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Low Profile is a feat. it does not effect current reputation but reputation is changed to a gain of 1 every 5 levels. how is this done? ===== Robert Hilson ...
1 Jan 4, 2001
10:50 pm

Robert Hilson
okuth0r@...
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a interesting paradox. first level force adept, jedi consular, and jedi guardian at first level recieve for free the Force sensative feat, you must buy in...
2 Jan 4, 2001
10:19 pm

Robert Hilson
okuth0r@...
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I think I've got it all working - look in the readme.html file for a full explanation about how it works. The Spells tab now lets you fill out your list of...
6 Jan 4, 2001
9:04 pm

Robert Hilson
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Been working on a new Chsheet file. and I almost have the bugs worked out It looks nice, but I have a quick question, would you all like to see one that uses...
2 Jan 4, 2001
5:39 pm

mocha@...
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I've got most of it done, so check it out! I'll email more later, but I gotta run! -Bryan...
1 Jan 3, 2001
10:46 pm

bryan mcroberts
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I looked through my code, and for the most part it assumes that the names within each of the lst files are unique. So having two Skills with the same names...
1 Jan 3, 2001
4:27 am

Bryan McRoberts
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Hopefully this post won't get cut short! I just put out another release (did anyone have time to look at the previous one????) - it includes all of the Combat...
2 Jan 2, 2001
11:49 pm

Arcady
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Now I get the email and it had been cut off... Here's what it was *supposed* to say... Hey all, happy new year! I fixed all the bugs and added a few minor...
2 Jan 2, 2001
7:07 pm

Martin Brabander
kemlyn1@...
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Hey all, happy new year! I fixed all the bugs and added a few minor features. I disovered that the reason the Star Wars Skills were causing crashing is because...
1 Jan 2, 2001
6:42 pm

bryan mcroberts
mocha@...
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The documentation on all the lst files (deity.lst included) is in the readme.html. The deity.lst file is probably the simplest one there - all lst files are...
7 Dec 31, 2000
11:22 pm

Arcady
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Do most people start out with all stats being one number (say 9) and you have a certain amount of points to 'spend&#39;? Each stat above 9 costs a certain amount ...
2 Dec 31, 2000
11:19 pm

Arcady
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looks like i stirred up a hormets nest. well i have no trouble putting it in, as you couldent tell, i have trouble doing it and looking stupid cause it doesnt...
2 Dec 31, 2000
5:43 pm

Bryan McRoberts
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First off I want to say that I love PCGen. I looked at your "to do" list and saw a couple of bugs I knew of and a lot that I didn't. One thing I would like...
2 Dec 31, 2000
5:28 pm

Bryan McRoberts
mocha@...
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Neither of these lists is in any particular order (i.e. #1 is not more important than #5) First the Bugs: 1. Crashing in Equipment tab when typing in qty 2....
12 Dec 31, 2000
5:16 pm

Bryan McRoberts
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Hey all, I've created a Folder in the PCGen Files area called Bugs and Features. In there I put a text file called MyToDoList - which is fairly ...
1 Dec 31, 2000
4:16 am

Bryan McRoberts
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here is the error and i will attach the skills java.lang.NullPointerException at Skill.isClassSkill at Skill.costForPCClass at PCGen.displaySkillListView at...
5 Dec 30, 2000
5:47 am

Bryan McRoberts
mocha@...
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well eric noah does it again. he refers to a monster program, sisilar to our esteemed pcgen. it is in java, and i am hopeing either a interface or a way of...
1 Dec 29, 2000
2:25 pm

okuth0r@...
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just a few thins i found. -Is is possipable to hold the raise/lower button and after a second have it auto add to the skill? it would assist im makeing nps's,...
4 Dec 28, 2000
11:38 pm

David Cortijo
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i was just thinking if we all posted to here with bugs we find we could cut down on any double reports. I find a few and dont want to bug bryan if someone has...
1 Dec 27, 2000
6:55 pm

okuth0r@...
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Hay! Amazing work! Solid! But one question, where can I get a FR gods/domain .lst file? is there one? Also is anyone working on adding the new feats from the...
2 Dec 24, 2000
3:46 am

Robert Hilson
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PCGen release 22Dec00 Only some minor adjustments - some GUI stuff so the tab order between fields is more fluid and reasonable. I'm trying to get the fields...
1 Dec 22, 2000
8:26 pm

bryan mcroberts
mocha@...
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The major attraction for this release is the beginning of my Star Wars support (queue 20th Century Fox theme music...) ;) I added a Star Wars Mode checkbox to...
1 Dec 21, 2000
10:06 pm

bryan mcroberts
mocha@...
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My GUI changes yesterday caused a few minor problems, so I fixed those. I added encumberance and it's affects on movement, ac checks and maxdex. The equipment...
1 Dec 21, 2000
5:19 pm

bryan mcroberts
mocha@...
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I added support for the Expert class and made a few other minor changes. My To Do list is slowly but surewly shrinking. I haven't gotten many bugs from you...
1 Dec 20, 2000
10:31 pm

bryan mcroberts
mocha@...
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New in this release: Two-Weapon fighting is working. I've got it coded into the csheet.htm character sheet. To see it you need to: 1. have two different...
1 Dec 20, 2000
7:51 pm

bryan mcroberts
mocha@...
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More fixes... I noticed I broke Weapon Profs choice (slightly). I'll have to fix that tro tomorrow. My To Do list dwindles slowly... ;) -Bryan...
1 Dec 19, 2000
10:53 pm

bryan mcroberts
mocha@...
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A lot more changes are there - including a fix for the disappearing character sheets... The Loremaster should now be working correctly and a bunch of other...
2 Dec 19, 2000
6:46 pm

Martin Brabander
kemlyn1@...
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Added NPC classes to lst files. Lots of GUI work so window is now resizable, and took away cap on number of characters that can be added to PCGen (used to max...
1 Dec 19, 2000
2:12 am

Bryan McRoberts
mocha@...
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I have posted a directory to the egroups site with modifications I have made to LST files. Check out all the files there - you might be surprised with what...
2 Dec 17, 2000
3:44 pm

Bryan McRoberts
mocha@...
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I've done a lot of work on the character sheet and gotten weapons to list out. The Equipment section of the character sheet will be my next focus. I'm pretty...
1 Dec 15, 2000
10:46 pm

bryan mcroberts
mocha@...
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