No, that hasn't been added. Those aren't "Charges" like wands and staffs have charges (the # of charges affect price via a formula for stored spells). I was...
There are 4 entries in the 5.7.9 rsrd_templates.lst file that are still using the HITDICESIZE instead on the HITDIE tag. The entries are: Ghost Lich Vampire ...
HITDICESIZE was converted to the new HITDIE tag last week in CVS. After 5.7.9... It will be in the next release (and is correct in the autobuilds). Tir...
... The fact that we mainly discuss technical matters like bugs is because there are only dev monkies on the channel ;O) I am sure we would be willing to...
... As long as you don't specify a spell, it doesn't change the price. That's how I've done it in the CMP sets. (And I just tested to verify and it's priced...
To further expand upon this, the SRD Ring of Ram has its cost slightly off (I'll enter a tracker for that later) and it has: Ring (Ram) OUTPUTNAME:Ring of...
... Ok, once again: Data FReq. Bug for the Ring of Ram if we can figure out why, and FReq for the Chime of Openning, and I think there already is one for the...
Well Duh, says Barak in enlightenment... That's why it works... the CASTERLEVEL in the COST:CASTERLEVEL*0 (or however we do that cost formula in the EQMOD) is...
... Arg, I got one of these to work from my work place yesterday but was still unable to get any of them to connect when I got home :( -- ~ Eddy Anthony...
... Would this suggest the need for a Charged Item EQMOD which does not include CASTERLEVEL in its cost formula? -- ~ Eddy Anthony (MoSaT) ~ PCGen Content...
... provide ... include ... At one point there was such an eqmod. It and a couple of others got removed awhile back. That's why the charge eqmod has so many...
... Maybe you need to enable the ident server in Trillian. If it doen't work, try if you can connect with mIRC <http://www.mirc.com>. Regards, Stefan....
Hi all I'd like to continue and hopefully end the Italian i18n of PCGen. I'd just like to know if is there still someone working on it and who's the ...
I was hoping to get all the issues with Double Weapons fixed for this release but this one is proving to be more complicated than I originally thought. The...
That would be great! Probably the best way to handle this would be to go ahead and upload a LangaugeBundle_it_IT.properties file to the Files folder here at...
Note, however, that there are still (the last time I checked) several hundred hard-coded strings in the GUI. I tried to start work on fixing this quite awhile...
... this ... Isn't it always? :-/ [SNIP] ... both code ... Just as a reminder, don't forget that the R/SRD (and maybe MSRD) have some double weapons in the...
... Yeah, its like finding a little loose yarn in your sweater. ... Yup, discovered that last night, I did a search through the whole repository for the Word...
... Just burn it. The yarn melts and fuses with the rest of the sweater. Just be sure to control the flame. Oh yeah, take the sweater off before you start. ...
... Just tried this out and I got an incorrect price each time (8860 without CASTERLEVEL 0 and 9350 with). Rather than mucking about with the existing EQMODs I...
... Yeah but you do that enough times and you end up with a charred mess. Though it does bring to mind a favorite quote: "Build a man a fire and you keep him...
Hello I was looking over the program earlier, making up some NPCs and realized there is no real easy way to generate a stat block. Yea I can go into GMGen and...
<snip> Hello I was looking over the program earlier, making up some NPCs and realized there is no real easy way to generate a stat block. Yea I can go into...
The point buy system is ok, but I don't like it for all my games. You end up with the same player ending up with very similar stats. Or as a player I have...
I'm pretty sure, due to the agreement with WoTC, that we can not have a random number generator for stats in PCGen. The reason being that being able to...
That was when we were d20stl compliant, which prohibits "interactive" abilities. We have since dropped the d20stl, and gone strictly OGL, which allows random...
... to ... with ... Yes, it does :-). I've also noticed that the LangaugeBundle_en_US.properties has grown without keeping informed the italian bundle (maybe...
... Wait! Frugal has just eliminated the en_US file as it is superfluous, english strings are in the LangaugeBundle.properties, which always acts as fallback....
Hello all, Yes it is me again :). Basically I am writing this time to ask if anyone knows where the mods that are being applied by the templates for Half...
... Umm, what do you mean? It all comes from the RSRD. #### HALF-DRAGON Half-dragon creatures are always more formidable than others of their kind that do not...