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#101554 From: Eric C Smith <maredudd@...>
Date: Sat Jan 2, 2010 3:41 am
Subject: [BUG]
maredudd800
Send Email Send Email
 
Hi Folks and I hope this note finds everyone having had a wonderful
holiday season!

While prepping for a game for this weekend I have run across a bug in
the RSRD Treasure Kits.

It seems that the OPTION range values have incorrect values. Or at
least the one I examined did and as I picked it at randome I will
assume that the error exists in other locations as well.

Specifically, if you look at the Treasure Table Coins CR10 includes
the following:

STARTPACK:Treasure Table Coins
CR10 TYPE:Treasure VISIBLE:YES APPLY:INSTANT EQUIPBUY:0
SELECT:roll("1d100")
GEAR:Coin (Silver) QTY:roll("2d10")*1000 OPTION:11,24
GEAR:Coin (Gold)  QTY:roll("6d4")*100 OPTION:35,79
GEAR:Coin (Platinum) QTY:roll("5d6")*10 OPTION:86,100

Per the 3.5 SRD it should read as follows:

STARTPACK:Treasure Table Coins
CR10 TYPE:Treasure VISIBLE:YES APPLY:INSTANT EQUIPBUY:0
SELECT:roll("1d100")
GEAR:Coin (Silver) QTY:roll("2d10")*1000 OPTION:11,24
GEAR:Coin (Gold)  QTY:roll("6d4")*100 OPTION:25,79
GEAR:Coin (Platinum) QTY:roll("5d6")*10 OPTION:80,100

I have tracker this particular issue.

Additionally, I have noticed that the treasure that is generated isn't
as random as I would expect.

I have created a half dozen Trolls, of both normal and Scrag, and
applied the Standard Treasure CR5 kit. All critters consistently
recieved Gold of varying quantities and ALWAYS received Small Full-
Plate.

I am using the following:
Mac running OSX 10.5.8
PCGen 5.16.2
RSRD loaded

Can someone create a troll and apply the 'Treasure Standard CR5' kit
and post the results?

Thanks!

Maredudd

#101555 From: Eric C Smith <maredudd@...>
Date: Sat Jan 2, 2010 4:20 am
Subject: [BUG] RSRD Treasure Kits
maredudd800
Send Email Send Email
 
Hi Folks and I hope this note finds everyone having had a wonderful
holiday season!

While prepping for a game for this weekend I have run across a bug in
the RSRD Treasure Kits.

It seems that the OPTION range values have incorrect values. Or at
least the one I examined did and as I picked it at randome I will
assume that the error exists in other locations as well.

Specifically, if you look at the Treasure Table Coins CR10 includes
the following:

STARTPACK:Treasure Table Coins
CR10 TYPE:Treasure VISIBLE:YES APPLY:INSTANT EQUIPBUY:0
SELECT:roll("1d100")
GEAR:Coin (Silver) QTY:roll("2d10")*1000 OPTION:11,24
GEAR:Coin (Gold)  QTY:roll("6d4")*100 OPTION:35,79
GEAR:Coin (Platinum) QTY:roll("5d6")*10 OPTION:86,100

Per the 3.5 SRD it should read as follows:

STARTPACK:Treasure Table Coins
CR10 TYPE:Treasure VISIBLE:YES APPLY:INSTANT EQUIPBUY:0
SELECT:roll("1d100")
GEAR:Coin (Silver) QTY:roll("2d10")*1000 OPTION:11,24
GEAR:Coin (Gold)  QTY:roll("6d4")*100 OPTION:25,79
GEAR:Coin (Platinum) QTY:roll("5d6")*10 OPTION:80,100

I have tracker this particular issue.

Additionally, I have noticed that the treasure that is generated isn't
as random as I would expect.

I have created a half dozen Trolls, of both normal and Scrag, and
applied the Standard Treasure CR5 kit. All critters consistently
recieved Gold of varying quantities and ALWAYS received Small Full-
Plate.

I am using the following:
Mac running OSX 10.5.8
PCGen 5.16.2
RSRD loaded

Can someone create a troll and apply the 'Treasure Standard CR5' kit
and post the results?

Thanks!

Maredudd

#101556 From: "Rod" <rodjsmith@...>
Date: Sat Jan 2, 2010 7:32 am
Subject: Problem with List Editor and Feats
zebitty
Send Email Send Email
 
Hi guys,
I've been playing around with the list editor and I can't seem to get it to add
new feats.

Using the list editor, if I select any LST type other than Feat (eg class, race
etc) and click "New" and then make a new entry called Test, then click "Save",
the new "Test" entry appears in the list. However, if I select Feat and click
"New", the dialog box appears, I type in Test for the name of the feat and click
the "Save" button, but when I look at the list of feats, my new Test feat is not
there.

I'm running Vista (32 bit). I've tried all combinations of running PCGen 'as
administrator' and/or turning off UAC, but nothing seemed to make much
difference.

Can anyone suggest why this might be happening and how I might fix it ?

Thanks in advance and happy new year!

RJS

#101557 From: John Kantner <jkantner@...>
Date: Sat Jan 2, 2010 7:48 am
Subject: Re: Problem with List Editor and Feats
narrinian
Send Email Send Email
 
Rod:

You're talking about using the in-game list editor, correct? In my
experience that thing never works correctly. I stopped trying to use it
after an attempt to add a very simple spell resulted in a few errors when
loading my sources.

The best thing to do is to just edit your .lst files manually. You can do
this with any text-editor program (such as Notepad which comes with Windows;
it's under accessories on your start menu). Word Processors (MS-Word,
OpenOffice Writer, WordPerfect, etc.) are not recommended.

Learning how to edit these .lst files yourself will give you the ability to
create literally anything you want for your game (items, spells,  feats,
races, classes, gods, domains, etc. etc.). Best of all it's actually not all
that hard once you get the hang of it.

If I were you I'd mosey on over to the PCGenListFileHelp Yahoo Group and
make a post asking exactly what you want to do (e.g. "I want to create a
feat that will give me +1 HP per Character Level; prereqs are base fort save
of +2; this is a general & fighter feat"). Remember to state the version of
PCGen you're running and what source materials you use.

Also, if the feat in question comes from a copyrighted, non-OGL book, do not
mention the feat by it's copyrighted name.

You can get a ton of help at the PCGenList Group. In my experience the
in-game list editor is so buggy it's not worth the hassle.

