I'm trying to add a Cloak of Invisibility 2x/day. It seem it is impossible to do so from inventory » add custom item, or I'm I missing the correct Type to...
109605
Andrew
Drew0500
Jan 5, 2013 12:07 pm
Hi, Inventory > Search for 'Cloak39; I make a custom item from the cloak Name > Cloak of Invisibility SPROP Button > Invisibility 2/day Scroll to the Powers list...
109606
agnard
Jan 5, 2013 12:33 pm
That's what I ended up doing, my question was if it was possible to link the Invisibility spell descriptor....
109607
agnard
Jan 5, 2013 12:43 pm
Still happening in latest 6.00. 7 lvl Sorc Casting per day is ok. But known spells only the lvl 0 is right....
109608
Andrew
Drew0500
Jan 5, 2013 1:46 pm
Hi, There doesn't appear to be any way to link the spell description to the item. You can manually write it in. Or you can code up the item and have it grant...
109609
Andrew
Drew0500
Jan 5, 2013 1:55 pm
Hi, Okay - I'm looking at: http://paizo.com/pathfinderRPG/prd/classes/sorcerer.html#_sorcerer Then I have what is coded up in PCGen: 1 CAST:0,3...
109610
David R. Bender
papa_drb
Jan 5, 2013 3:17 pm
The CAST & KNOWN tags have always been correct. The issue has been the bloodline spells and how they are handled. Part I: I just downloaded last nights...
109611
Paul
nylanfs
Jan 5, 2013 4:00 pm
Yes the 80 point build was put in to be d20 compliant. Then when we dropped the d20 license the values were never added back in for 3e & 35e. Pathfinder has...
109612
Matt C
mbchambers
Jan 5, 2013 11:10 pm
Would there be interest in added the metamagic spell components from the Unearthed Arcana variant rules into PCGen? I was messing around with them and added...
109613
Andrew
Drew0500
Jan 5, 2013 11:12 pm
Hi, Certainly. I had hoped to finally get Unearthed Arcana in, once I get the core races able to take those changes easily. Swap vs. code up new races, always...
109614
FerretDave
dave_the_ferret
Jan 6, 2013 8:27 pm
Done. http://jira.pcgen.org/browse/OS-222...
109615
rogerwllco
Jan 7, 2013 10:03 am
I've just downloaded PCGen 6.0 to test if a bug I'm encountering in 5.14 also happens in 6.0. My initial problem is that I can't load the rsrd-basic ruleset or...
109616
James Dempsey
james_dempse...
Jan 7, 2013 11:36 am
HI Adriaan, On 7/01/2013 9:03 PM rogerwllco wrote ... I think you may have hit a bug I fixed a couple of days ago (along with some further improvements to the...
109617
agnard
Jan 7, 2013 12:37 pm
Just downloaded the nightly builds to make sure and the stable release again. With 6.00.0 Stable, Branch Autobuilds (6.00.x) and Development Autobuilds...
109618
rogerwllco
Jan 7, 2013 1:07 pm
... This could very well have been the issue. Restarting PCGen and making different selections in the Basic Tab did allow me to make selections in the Advanced...
109619
David R. Bender
papa_drb
Jan 7, 2013 1:09 pm
Please re-read my post. 6.00.0 *includes* the bloodline spells in the total number so it is correct. I agree, 6.0.1-dev is wrong and does not add the bloodline...
109620
Eric C Smith
maredudd800
Jan 7, 2013 2:29 pm
Hi Folks! ... I can confirm that this is happening but it only occurs when you launch of PCGen and load a set. If you then add an additional source, or change...
109621
agnard
Jan 7, 2013 2:35 pm
6.00.x would be correct if it showed 7 6 4 3 but I get 7 7 5 4...
109622
Eric C Smith
maredudd800
Jan 7, 2013 3:39 pm
Hi Folks! Using PCGen 6.0.0, I've created a barebones Sorcerer, 7th level, Human. I have not selected a sorcerer's bloodline, traits, feats, skills, favored...
109623
David R. Bender
papa_drb
Jan 7, 2013 6:56 pm
You only get to *choose* 7,6,4,3 spells as the bloodline spells are already in your known list. Like I said, the number is confusing, but correct. PCGen added...
109624
Andrew
Drew0500
Jan 7, 2013 7:03 pm
Hi, might want to get a coder involved and see if we can alter this process so we are seeing off numbers but still getting the spells we need. Also, if the...
109625
Maredudd
maredudd800
Jan 7, 2013 7:07 pm
Hi Folks! ... Per the Core Rules, the number of spells known that are chosen by a 7th level Sorcerer are 7, 5, 3, 2. Then you get the Bloodline Spell, which...
109626
Paul
nylanfs
Jan 7, 2013 10:07 pm
Umm I haven't looked at the code or the data. But why isn't this treated like domain spells?...
109627
UnclePete
ozunclepete
Jan 7, 2013 11:24 pm
I agree. The current operation of PCGen 6.0.0 allows you to remove the bloodline spells from your known spell list and replace them. Treating them like domain...
109628
UnclePete
ozunclepete
Jan 7, 2013 11:25 pm
... [Non-text portions of this message have been removed]...
109629
UnclePete
ozunclepete
Jan 7, 2013 11:48 pm
Evening, All I've been following this with some interest. I agree that PCGen is doing the right thing with 'base' sorcerers, but there seems to be a problem...
109630
David R. Bender
papa_drb
Jan 8, 2013 12:04 am
High Charisma counts towards spells CAST only, not spells KNOWN. Per the PRD: (Unlike spells per day, the number of spells a sorcerer knows is not affected by...
109631
Eric C Smith
maredudd800
Jan 8, 2013 12:35 am
Hi Folks! ... As David says, the stat bonus is on CAST spells, not KNOWN spells. We do have a preference setting that will add spells to the known list per the...
109632
UnclePete
ozunclepete
Jan 8, 2013 2:49 am
OK, point taken. I guess that's why I'm NOT the rules maven in my group :) However, it doesn't answer the problem I'm having with PCGen and sorcerers, but I'll...
109633
UnclePete
ozunclepete
Jan 8, 2013 3:26 am
Evening, All. I have a Pathfinder Sorcerer with the Draconic bloodline, currently at 6th level. I've been following a recent discussion on this list regarding...