Welcome! What is PCGen? PCGen is a character generator and maintenance program aimed at supporting any and all d20 games. PCGen is meant to be easy to modify...
63143
Tommy Williams
aarn_d
Jun 1, 2003 11:50 pm
Have to agree with James. It seems highly unlikely that anyone will ba able to do much packet sniffing from what I know about the way cable topology runs. All...
63144
Martijn Verburg (DSL...
karianna03
Jun 2, 2003 1:42 am
Hi all, It goes like this: 1) LST questions should go to PCGenListFileHelp - and stay there 8-). I can totally understand if a new poster posts a LST question...
63145
Martijn Verburg (DSL...
karianna03
Jun 2, 2003 1:52 am
Tracker organized K TM SB ... From: Felipe F. Diniz [mailto:fdiniz@...] Sent: Friday, 30 May 2003 10:41 a.m. To: pcgen@yahoogroups.com Subject:...
63146
a_p_sen
Jun 2, 2003 2:59 am
To fix change line 603 in base.xml from <to_hit>|WEAPON.%weap.BASEHIT|</to_hit> to <to_hit>|WEAPON.%weap.THHIT|</to_hit> (.fo uses second one BTW) It seems...
63147
frugal@...
frugal10191
Jun 2, 2003 10:49 am
<quote who="Josue Silverio"> ... Right!. Now I can track this down... It appears that although there is a filter that will convert from & to & when...
63148
Phantom of Krankor
y2krankor
Jun 2, 2003 12:52 pm
I've got this entry in an item "BONUS:COMBAT|TOHIT|-1|TYPE=Perception" For some reason, this causes the BAB on output sheets to be reduced by one. That's not...
63149
frugal@...
frugal10191
Jun 2, 2003 1:13 pm
<quote who="Phantom of Krankor"> ... What gets displayed on all of the sheets except the XSLT sheets is not the BAB, it is the Melee attack bonus. To get the...
63150
krazhit
Jun 2, 2003 1:18 pm
Also to get the effect you want, you might be able to use: BONUS:TOHIT|TOHIT|-1|TYPE=Perception" See: ...
63151
frugal@...
frugal10191
Jun 2, 2003 1:21 pm
After the recent problems with the filenames not being delimited on output I thought I would look to see if the system could cope with non latin characters...
63152
Barak
barak20021
Jun 2, 2003 1:24 pm
That's because it depends on whether or not it's equipped. I don't think the UI checks for that kind of thing at all... It reduces the BAB on the OS because...
63153
lonbarnett1957
Jun 2, 2003 1:25 pm
In that case, is there a tag that will show how many items are owned, whether equiped or not? ... the ... EQ.%.CARRIED). ... actually...
63154
Emily Smirle
syndaryl
Jun 2, 2003 1:26 pm
... BASEHIT does not require fixing. BASEHIT is for one-handed attacks; two handed weapons cannot be used onehanded, therefore BASEHIT returns N/A as it is...
63155
frugal@...
frugal10191
Jun 2, 2003 1:34 pm
<quote who="Barak"> ... The problem is not that the combat bonuses are wrong for all weapons, the problem was that the item was able to affect the BAB, and...
63156
mat cauthon
sith_polynikes
Jun 2, 2003 2:47 pm
... doesn't. ... incorporate ... then, and ... takes ... there to ... Starwars ... CMP? But I do have an idea of a star wars generator that a buddy of mine has...
63157
Michael R. Beaver
raevynn2000
Jun 2, 2003 4:07 pm
CMP = Code Monkey Publishing. (http://www.codemonkeypublishing.com) ... From: mat cauthon [mailto:sith_polynikes@...] Sent: Mon 6/2/2003 7:43 AM To:...
63158
Neil Overmon
novermon
Jun 2, 2003 6:14 pm
All, Like everyone in the gaming world, I have my own house rules. I would like to have my PCs receive double-max hit points (plus bonuses) for first level...
63159
Jayme Cox
jaymecox
Jun 2, 2003 6:44 pm
... Strangely enough, I just fixed that problem a few days ago. Should be in the alpha builds on plamberts site or wait for the Wednesday release....
63160
Jayme Cox
jaymecox
Jun 2, 2003 6:50 pm
... What I mean by "Fixed" is that BONUS:COMBAT|TOHIT now shows up in the ATTACK.MELEE.MISC output instead of the ATTACK.MELEE output. Makes more sense, as the...
63161
Jayme Cox
jaymecox
Jun 2, 2003 6:51 pm
... No. You must put an item into an EquipSet before it will show up on your output sheets. It doesn't have to be 'equipped39;, you can set the items as 'Not...
63162
Stephan Dohmen
bromleylaerc...
Jun 2, 2003 7:43 pm
I m using the great ROG character sheets. The "combined" one is the best. On the screen they are looking so nice with greyshadings that makes them easy to...
63163
vvincent
vvincent1
Jun 2, 2003 7:54 pm
Stephan, The ROG sheets are done through Internet Explorer, which means the color handling is done by that. Try this: 1) Click on Tools->Internet Options......
63164
D20 Books and More
d20books
Jun 2, 2003 8:42 pm
First, the Good News! I've opened up accounts with more distributors. If one distributor does not have something, I will be able to get them from other...
63165
a_p_sen
Jun 2, 2003 11:18 pm
Yes, I figured that out already which makes me wonder how does it work for frugal. And in that case base.xml needs to get fixed. BTW there is another line for...
63166
Stephen L Johnson
sljonson11
Jun 3, 2003 6:06 am
As a follow up to the Bastard Sword/martial weapons discussion. Here is a feat I created for the Bastard Sword sword techniques. I thought somemight be...
63167
jstalley1138
Jun 3, 2003 6:41 am
I am currently trying to create a magic weapon modifier that when applied to the weapon gives the weilder proficiency in that weapon. This is what I have so...
63168
frugal@...
frugal10191
Jun 3, 2003 8:31 am
<quote who="a_p_sen"> ... Oops. The answer is that it does not work for Frugal. I have just fixed it in CVS: [ 748030 ] TH weapon attack not showing up in XSLT...
63169
Tir Gwaith
tirgwaith
Jun 3, 2003 9:56 am
Please direct all LST questions to http://groups.yahoo.com/group/PCGenListFileHelp/ Thanks, Tir Gwaith PCGen Data SB and BoD...
63170
Stefan Radermacher
zaister
Jun 3, 2003 10:48 am
The AC breakdown has a problem with magic shields, currently you can get: (1) the total armor bonus (BONUS.COMBAT.ARMOR), (2) the armor bonus without shield...
63171
frugal@...
frugal10191
Jun 3, 2003 11:42 am
<quote who="Stefan Radermacher"> ... You can certainly break it down like this (taken from base.xml): <armor_class> <total>|BONUS.COMBAT.AC.TOTAL|</total> ...