Best of luck,
John

On Sat, Jan 2, 2010 at 2:32 AM, Rod <rodjsmith@...> wrote:

>
>
> Hi guys,
> I've been playing around with the list editor and I can't seem to get it to
> add new feats.
>
> Using the list editor, if I select any LST type other than Feat (eg class,
> race etc) and click "New" and then make a new entry called Test, then click
> "Save", the new "Test" entry appears in the list. However, if I select Feat
> and click "New", the dialog box appears, I type in Test for the name of the
> feat and click the "Save" button, but when I look at the list of feats, my
> new Test feat is not there.
>
> I'm running Vista (32 bit). I've tried all combinations of running PCGen
> 'as administrator' and/or turning off UAC, but nothing seemed to make much
> difference.
>
> Can anyone suggest why this might be happening and how I might fix it ?
>
> Thanks in advance and happy new year!
>
> RJS
>
>
>



--
"The people you think are on your side are actually vampires sucking your
blood; the people you think are out to destroy you and America are actually
trying to save you--and you're throwing away the life vest they've thrown
you because the predators pretending to be your friends told you it's a
bomb." --NYTimes commentator 'Ehkzu' in a Times editors' selection, August
7, 2009


[Non-text portions of this message have been removed]

#101558 From: "Rod" <rodjsmith@...>
Date: Sat Jan 2, 2010 7:58 am
Subject: Re: Problem with List Editor and Feats
zebitty
Send Email Send Email
 
Ok thanks for the quick reply ..

While trying to figure out why it was not letting me add new feats (using the
PCGen List Editor (from the Tools menu), I looked at the directory that (I
think) holds the custom LST files.

On my system its C:\Users\rod\.pcgen\customsources\35e

In this folder are the following files:
customAbilities.lst
customBioSet.lst
customClasses.lst
customDeities.lst
customDomains.lst
customEquipment.lst
customLanguages.lst
customPointBuyMethods.lst
customRaces.lst
customSkills.lst
customSpells.lst
customTemplates.lst

I don't see a customFeats.lst file. Should there be one ?
I even tried completely uninstalling PCGen and reinstalling (in case I'd somehow
deleted that missing file). Before reinstalling, I manually deleted everything
in the \users\xxx\.pcgen tree. Even after the new install, the customFeats.lst
was not there. Should it be? or does PCGen store custom feat data (from the list
editor) somewhere else ?

Cheers,
RJS

--- In pcgen@yahoogroups.com, John Kantner <jkantner@...> wrote:
>
> Rod:
>
> You're talking about using the in-game list editor, correct? In my
> experience that thing never works correctly. I stopped trying to use it
> after an attempt to add a very simple spell resulted in a few errors when
> loading my sources.
>
> The best thing to do is to just edit your .lst files manually. You can do
> this with any text-editor program (such as Notepad which comes with Windows;
> it's under accessories on your start menu). Word Processors (MS-Word,
> OpenOffice Writer, WordPerfect, etc.) are not recommended.
>
> Learning how to edit these .lst files yourself will give you the ability to
> create literally anything you want for your game (items, spells,  feats,
> races, classes, gods, domains, etc. etc.). Best of all it's actually not all
> that hard once you get the hang of it.
>
> If I were you I'd mosey on over to the PCGenListFileHelp Yahoo Group and
> make a post asking exactly what you want to do (e.g. "I want to create a
> feat that will give me +1 HP per Character Level; prereqs are base fort save
> of +2; this is a general & fighter feat"). Remember to state the version of
> PCGen you're running and what source materials you use.
>
> Also, if the feat in question comes from a copyrighted, non-OGL book, do not
> mention the feat by it's copyrighted name.
>
> You can get a ton of help at the PCGenList Group. In my experience the
> in-game list editor is so buggy it's not worth the hassle.
>
> Best of luck,
> John
>
> On Sat, Jan 2, 2010 at 2:32 AM, Rod <rodjsmith@...> wrote:
>
> >
> >
> > Hi guys,
> > I've been playing around with the list editor and I can't seem to get it to
> > add new feats.
> >
> > Using the list editor, if I select any LST type other than Feat (eg class,
> > race etc) and click "New" and then make a new entry called Test, then click
> > "Save", the new "Test" entry appears in the list. However, if I select Feat
> > and click "New", the dialog box appears, I type in Test for the name of the
> > feat and click the "Save" button, but when I look at the list of feats, my
> > new Test feat is not there.
> >
> > I'm running Vista (32 bit). I've tried all combinations of running PCGen
> > 'as administrator' and/or turning off UAC, but nothing seemed to make much
> > difference.
> >
> > Can anyone suggest why this might be happening and how I might fix it ?
> >
> > Thanks in advance and happy new year!
> >
> > RJS
> >
> >
> >
>
>
>
> --
> "The people you think are on your side are actually vampires sucking your
> blood; the people you think are out to destroy you and America are actually
> trying to save you--and you're throwing away the life vest they've thrown
> you because the predators pretending to be your friends told you it's a
> bomb." --NYTimes commentator 'Ehkzu' in a Times editors' selection, August
> 7, 2009
>
>
> [Non-text portions of this message have been removed]
>

#101559 From: "Rod" <rodjsmith@...>
Date: Sat Jan 2, 2010 8:07 am
Subject: Re: Problem with List Editor and Feats
zebitty
Send Email Send Email
 
Update:
I added a new class called _testclass and then checked the contents of the
customClasses.lst file (mention below) and the new class was there.

I tried to manually add a customFeats.lst file to the directory and see if I
could get the list editor to save the feat. Not only did it not save the feat
(_testfeat) but PCGen also deleted the customFeats.lst that I manually created.
So I guess I have two questions..

1. Where is the data for custom feats stored?
2. Why won't the list editor let me create and save my own feats?

Anyone?

