... all ... Heh. I know that one. I'd only want to see these truely as an option. ... The reason I haven't made them a priority. Something to look at in my...
88709
Eddy Anthony
mosat22
Dec 2, 2005 4:03 pm
... http://sourceforge.net/tracker/index.php?func=detail&aid=1266035&group_id=25 576&atid=750091 This thread spun off in the direction Stefan is pursuing in...
88708
Eddy Anthony
mosat22
Dec 2, 2005 3:11 pm
... Finally you've come around :D He he, just playing, I saw your follow up post ;-) ... I agree. I like temp bonuses, but I run my games with PCGen right at...
88707
boomer70
Dec 2, 2005 2:10 pm
... Why don't we come up with a new concept to represent what these bonuses really are which are conditional bonuses. Basically all we would need is some tag...
88706
Tir Gwaith
tir_gwaith
Dec 2, 2005 12:20 pm
... Umm.. "Temporary bonuses are _not_ the end-all-be-all." Maybe that'll teach me to post before finishing my first cup of Joe. Tir Gwaith LST Chimp...
88705
karianna03
Dec 2, 2005 9:59 am
Hi all, ... And _this_ is the reason we need to finish off all of our existing doc bugs and freqs (We're starting to get through them, but I need more ...
88704
Tir Gwaith
tir_gwaith
Dec 2, 2005 6:54 am
Eddy, Temporary bonuses are the end-all-be-all. Let's NOT go that route without some other sort of backup. If they are strictly Temp bonuses, ppl like me who...
88703
Tir Gwaith
tir_gwaith
Dec 2, 2005 6:48 am
Something to consider (minor possibility) PREFEAT:1,Toughness(+3 HP) wouldn't work after that change for someone that does what you did... Not too big a...
88702
Eddy Anthony
mosat22
Dec 2, 2005 6:02 am
Found a little bug with this, a feat with this can be selected an unlimited number of times, once the feat pool reaches 0 additional selections push the pool...
88701
Eddy Anthony
mosat22
Dec 2, 2005 4:09 am
... Will do, thanks for unearthing this gem :-)...
88700
boomer70
Dec 2, 2005 2:57 am
You should probably add that for a "nested" choice the choice also doesn't show up. For example a if you have a feat Feat X that has an ADD:FEAT(Feat Y) and...
88699
Eddy Anthony
mosat22
Dec 2, 2005 2:40 am
... And here it is: *** New 5.9.4 Tag Name: CHOOSE:NOCHOICE What it does: This CHOOSE tag will NOT produce a pop up window. This is useful in feats which use...
88698
pcgen@yahoogroups.com
Dec 2, 2005 2:27 am
Welcome! What is PCGen? PCGen is a character generator and maintenance program aimed at supporting any RPG material we can get our hands on. Currently our...
88697
Eddy Anthony
mosat22
Dec 2, 2005 2:11 am
... Trackered for the docs: [ 1371400 ] Document CHOOSE:NOCHOICE tag <http://sourceforge.net/tracker/index.php?func=detail&aid=1371400&group_id=2 ...
88696
Eddy Anthony
mosat22
Dec 2, 2005 1:59 am
... Lets find out *goes to play with the LST* Apparently not, made a commoner and added Toughness twice and saved him. Closed PCGen and changed Toughness to...
88695
Stefan Radermacher
zaister
Dec 2, 2005 12:15 am
... Will changing the Toughness feat with this tag break existing characters? Stefan....
88694
ovka
Dec 1, 2005 11:57 pm
... That works for those cases when you know up front what environment(s) you will be adventuring in, or if you game with a laptop. I like having the bonuses...
88693
Eric Beaudoin
beaudoer
Dec 1, 2005 11:40 pm
... Just wondering but if CHOOSE:NOCHOICE becomes the default value for CHOOSE when none other are given, that would mean that MULT:YES could be used alone on...
88692
Tir Gwaith
tir_gwaith
Dec 1, 2005 11:29 pm
Subject: [pcgen] [BUG][DOCS] CHOOSE:NOCHOICE ... popping ... KICK ASS!!! I wish I'd thought of that. :) ... Kewl. Ok, now we have another walkthrough of CHOOSE...
88691
Barak
barak20021
Dec 1, 2005 11:12 pm
... That was about my reaction too. ... Yeah, I thought you'd enjoy it as well. :) Barak...
88690
Eddy Anthony
mosat22
Dec 1, 2005 11:08 pm
... Oh that is SWEET! I just threw it in Toughness to try it out, no choose at all, when you add it twice it shows (x2), (x3) etc... Think of all the crappy...
88689
Barak
barak20021
Dec 1, 2005 10:58 pm
Apparently the above is a toggle in the code that you can put in when you have to have MULT:YES but don't want the hassle of an extra chooser popping up. ...
88688
Reed Thornton
rthornton13
Dec 1, 2005 7:30 pm
... I seem to recall something recent about various token being "plugin-ized" which puts functionality in a seperate .jar file. I don't know if these new ...
88687
Paul Grosse
nylanfs
Dec 1, 2005 3:12 pm
I'm going to be in Oregon for the next two and a half weeks. Anyone out here to get together with, specifically the Eugene area? My evenings and weekends are...
88686
Paul W. King
pkingdnd
Dec 1, 2005 3:32 am
<kingpaul> i have 9:30 PM EST <kingpaul> Code - Devon - go <CMsoulcatcher> not much to say. holidays and rl have kept me away from code <kingpaul> where do you...
88685
Paul W. King
pkingdnd
Dec 1, 2005 12:58 am
In the RSRD, synergy bonuses are unnamed, and therefore stack. In the SRD, they are named bonuses. In the skills files, it states the synergy bonuses stack. ...
88684
Andrew Maitland
Drew0500
Nov 30, 2005 11:49 pm
No luck there. I tried on pre-existing sheets that haven't had any problems before, and are ampersand clear in the description tab. It may be in the auto build...
88683
James Dempsey
james_dempse...
Nov 30, 2005 11:06 pm
Hi, ... Check for an ampersand & in your desciption tab. This can cause the same behaviour. -- Cheers, James Dempsey PCGen Code Gibbon...
88682
Andrew Maitland
Drew0500
Nov 30, 2005 10:36 pm
I've experienced the same problem. 5.9.4 using the hi-mem.bat with modifications java -Xms256m -Xmx384m -jar pcgen.jar It just freezes on the "rendering" with...
88681
Eddy Anthony
mosat22
Nov 30, 2005 10:33 pm
... I probably sound like a broken record but we could do these as temporary bonuses. We set up a template for each environment and you simply apply it if you...