26 pm
What do you mean by "all"? Are you literally talking about every single 3.5 book that has ever been published? If you're talking just the WotC books, there is...
92720
Caleb Ulfers
bleaciu
Jan 1, 2007 4:40 pm
What I meant was: (I had thought "epic" was PI in the context of spells, but I didn't know how to "vanilla" it to get the meaning to wanted to across) could...
92721
Tir Gwaith
tir_gwaith
Jan 1, 2007 5:44 pm
Yes, I think you have to load the Epic RSRD set, and then select the feats for higher slots. I don't think we've coded up the "Epic Spells" with spellcraft...
92722
dmwarmock
Jan 1, 2007 6:03 pm
So originally I had issues with port 80 being hogged by something else. Setting the server to port 10016 at least meant the server started. However another PC...
92723
Allen Hohensee
ahohensee
Jan 1, 2007 6:28 pm
Even though you set the server on the other port, you need to go into the configuration area of GMGen to set the port inside the client side. So that the...
92724
David Allan Finch
ironfort2000
Jan 1, 2007 6:37 pm
... Yes, they lost that licence nearly a year ago now ;) Happy New Year All Dave...
92725
scibe
Jan 2, 2007 2:08 am
Initially I created a new Familiar (Owl) for a 3rd level wizard, noticed that the Dexterity was off by 1 than what the Monster Manual had. PCGen is showing -1...
92726
scibe
Jan 2, 2007 2:44 am
Figured it out, I checked the "Use Default Monster" option under Preferences and my new familiar didn't have the -1 under Other Adj for Dex....
92727
pcgen@yahoogroups.com
Jan 2, 2007 7:36 am
Welcome! Last edited at 5th Dec 2006 Please also visit our website at http://pcgen.sf.net and our Wiki at http://www.legolas.org/pcgen/pytw/#Welcome * What is...
92728
dmwarmock
Jan 2, 2007 2:27 pm
Sorry, I should have said that I set both client and host to 10016 (eg 192.168.2.9:10016). I don't think it is a setup issue in GMGen, rather there is...
92729
Jay
trentc10
Jan 2, 2007 8:57 pm
Here are the things I'm noticing so far in PCGen 5.11.5 (Mac OS X application bundle): 1) I cloned the 35e gamemode (foo_35e) and added ABILITYCATEGORY tags to...
92730
Paul W. King
pkingdnd
Jan 2, 2007 9:10 pm
... Done. Paul W. King PR SB, BoD...
92731
Andrew Maitland
Drew0500
Jan 2, 2007 9:47 pm
Hi Jay, Welcome to the club. The Experimental Group is the best place to ask and discuss anything new being done with your use of the code, tag usage or ...
92732
James Dempsey
james_dempse...
Jan 2, 2007 9:52 pm
Hi Jay, On 3/01/2007 7:46 AM Jay wrote ... I found yesterday that this type of error is thrown if it cannot find the category name. Try changing the category...
92733
Barak
barak20021
Jan 3, 2007 2:07 am
I have a feat that basically lets you wield weapons a size larger than you normally could. I implemented it with "BONUS:WIELDCATEGORY|ALL|-1" (which is...
92734
Tir Gwaith
tir_gwaith
Jan 3, 2007 3:18 am
... When we coded up Powerful Build, I think we had to go to BONUS:WEAPONPROF=TYPE.blah|PCSIZE|1 because BONUS:WIELDCATEGORY either wasn't working, or giving...
92735
Eddy Anthony
mosat22
Jan 3, 2007 5:33 am
... Hi Barak, I have a character from a game I'm in who has such a feat implemented with this exact tag in 5.10.1 and it's working for me. He even uses the...
92736
dieusani
Jan 3, 2007 9:08 pm
I'm sorry! I forgot to include what version of PCGen I was using. It's 5.10.1, the latest one I could find called stable. Additional info on the jump and...
92737
michal johnson
halomon1357
Jan 3, 2007 9:12 pm
Good day all, and happy New Year! I just joined the group and started using PCGen, love it by the way, and was looking for a tutorial on how to better use it....
92738
dieusani
Jan 3, 2007 9:14 pm
Forgive me if this is stated elsewhere, I couldn't find it so I thought I'd post. This concerns the 3.5e D&D ruleset...RSRD, I believe, in PCGen. The armor...
92739
Barak
barak20021
Jan 3, 2007 9:27 pm
-6 sounds like a speed issue... (you get +4 for every +10 ft. of speed and -6 for every -10 ft. of speed). Is your armor taking you over your encumbrance limit...
92740
James Dempsey
james_dempse...
Jan 3, 2007 9:37 pm
Hi, On 4/01/2007 6:35 AM dieusani wrote ... A slower move speed will cause a penalty to jump - have you factored that in? There is an option in Preferences to...
92741
Tir Gwaith
tir_gwaith
Jan 3, 2007 10:24 pm
I can't replicate that in 5.11.5, java 1.5, RSRD Core Book 1 loaded only. Which version are you using? ... -- Tir Gwaith PCGen LST Chimp...
92742
Stefan Radermacher
zaister
Jan 4, 2007 9:25 am
... Check the Jump skill description: "Your Jump check is modified by your speed. If your speed is 30 feet then no modifier based on speed applies to the...
92743
Paul W. King
pkingdnd
Jan 4, 2007 12:01 pm
[21:07] <[PR_SB]kingpaul> well, let's get started [21:07] <[PR_SB]kingpaul> Code - go [21:07] <[CodeSB]James> Code Report [21:07] <[CodeSB]James> 1. I've been...
92744
Tom
griffon4
Jan 4, 2007 6:39 pm
I am an infrequent D&D player and, as such, and infrequent PCGen user, though I've been around it a long time now. I recently downloaded 5.10.1 to catch up to...
92745
ursine4
Jan 4, 2007 7:15 pm
Has this been addressed/fixed or is it a forgone conclusion that it will not be workable? Thanks!...
92746
Fred Flintstone
freddrick_fl...
Jan 4, 2007 7:29 pm
Does a feature like this exist in PCGen? What I want is, a way to quickly generate random or semi-random characters. Think of an NPC whose stats, skills,...
92747
Andrew Wilson
ytitendi
Jan 4, 2007 7:34 pm
... No, it isn't. One of our newest coders - is currently adding/has just added - (don't know if it's finished) support that will help us implement this. ...