--- In pcgen@yahoogroups.com, "Rod" <rodjsmith@...> wrote:
>
> Ok thanks for the quick reply ..
>
> While trying to figure out why it was not letting me add new feats (using the
PCGen List Editor (from the Tools menu), I looked at the directory that (I
think) holds the custom LST files.
>
> On my system its C:\Users\rod\.pcgen\customsources\35e
>
> In this folder are the following files:
> customAbilities.lst
> customBioSet.lst
> customClasses.lst
> customDeities.lst
> customDomains.lst
> customEquipment.lst
> customLanguages.lst
> customPointBuyMethods.lst
> customRaces.lst
> customSkills.lst
> customSpells.lst
> customTemplates.lst
>
> I don't see a customFeats.lst file. Should there be one ?
> I even tried completely uninstalling PCGen and reinstalling (in case I'd
somehow deleted that missing file). Before reinstalling, I manually deleted
everything in the \users\xxx\.pcgen tree. Even after the new install, the
customFeats.lst was not there. Should it be? or does PCGen store custom feat
data (from the list editor) somewhere else ?
>
> Cheers,
> RJS
>
> --- In pcgen@yahoogroups.com, John Kantner <jkantner@> wrote:
> >
> > Rod:
> >
> > You're talking about using the in-game list editor, correct? In my
> > experience that thing never works correctly. I stopped trying to use it
> > after an attempt to add a very simple spell resulted in a few errors when
> > loading my sources.
> >
> > The best thing to do is to just edit your .lst files manually. You can do
> > this with any text-editor program (such as Notepad which comes with Windows;
> > it's under accessories on your start menu). Word Processors (MS-Word,
> > OpenOffice Writer, WordPerfect, etc.) are not recommended.
> >
> > Learning how to edit these .lst files yourself will give you the ability to
> > create literally anything you want for your game (items, spells,  feats,
> > races, classes, gods, domains, etc. etc.). Best of all it's actually not all
> > that hard once you get the hang of it.
> >
> > If I were you I'd mosey on over to the PCGenListFileHelp Yahoo Group and
> > make a post asking exactly what you want to do (e.g. "I want to create a
> > feat that will give me +1 HP per Character Level; prereqs are base fort save
> > of +2; this is a general & fighter feat"). Remember to state the version of
> > PCGen you're running and what source materials you use.
> >
> > Also, if the feat in question comes from a copyrighted, non-OGL book, do not
> > mention the feat by it's copyrighted name.
> >
> > You can get a ton of help at the PCGenList Group. In my experience the
> > in-game list editor is so buggy it's not worth the hassle.
> >
> > Best of luck,
> > John
> >
> > On Sat, Jan 2, 2010 at 2:32 AM, Rod <rodjsmith@> wrote:
> >
> > >
> > >
> > > Hi guys,
> > > I've been playing around with the list editor and I can't seem to get it
to
> > > add new feats.
> > >
> > > Using the list editor, if I select any LST type other than Feat (eg class,
> > > race etc) and click "New" and then make a new entry called Test, then
click
> > > "Save", the new "Test" entry appears in the list. However, if I select
Feat
> > > and click "New", the dialog box appears, I type in Test for the name of
the
> > > feat and click the "Save" button, but when I look at the list of feats, my
> > > new Test feat is not there.
> > >
> > > I'm running Vista (32 bit). I've tried all combinations of running PCGen
> > > 'as administrator' and/or turning off UAC, but nothing seemed to make much
> > > difference.
> > >
> > > Can anyone suggest why this might be happening and how I might fix it ?
> > >
> > > Thanks in advance and happy new year!
> > >
> > > RJS
> > >
> > >
> > >
> >
> >
> >
> > --
> > "The people you think are on your side are actually vampires sucking your
> > blood; the people you think are out to destroy you and America are actually
> > trying to save you--and you're throwing away the life vest they've thrown
> > you because the predators pretending to be your friends told you it's a
> > bomb." --NYTimes commentator 'Ehkzu' in a Times editors' selection, August
> > 7, 2009
> >
> >
> > [Non-text portions of this message have been removed]
> >
>

#101560 From: John Kantner <jkantner@...>
Date: Sat Jan 2, 2010 8:14 am
Subject: Re: Re: Problem with List Editor and Feats
narrinian
Send Email Send Email
 
Rod:

Let me be blunt: the in game list editor sucks. If I could get back all the
hours and hours I wasted trying to get that thing to work and instead use
that time learning how to manually edit .lst files I'd be an expert
code-monkey by now.

Even if you do figure out how to add a custom feat, chances are it's not
going to work properly. You're still going to have to go into the custom.lst
file and manually manipulate it to get it to work.

Again, this is only my experience. But I think there's a reason the
PCGenListFile Help group is so incredibly active: most people don't use the
in-game editor and those that do inevitably end up having to do things
manually anyway.

John

On Sat, Jan 2, 2010 at 3:07 AM, Rod <rodjsmith@...> wrote:

>
>
> Update:
> I added a new class called _testclass and then checked the contents of the
> customClasses.lst file (mention below) and the new class was there.
>
> I tried to manually add a customFeats.lst file to the directory and see if
> I could get the list editor to save the feat. Not only did it not save the
> feat (_testfeat) but PCGen also deleted the customFeats.lst that I manually
> created. So I guess I have two questions..
>
> 1. Where is the data for custom feats stored?
> 2. Why won't the list editor let me create and save my own feats?
>
> Anyone?
>
>
> --- In pcgen@yahoogroups.com <pcgen%40yahoogroups.com>, "Rod" <rodjsmith@...>
> wrote:
> >
> > Ok thanks for the quick reply ..
> >
> > While trying to figure out why it was not letting me add new feats (using
> the PCGen List Editor (from the Tools menu), I looked at the directory that
> (I think) holds the custom LST files.
> >
> > On my system its C:\Users\rod\.pcgen\customsources\35e
> >
> > In this folder are the following files:
> > customAbilities.lst
> > customBioSet.lst
> > customClasses.lst
> > customDeities.lst
> > customDomains.lst
> > customEquipment.lst
> > customLanguages.lst
> > customPointBuyMethods.lst
> > customRaces.lst
> > customSkills.lst
> > customSpells.lst
> > customTemplates.lst
> >
> > I don't see a customFeats.lst file. Should there be one ?
> > I even tried completely uninstalling PCGen and reinstalling (in case I'd
> somehow deleted that missing file). Before reinstalling, I manually deleted
> everything in the \users\xxx\.pcgen tree. Even after the new install, the
> customFeats.lst was not there. Should it be? or does PCGen store custom feat
> data (from the list editor) somewhere else ?
> >
> > Cheers,
> > RJS
> >
> > --- In pcgen@yahoogroups.com <pcgen%40yahoogroups.com>, John Kantner
> <jkantner@> wrote:
> > >
> > > Rod:
> > >
> > > You're talking about using the in-game list editor, correct? In my
> > > experience that thing never works correctly. I stopped trying to use it
> > > after an attempt to add a very simple spell resulted in a few errors
> when
> > > loading my sources.
> > >
> > > The best thing to do is to just edit your .lst files manually. You can
> do
> > > this with any text-editor program (such as Notepad which comes with
> Windows;
> > > it's under accessories on your start menu). Word Processors (MS-Word,
> > > OpenOffice Writer, WordPerfect, etc.) are not recommended.
> > >
> > > Learning how to edit these .lst files yourself will give you the
> ability to
> > > create literally anything you want for your game (items, spells, feats,
> > > races, classes, gods, domains, etc. etc.). Best of all it's actually
> not all
> > > that hard once you get the hang of it.
> > >
> > > If I were you I'd mosey on over to the PCGenListFileHelp Yahoo Group
> and
> > > make a post asking exactly what you want to do (e.g. "I want to create
> a
> > > feat that will give me +1 HP per Character Level; prereqs are base fort
> save
> > > of +2; this is a general & fighter feat"). Remember to state the
> version of
> > > PCGen you're running and what source materials you use.
> > >
> > > Also, if the feat in question comes from a copyrighted, non-OGL book,
> do not
> > > mention the feat by it's copyrighted name.
> > >
> > > You can get a ton of help at the PCGenList Group. In my experience the
> > > in-game list editor is so buggy it's not worth the hassle.
> > >
> > > Best of luck,
> > > John
> > >
> > > On Sat, Jan 2, 2010 at 2:32 AM, Rod <rodjsmith@> wrote:
> > >
> > > >
> > > >
> > > > Hi guys,
> > > > I've been playing around with the list editor and I can't seem to get
> it to
> > > > add new feats.
> > > >
> > > > Using the list editor, if I select any LST type other than Feat (eg
> class,
> > > > race etc) and click "New" and then make a new entry called Test, then
> click
> > > > "Save", the new "Test" entry appears in the list. However, if I
> select Feat
> > > > and click "New", the dialog box appears, I type in Test for the name
> of the
> > > > feat and click the "Save" button, but when I look at the list of
> feats, my
> > > > new Test feat is not there.
> > > >
> > > > I'm running Vista (32 bit). I've tried all combinations of running
> PCGen
> > > > 'as administrator' and/or turning off UAC, but nothing seemed to make
> much
> > > > difference.
> > > >
> > > > Can anyone suggest why this might be happening and how I might fix it
> ?
> > > >
> > > > Thanks in advance and happy new year!
> > > >
> > > > RJS
> > > >
> > > >
> > > >
> > >
> > >
> > >
> > > --
> > > "The people you think are on your side are actually vampires sucking
> your
> > > blood; the people you think are out to destroy you and America are
> actually
> > > trying to save you--and you're throwing away the life vest they've
> thrown
> > > you because the predators pretending to be your friends told you it's a
> > > bomb." --NYTimes commentator 'Ehkzu' in a Times editors' selection,
> August
> > > 7, 2009
> > >
> > >
> > > [Non-text portions of this message have been removed]
> > >
> >
>
>
>



