My guess would be to simply re-create him, but I'm not sure if a re-incarnated Orc gets all the natural abilities of a natural Orc, or if you lose all your...
79011
merton_monk
Sep 1, 2004 5:43 pm
This would also include my fix for .FORGET from last night. CLASS:abc.FORGET was not actually removing class abc. Now it is. :) I also resolved a "CASTERLEVEL"...
79010
Eddy Anthony
mosat22
Sep 1, 2004 5:12 pm
... Check out the docs, I've recently finished a section detailing all the features, though Devon has already made them dated with the additions to the network...
79009
Harry C. Johnson
harry_c_johnson
Sep 1, 2004 5:03 pm
Hi All, So my 9th level halfling monk died last night. *sniff* So his rogueling buddy took him to the local druid they know and had him reincarnated....
79008
Ed Holley
glasswalkert...
Sep 1, 2004 4:55 pm
I am ashamed to admit that I did not even know that GMGen was included in PCGen now. :-( PCGen is defiantly one of my Favorite character generators (up their...
79007
Devon Jones
hunterd_us
Sep 1, 2004 4:48 pm
... The bug was actually in the output token - I use the same output tokens that the output sheets use to generate teh preview tab (in most cases). Devon...
79006
Eddy Anthony
mosat22
Sep 1, 2004 4:45 pm
... The hit dice issue as demonstrated through GMGen is fixed, good work! Someone should verify that it also works on the OS but since the issue was in the...
79005
Brass Tilde
brasstilde@...
Sep 1, 2004 4:29 pm
How to Report Bugs Effectively Read it. http://www.chiark.greenend.org.uk/~sgtatham/bugs.html...
79004
Devon Jones
hunterd_us
Sep 1, 2004 4:15 pm
ok, I did an autobuild this morning: http://www.legolas.org/pcgen/autobuilds/pcgen-autobuild-20040831-19-39.zip This autobuild should contain my fix for the...
79003
Reed Thornton
rthornton13
Sep 1, 2004 3:19 pm
... work ... not ... do. If ... me. ... Knowing ... correct the ... which ... debugging ... It's ... it off by ... experience, the ... set of ... other ... dev...
79002
James Dempsey
james_dempse...
Sep 1, 2004 2:06 pm
Hi, This one has now been fixed in CVS. Cheers, James Dempsey PCGen Code Monkey ... http://sourceforge.net/tracker/?func=detail&aid=10 ...
79001
Ed Holley
glasswalkert...
Sep 1, 2004 1:26 pm
I think this to be the only workable (my $.02) solution. If the skills must be modified to include penalties that are (to me) out of the scope of PCGen. My...
79000
pcgen@yahoogroups.com
Sep 1, 2004 9:26 am
Welcome! What is PCGen? PCGen is a character generator and maintenance program aimed at supporting any RPG material we can get our hands on. Currently our...
78999
Devon Jones
hunterd_us
Sep 1, 2004 12:09 am
Ok, I fixed it. checked in. Devon...
78998
Kevin Brown
kevin_brown@...
Aug 31, 2004 11:35 pm
... GMGen used to be a wholly seperate application with its own project page on SF.net. It was incorporated into PCGen and hasn't really taken anything away...
78997
Devon Jones
hunterd_us
Aug 31, 2004 11:28 pm
... No problem. Thanks for the appology. GMGen was a seperate project, so in many ways it did have a differnt user base. Now that it is a part of PCGen,...
78996
Martin Brabander
kemlyn1
Aug 31, 2004 11:25 pm
New Character 5.7.4 Partial Clean Install 3e Mode Full SRD only source installed Selected Race: Human Alignment: Lawful Neutral Stats: 13,14,16,18,14,10 ...
78995
Lizard
lizard_sf
Aug 31, 2004 11:18 pm
On 06:42 PM 8/31/2004, Devon Jones said.... ... I apologize. I didn't mean to imply it was a waste of time. It is not something *I* need, but you know your...
78994
Devon Jones
hunterd_us
Aug 31, 2004 11:12 pm
Ok, that is a clear way for me to test this, likely I can have this solved rsn. Devon...
78993
Eddy Anthony
mosat22
Aug 31, 2004 11:01 pm
This bug can be demonstrated using GMGen as well as the outputsheets. To do so, set preferences to Default monsters on, create a Hill Giant, open GMGen and go...
78992
Devon Jones
hunterd_us
Aug 31, 2004 10:44 pm
... Yes, please continue touse PCGen for commercial writing. I want to make this explicit, the BoD discussed usage in commercial products of the output of...
78991
Tir Gwaith
tir_gwaith
Aug 31, 2004 10:40 pm
There is now a movement to develop a new way, using the Temp modifiers portion of the equipment screen (that probably will need to get pulled out, for...
78990
Lizard
lizard_sf
Aug 31, 2004 10:33 pm
On 06:01 PM 8/31/2004, Larry D. Plympton said.... ... I hereby offer to donate 100% of my personal profit to the code monkeys. Hell, I'll donate 1,000%....
78989
Devon Jones
hunterd_us
Aug 31, 2004 10:24 pm
... I would state, that we hav eacutally explicitly stated taht peopel doign things like writing books are allowed to use the output of pcgen. If someone...
78988
Keith Davies
jdk_kjdavies
Aug 31, 2004 10:21 pm
... So far, then, it seems that it's to do with default monsters. Okay, just did a test. It looks very much like +XXX component is being calculated as...
78987
Tir Gwaith
tir_gwaith
Aug 31, 2004 10:15 pm
Ok, so I need to spend the time I'll be travelling to NYC this next week and really hammer out a plan to convert "Default Monsters" into Kits. That will get...
78986
Darin McBride
tanktalus
Aug 31, 2004 10:14 pm
... I think you missed option 4: Hire one of the code monkeys as a consultant and pay him/her to add the desired changes to the codebase. That would...
78985
Larry D. Plympton
lplympton
Aug 31, 2004 10:01 pm
... So you are using this for commercial gain?!? WTF! The people that work on this do so out of the goodness of their heart! It's not advertised with any...
78984
Lizard
lizard_sf
Aug 31, 2004 9:46 pm
On 04:49 PM 8/31/2004, David said.... ... I'm not sure what you mean by snippet -- sorry to be obtuse. Do you mean from the output sheet? If so, it's:...
78983
blithwyn
Aug 31, 2004 9:42 pm
Tested in 5.6.1 and 5.7.4 Bug when calculating output token HITDICE. When Default Monster is "On" then the monster levels are counted twice. (Total level +...