--
"The people you think are on your side are actually vampires sucking your
blood; the people you think are out to destroy you and America are actually
trying to save you--and you're throwing away the life vest they've thrown
you because the predators pretending to be your friends told you it's a
bomb." --NYTimes commentator 'Ehkzu' in a Times editors' selection, August
7, 2009


[Non-text portions of this message have been removed]

#101561 From: "Darrell D" <luciferlost@...>
Date: Sat Jan 2, 2010 9:09 am
Subject: Re: From the Chair Monkey - A big Thank You! to the team and the community
luciferlost
Send Email Send Email
 
I'm a relative new-comer to using PCGen, but this is a really swanky piece of
software that's making it a lot easier to run my new Pathfinder campaign.  The
community response to issues is absolutely fantastic and something everyone
involved in this project should be extremely proud of.


Wishing you all the best in the New Year!

Thanks for making this all possible.



--- In pcgen@yahoogroups.com, "karianna03" <martijnverburg@...> wrote:
>
> Hi all,
>
> While the Ninja Monkeys are sleeping off their Xmas meal (don't ask what was
in it), I thought I'd send out a quick note.
>
> It's been a heck of a year for PCGen, we've certainly had our ups and downs
and it was very pleasing to end it on a high with the release 5.16.2 and
Pathfinder support.
>
> I cannot express enough thanks to the PCGen volunteer team that made this
happen.  The code/data/doc/os support required for a full gamemode and system
such as Pathfinder was daunting, but we have some stubborn and dedicated monkeys
:).
>
> I'd also like to thank the community for getting behind us this year.  You
have constantly put in fantastic feedback which has made the Pathfinder support
possible and I'm always humbled by the level of support you give each other with
things like LST/data Syntax.
>
> During the early/middle part of the year it seemed that interest in PCGen was
beginning to wane.  I'm pleased to say that by the end of the year we're looking
as robust as ever and have several exciting projects to work on for 6.0.
>
> I look forward to working with everyone in 2010 :)
>
> Karianna - Chair Monkey
>

#101562 From: "herzogaldilkassach" <herzogaldilkassach@...>
Date: Sat Jan 2, 2010 10:10 am
Subject: [BUG]A Pixie exchanges its 1 HD of fey for its first class level!
herzogaldilk...
Send Email Send Email
 
RSRD35, PCGen 5.16.2

When creating a Pixie Sorcerer, I had to manually remove the lvl of Fey before
adding the level sorcerer.

I'm not sure whether this is hardcoded or simply a data bug.

I checked the RSRD (since I have seen differences between official sources and
SRD before), but the SRD seems to specify the same.

The official RSRD (http://www.wizards.com/default.asp?x=d20/article/srd35) also
specifies that the Pixie gets a Polymorph (self only). The RSRD dataset does not
include this.

#101563 From: "karianna03" <martijnverburg@...>
Date: Sat Jan 2, 2010 11:10 am
Subject: Re: Problem with List Editor and Feats
karianna03
Send Email Send Email
 
Hi all,

John is correct in that the existing LST Editor has not kept up with hte latest
advances in our data and therefore will come across as buggy and/or not complete
in some cases.  One of the major projects for the next version (6.0) is the LST
Editor overhaul (which is being lead by James and motorviper).  So once more, we
will have a a first-class LST Editor within PCGen.

The customX files are the ones created and maintained by the LST Editor
(incidentally Feats would go in the customAbilities file), so they're not the
best ones to use.

So the best thing to do is to create your own custom lst entries with guidance
from the very active LSTFileHelp group that John has mentioned.

In short you'll want to create your own dataset (the my_dataset folder/files is
provided for you as a starting point).  The documentation that comes with PCGen
starting at the "List Files" page will guide you through this process.  In your
case (adding a single feat), I suspect it will take very little time to get it
up and running.

Hope that helps!

K

--- In pcgen@yahoogroups.com, John Kantner <jkantner@...> wrote:
>
> Rod:
>
> Let me be blunt: the in game list editor sucks. If I could get back all the
> hours and hours I wasted trying to get that thing to work and instead use
> that time learning how to manually edit .lst files I'd be an expert
> code-monkey by now.
>
> Even if you do figure out how to add a custom feat, chances are it's not
> going to work properly. You're still going to have to go into the custom.lst
> file and manually manipulate it to get it to work.
>
> Again, this is only my experience. But I think there's a reason the
> PCGenListFile Help group is so incredibly active: most people don't use the
> in-game editor and those that do inevitably end up having to do things
> manually anyway.
>
> John
>
> On Sat, Jan 2, 2010 at 3:07 AM, Rod <rodjsmith@...> wrote:
>
> >
> >
> > Update:
> > I added a new class called _testclass and then checked the contents of the
> > customClasses.lst file (mention below) and the new class was there.
> >
> > I tried to manually add a customFeats.lst file to the directory and see if
> > I could get the list editor to save the feat. Not only did it not save the
> > feat (_testfeat) but PCGen also deleted the customFeats.lst that I manually
> > created. So I guess I have two questions..
> >
> > 1. Where is the data for custom feats stored?
> > 2. Why won't the list editor let me create and save my own feats?
> >
> > Anyone?
> >
> >
> > --- In pcgen@yahoogroups.com <pcgen%40yahoogroups.com>, "Rod" <rodjsmith@>
> > wrote:
> > >
> > > Ok thanks for the quick reply ..
> > >
> > > While trying to figure out why it was not letting me add new feats (using
> > the PCGen List Editor (from the Tools menu), I looked at the directory that
> > (I think) holds the custom LST files.
> > >
> > > On my system its C:\Users\rod\.pcgen\customsources\35e
> > >
> > > In this folder are the following files:
> > > customAbilities.lst
> > > customBioSet.lst
> > > customClasses.lst
> > > customDeities.lst
> > > customDomains.lst
> > > customEquipment.lst
> > > customLanguages.lst
> > > customPointBuyMethods.lst
> > > customRaces.lst
> > > customSkills.lst
> > > customSpells.lst
> > > customTemplates.lst
> > >
> > > I don't see a customFeats.lst file. Should there be one ?
> > > I even tried completely uninstalling PCGen and reinstalling (in case I'd
> > somehow deleted that missing file). Before reinstalling, I manually deleted
> > everything in the \users\xxx\.pcgen tree. Even after the new install, the
> > customFeats.lst was not there. Should it be? or does PCGen store custom feat
> > data (from the list editor) somewhere else ?
> > >
> > > Cheers,
> > > RJS
> > >
> > > --- In pcgen@yahoogroups.com <pcgen%40yahoogroups.com>, John Kantner
> > <jkantner@> wrote:
> > > >
> > > > Rod:
> > > >
> > > > You're talking about using the in-game list editor, correct? In my
> > > > experience that thing never works correctly. I stopped trying to use it
> > > > after an attempt to add a very simple spell resulted in a few errors
> > when
> > > > loading my sources.
> > > >
> > > > The best thing to do is to just edit your .lst files manually. You can
> > do
> > > > this with any text-editor program (such as Notepad which comes with
> > Windows;
> > > > it's under accessories on your start menu). Word Processors (MS-Word,
> > > > OpenOffice Writer, WordPerfect, etc.) are not recommended.
> > > >
> > > > Learning how to edit these .lst files yourself will give you the
> > ability to
> > > > create literally anything you want for your game (items, spells, feats,
> > > > races, classes, gods, domains, etc. etc.). Best of all it's actually
> > not all
> > > > that hard once you get the hang of it.
> > > >
> > > > If I were you I'd mosey on over to the PCGenListFileHelp Yahoo Group
> > and
> > > > make a post asking exactly what you want to do (e.g. "I want to create
> > a
> > > > feat that will give me +1 HP per Character Level; prereqs are base fort
> > save
> > > > of +2; this is a general & fighter feat"). Remember to state the
> > version of
> > > > PCGen you're running and what source materials you use.
> > > >
> > > > Also, if the feat in question comes from a copyrighted, non-OGL book,
> > do not
> > > > mention the feat by it's copyrighted name.
> > > >
> > > > You can get a ton of help at the PCGenList Group. In my experience the
> > > > in-game list editor is so buggy it's not worth the hassle.
> > > >
> > > > Best of luck,
> > > > John
> > > >
> > > > On Sat, Jan 2, 2010 at 2:32 AM, Rod <rodjsmith@> wrote:
> > > >
> > > > >
> > > > >
> > > > > Hi guys,
> > > > > I've been playing around with the list editor and I can't seem to get
> > it to
> > > > > add new feats.
> > > > >
> > > > > Using the list editor, if I select any LST type other than Feat (eg
> > class,
> > > > > race etc) and click "New" and then make a new entry called Test, then
> > click
> > > > > "Save", the new "Test" entry appears in the list. However, if I
> > select Feat
> > > > > and click "New", the dialog box appears, I type in Test for the name
> > of the
> > > > > feat and click the "Save" button, but when I look at the list of
> > feats, my
> > > > > new Test feat is not there.
> > > > >
> > > > > I'm running Vista (32 bit). I've tried all combinations of running
> > PCGen
> > > > > 'as administrator' and/or turning off UAC, but nothing seemed to make
> > much
> > > > > difference.
> > > > >
> > > > > Can anyone suggest why this might be happening and how I might fix it
> > ?
> > > > >
> > > > > Thanks in advance and happy new year!
> > > > >
> > > > > RJS
> > > > >
> > > > >
> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > "The people you think are on your side are actually vampires sucking
> > your
> > > > blood; the people you think are out to destroy you and America are
> > actually
> > > > trying to save you--and you're throwing away the life vest they've
> > thrown
> > > > you because the predators pretending to be your friends told you it's a
> > > > bomb." --NYTimes commentator 'Ehkzu' in a Times editors' selection,
> > August
> > > > 7, 2009
> > > >
> > > >
> > > > [Non-text portions of this message have been removed]
> > > >
> > >
> >
> >
> >
>
>
>
> --
> "The people you think are on your side are actually vampires sucking your
> blood; the people you think are out to destroy you and America are actually
> trying to save you--and you're throwing away the life vest they've thrown
> you because the predators pretending to be your friends told you it's a
> bomb." --NYTimes commentator 'Ehkzu' in a Times editors' selection, August
> 7, 2009
>
>
> [Non-text portions of this message have been removed]
>

#101564 From: "karianna03" <martijnverburg@...>
Date: Sat Jan 2, 2010 11:13 am
Subject: Re: From the Chair Monkey - A big Thank You! to the team and the community
karianna03
Send Email Send Email
 
I'll say Thanks on behalf of the team!  It's always nice to get feedback like
this :)

K

PS:  The Ninja Monkeys are a little confused about the concept of praise, it's a
slow learning process with them *shakes head*.

--- In pcgen@yahoogroups.com, "Darrell D" <luciferlost@...> wrote:
>
> I'm a relative new-comer to using PCGen, but this is a really swanky piece of
software that's making it a lot easier to run my new Pathfinder campaign.  The
community response to issues is absolutely fantastic and something everyone
involved in this project should be extremely proud of.
>
>
> Wishing you all the best in the New Year!
>
> Thanks for making this all possible.
>
>
>
> --- In pcgen@yahoogroups.com, "karianna03" <martijnverburg@> wrote:
> >
> > Hi all,
> >
> > While the Ninja Monkeys are sleeping off their Xmas meal (don't ask what was
in it), I thought I'd send out a quick note.
> >
> > It's been a heck of a year for PCGen, we've certainly had our ups and downs
and it was very pleasing to end it on a high with the release 5.16.2 and
Pathfinder support.
> >
> > I cannot express enough thanks to the PCGen volunteer team that made this
happen.  The code/data/doc/os support required for a full gamemode and system
such as Pathfinder was daunting, but we have some stubborn and dedicated monkeys
:).
> >
> > I'd also like to thank the community for getting behind us this year.  You
have constantly put in fantastic feedback which has made the Pathfinder support
possible and I'm always humbled by the level of support you give each other with
things like LST/data Syntax.
> >
> > During the early/middle part of the year it seemed that interest in PCGen
was beginning to wane.  I'm pleased to say that by the end of the year we're
looking as robust as ever and have several exciting projects to work on for 6.0.
> >
> > I look forward to working with everyone in 2010 :)
> >
> > Karianna - Chair Monkey
> >
>

#101565 From: James Dempsey <jdempsey@...>
Date: Sat Jan 2, 2010 11:19 am
Subject: Re: Re: Problem with List Editor and Feats
james_dempse...
Send Email Send Email
 
Hi Rod,

The feats are stored in the customAbilities.lst file. Note: If you do
decide to edit this file, please make sure that PCGen is not running at
the time as the file is rewritten regularly and your changes e.g. the
file is read in when PCGen starts and is written out each time the
editor is used.

I've just tried out your steps with 5.16.2 and I am able to reproduce
the issues - the feat fails to be saved. You can see the error if you
have the console (menu Debug > Console) when hitting save. A workaround
is to select an existing feat and click copy. I've tried that and it
works correctly.

That said, I have to recommend that you don't spend too long trying out
the internal editor at this time. See if it does what you want with the
copy function and tweaking the rules applied, but if it fails to
deliver, you are best to turn to a text editor and the PCGenListFileHelp
group. We also have extensive documentation available either from the
program's help menu or from
http://pcgen.sourceforge.net/autobuilds/pcgen-docs/index.html . The List
Files option in the side menu leads to lots of info on the LST syntax
including step by step classes. The first page of the List Files section
also includes some recommendations on where to start.

Note that we are aiming to give the Internal LST editor a major revamp
in the next release of PCGen which should mean it is far more reliable
into the future. See http://wiki.pcgen.org/index.php?title=LST_Editor
for the working notes on this project. Input is very welcome.

Cheers,
James Dempsey
PCGen Code SB


On 2/01/2010 7:07 PM Rod wrote
> Update:
> I added a new class called _testclass and then checked the contents of the
customClasses.lst file (mention below) and the new class was there.
>
> I tried to manually add a customFeats.lst file to the directory and see if I
could get the list editor to save the feat. Not only did it not save the feat
(_testfeat) but PCGen also deleted the customFeats.lst that I manually created.
So I guess I have two questions..
>
> 1. Where is the data for custom feats stored?
> 2. Why won't the list editor let me create and save my own feats?
>
> Anyone?
>
> --- In pcgen@yahoogroups.com, "Rod" <rodjsmith@...> wrote:
>
>> Ok thanks for the quick reply ..
>>
>> While trying to figure out why it was not letting me add new feats (using the
PCGen List Editor (from the Tools menu), I looked at the directory that (I
think) holds the custom LST files.
>>
>> On my system its C:\Users\rod\.pcgen\customsources\35e
>>
>> In this folder are the following files:
>> customAbilities.lst
>> customBioSet.lst
>> customClasses.lst
>> customDeities.lst
>> customDomains.lst
>> customEquipment.lst
>> customLanguages.lst
>> customPointBuyMethods.lst
>> customRaces.lst
>> customSkills.lst
>> customSpells.lst
>> customTemplates.lst
>>
>> I don't see a customFeats.lst file. Should there be one ?
>> I even tried completely uninstalling PCGen and reinstalling (in case I'd
somehow deleted that missing file). Before reinstalling, I manually deleted
everything in the \users\xxx\.pcgen tree. Even after the new install, the
customFeats.lst was not there. Should it be? or does PCGen store custom feat
data (from the list editor) somewhere else ?
>>
>> Cheers,
>> RJS
>>
>> --- In pcgen@yahoogroups.com, John Kantner <jkantner@> wrote:
>>
>>> Rod:
>>>
>>> You're talking about using the in-game list editor, correct? In my
>>> experience that thing never works correctly. I stopped trying to use it
>>> after an attempt to add a very simple spell resulted in a few errors when
>>> loading my sources.
>>>
>>> The best thing to do is to just edit your .lst files manually. You can do
>>> this with any text-editor program (such as Notepad which comes with Windows;
>>> it's under accessories on your start menu). Word Processors (MS-Word,
>>> OpenOffice Writer, WordPerfect, etc.) are not recommended.
>>>
>>> Learning how to edit these .lst files yourself will give you the ability to
>>> create literally anything you want for your game (items, spells,  feats,
>>> races, classes, gods, domains, etc. etc.). Best of all it's actually not all
>>> that hard once you get the hang of it.
>>>
>>> If I were you I'd mosey on over to the PCGenListFileHelp Yahoo Group and
>>> make a post asking exactly what you want to do (e.g. "I want to create a
>>> feat that will give me +1 HP per Character Level; prereqs are base fort save
>>> of +2; this is a general & fighter feat"). Remember to state the version of
>>> PCGen you're running and what source materials you use.
>>>
>>> Also, if the feat in question comes from a copyrighted, non-OGL book, do not
>>> mention the feat by it's copyrighted name.
>>>
>>> You can get a ton of help at the PCGenList Group. In my experience the
>>> in-game list editor is so buggy it's not worth the hassle.
>>>
>>> Best of luck,
>>> John
>>>
>>> On Sat, Jan 2, 2010 at 2:32 AM, Rod <rodjsmith@> wrote:
>>>
>>>
>>>> Hi guys,
>>>> I've been playing around with the list editor and I can't seem to get it to
>>>> add new feats.
>>>>
>>>> Using the list editor, if I select any LST type other than Feat (eg class,
>>>> race etc) and click "New" and then make a new entry called Test, then click
>>>> "Save", the new "Test" entry appears in the list. However, if I select Feat
>>>> and click "New", the dialog box appears, I type in Test for the name of the
>>>> feat and click the "Save" button, but when I look at the list of feats, my
>>>> new Test feat is not there.
>>>>
>>>> I'm running Vista (32 bit). I've tried all combinations of running PCGen
>>>> 'as administrator' and/or turning off UAC, but nothing seemed to make much
>>>> difference.
>>>>
>>>> Can anyone suggest why this might be happening and how I might fix it ?
>>>>
>>>> Thanks in advance and happy new year!
>>>>
>>>> RJS
>>>>

#101566 From: "karianna03" <martijnverburg@...>
Date: Sat Jan 2, 2010 11:45 am
Subject: Re: [BUG] RSRD Treasure Kits
karianna03
Send Email Send Email
 
Hi Eric,

> Hi Folks and I hope this note finds everyone having had a wonderful
> holiday season!
>
> While prepping for a game for this weekend I have run across a bug
> in the RSRD Treasure Kits.
>
> It seems that the OPTION range values have incorrect values. Or at
> least the one I examined did and as I picked it at randome I will
> assume that the error exists in other locations as well.
>
> Specifically, if you look at the Treasure Table Coins CR10 includes
> the following:
>
> STARTPACK:Treasure Table Coins
> CR10 TYPE:Treasure VISIBLE:YES APPLY:INSTANT EQUIPBUY:0
> SELECT:roll("1d100")
> GEAR:Coin (Silver) QTY:roll("2d10")*1000 OPTION:11,24
> GEAR:Coin (Gold)  QTY:roll("6d4")*100 OPTION:35,79
> GEAR:Coin (Platinum) QTY:roll("5d6")*10 OPTION:86,100
>
> Per the 3.5 SRD it should read as follows:
>
> STARTPACK:Treasure Table Coins
> CR10 TYPE:Treasure VISIBLE:YES APPLY:INSTANT EQUIPBUY:0
> SELECT:roll("1d100")
> GEAR:Coin (Silver) QTY:roll("2d10")*1000 OPTION:11,24
> GEAR:Coin (Gold)  QTY:roll("6d4")*100 OPTION:25,79
> GEAR:Coin (Platinum) QTY:roll("5d6")*10 OPTION:80,100
>
> I have tracker this particular issue.
>
> Additionally, I have noticed that the treasure that is generated
> isn't as random as I would expect.
>
> I have created a half dozen Trolls, of both normal and Scrag, and
> applied the Standard Treasure CR5 kit. All critters consistently
> recieved Gold of varying quantities and ALWAYS received Small Full-
> Plate.
>
> I am using the following:
> Mac running OSX 10.5.8
> PCGen 5.16.2
> RSRD loaded
>
> Can someone create a troll and apply the 'Treasure Standard CR5' kit
> and post the results?

I got Gold and then an amber gems stone.  It got me curious, are the Kits
executing the same logic as the treasure generator in the tools menu?

K

#101567 From: Frederick Rockett <oaklanbash@...>
Date: Sat Jan 2, 2010 8:14 am
Subject: Re: Re: Problem with List Editor and Feats
oaklanbash
Send Email Send Email
 
I have found a workaround... but it is not elegant.  I have the exact same
problem.

For instance I created the Luck feat (not giving it the copyright name from the
copyright source).  To do this I took a feat that already gave a bonus save like
lightning reflexes and added to it.  I took lightning reflexes, did a copy of
it, then saved it under the new name as Luck after the modifications.  It shows
up in the feat editor as blue instead of black like the rest.



________________________________
From: Rod <rodjsmith@...>
To: pcgen@yahoogroups.com
Sent: Sat, January 2, 2010 4:07:30 PM
Subject: [pcgen] Re: Problem with List Editor and Feats


Update:
I added a new class called _testclass and then checked the contents of the
customClasses. lst file (mention below) and the new class was there.

I tried to manually add a customFeats. lst file to the directory and see if I
could get the list editor to save the feat. Not only did it not save the feat
(_testfeat) but PCGen also deleted the customFeats. lst that I manually created.
So I guess I have two questions..

1. Where is the data for custom feats stored?
2. Why won't the list editor let me create and save my own feats?

Anyone?

--- In pcgen@yahoogroups. com, "Rod" <rodjsmith@. ..> wrote:
>
> Ok thanks for the quick reply ..
>
> While trying to figure out why it was not letting me add new feats (using the
PCGen List Editor (from the Tools menu), I looked at the directory that (I
think) holds the custom LST files.
>
> On my system its C:\Users\rod\ .pcgen\customsou rces\35e
>
> In this folder are the following files:
> customAbilities. lst
> customBioSet. lst
> customClasses. lst
> customDeities. lst
> customDomains. lst
> customEquipment. lst
> customLanguages. lst
> customPointBuyMetho ds.lst
> customRaces. lst
> customSkills. lst
> customSpells. lst
> customTemplates. lst
>
> I don't see a customFeats. lst file. Should there be one ?
> I even tried completely uninstalling PCGen and reinstalling (in case I'd
somehow deleted that missing file). Before reinstalling, I manually deleted
everything in the \users\xxx\. pcgen tree. Even after the new install, the
customFeats. lst was not there. Should it be? or does PCGen store custom feat
data (from the list editor) somewhere else ?
>
> Cheers,
> RJS
>
> --- In pcgen@yahoogroups. com, John Kantner <jkantner@> wrote:
> >
> > Rod:
> >
> > You're talking about using the in-game list editor, correct? In my
> > experience that thing never works correctly. I stopped trying to use it
> > after an attempt to add a very simple spell resulted in a few errors when
> > loading my sources.
> >
> > The best thing to do is to just edit your .lst files manually. You can do
> > this with any text-editor program (such as Notepad which comes with Windows;
> > it's under accessories on your start menu). Word Processors (MS-Word,
> > OpenOffice Writer, WordPerfect, etc.) are not recommended.
> >
> > Learning how to edit these .lst files yourself will give you the ability to
> > create literally anything you want for your game (items, spells,  feats,
> > races, classes, gods, domains, etc. etc.). Best of all it's actually not all
> > that hard once you get the hang of it.
> >
> > If I were you I'd mosey on over to the PCGenListFileHelp Yahoo Group and
> > make a post asking exactly what you want to do (e.g. "I want to create a
> > feat that will give me +1 HP per Character Level; prereqs are base fort save
> > of +2; this is a general & fighter feat"). Remember to state the version of
> > PCGen you're running and what source materials you use.
> >
> > Also, if the feat in question comes from a copyrighted, non-OGL book, do not
> > mention the feat by it's copyrighted name.
> >
> > You can get a ton of help at the PCGenList Group. In my experience the
> > in-game list editor is so buggy it's not worth the hassle.
> >
> > Best of luck,
> > John
> >
> > On Sat, Jan 2, 2010 at 2:32 AM, Rod <rodjsmith@> wrote:
> >
> > >
> > >
> > > Hi guys,
> > > I've been playing around with the list editor and I can't seem to get it
to
> > > add new feats.
> > >
> > > Using the list editor, if I select any LST type other than Feat (eg class,
> > > race etc) and click "New" and then make a new entry called Test, then
click
> > > "Save", the new "Test" entry appears in the list. However, if I select
Feat
> > > and click "New", the dialog box appears, I type in Test for the name of
the
> > > feat and click the "Save" button, but when I look at the list of feats, my
> > > new Test feat is not there.
> > >
> > > I'm running Vista (32 bit). I've tried all combinations of running PCGen
> > > 'as administrator' and/or turning off UAC, but nothing seemed to make much
> > > difference.
> > >
> > > Can anyone suggest why this might be happening and how I might fix it ?
> > >
> > > Thanks in advance and happy new year!
> > >
> > > RJS
> > >
> > >
> > >
> >
> >
> >
> > --
> > "The people you think are on your side are actually vampires sucking your
> > blood; the people you think are out to destroy you and America are actually
> > trying to save you--and you're throwing away the life vest they've thrown
> > you because the predators pretending to be your friends told you it's a
> > bomb." --NYTimes commentator 'Ehkzu' in a Times editors' selection, August
> > 7, 2009
> >
> >
> > [Non-text portions of this message have been removed]
> >
>







[Non-text portions of this message have been removed]

#101568 From: "PVOICE" <curry.perry@...>
Date: Sat Jan 2, 2010 7:07 pm
Subject: How to create weapons made from exotic materials
perry.curry
Send Email Send Email
 
I asked each of my players to tell me their PC's favorite gem/metal.  I am using
this information in a variety of ways in the campaign.  I'm looking to create
weapons, specific to each PC, that are made from the specific gem/metal chosen
by the PC.  The weapons will start off as +1 and have special abilities based on
the level of the character.  The special abilities are related to a draon of the
same type of gem/metal.

The weapons will be made of adamantite and the chosen gem/metal.  For instance;
a bladed weapon would have a handle made of adamantite with the chosen gem/metal
as the blade.  The weapon will gain a plus every 4 levels up to +5 and it will
special abilities starting at level 7 and every 7 levels up to level 21, at that
point it will gain a special ability at 25 and 30 (hopefully we'll get that
far..lol).

Here is an example;

Favorite Gem/Metal: Platinum

Name:Platinum Dragon Blade
Type: Heavy Pick
Special Ability: +1 @ level 4 (add +1 at levels 8,12,16,20)
Special Ability: Level 7, Holy Aura @ 1/day (3/day @ level 21), Level 14, Heal
1/day (2/day @ level 21), Level 21, Cone of Cold (@ level 20 Mage, 1/day), Level
25, Cone of Cold 2/day, Level 30, Distentigrate (@Level 25 Mage)

This is just a test weapon.  I'm trying to convey something like an EPIC weapon.

Issue 2:

This has nothing to do with the topic but I didn't want to post a second time. 
I do not understand how to apply "treasure" kits to monsters I create.  When I
want to create a monster I click "File;New" then the Create Monster/Add Kit
button.  I select the monster, Orc.  I then try to add a treasure table but, all
the treasure types are red.

I've also tried to add a kit to an existing monster.  I click the Create
Monster/Add Kit button, all the treasure types are red and I can't select any of
them.  The only way I've been able to add treasure to a monster is through the
treasure generator.

Any help you guys can give I'd appreciate.  Also, I haven't been able to find a
LST Class for item creation.  Does one exist?

#101569 From: Joe Medica <cellowyn2@...>
Date: Sat Jan 2, 2010 8:04 pm
Subject: Re: How to create weapons made from exotic materials
cellowyn2
Send Email Send Email
 
Why not use Weapons of Legacy?  It is a good sourcebook, and will help you build
balanced weapons for your game.

Joe Medica
570-294-2547

Sent from my iPhone

On Jan 2, 2010, at 2:07 PM, "PVOICE" <curry.perry@...> wrote:

I asked each of my players to tell me their PC's favorite gem/metal. I am using
this information in a variety of ways in the campaign. I'm looking to create
weapons, specific to each PC, that are made from the specific gem/metal chosen
by the PC. The weapons will start off as +1 and have special abilities based on
the level of the character. The special abilities are related to a draon of the
same type of gem/metal.

The weapons will be made of adamantite and the chosen gem/metal. For instance; a
bladed weapon would have a handle made of adamantite with the chosen gem/metal
as the blade. The weapon will gain a plus every 4 levels up to +5 and it will
special abilities starting at level 7 and every 7 levels up to level 21, at that
point it will gain a special ability at 25 and 30 (hopefully we'll get that
far..lol).

Here is an example;

Favorite Gem/Metal: Platinum

Name:Platinum Dragon Blade
Type: Heavy Pick
Special Ability: +1 @ level 4 (add +1 at levels 8,12,16,20)
Special Ability: Level 7, Holy Aura @ 1/day (3/day @ level 21), Level 14, Heal
1/day (2/day @ level 21), Level 21, Cone of Cold (@ level 20 Mage, 1/day), Level
25, Cone of Cold 2/day, Level 30, Distentigrate (@Level 25 Mage)

This is just a test weapon. I'm trying to convey something like an EPIC weapon.

Issue 2:

This has nothing to do with the topic but I didn't want to post a second time. I
do not understand how to apply "treasure" kits to monsters I create. When I want
to create a monster I click "File;New" then the Create Monster/Add Kit button. I
select the monster, Orc. I then try to add a treasure table but, all the
treasure types are red.

I've also tried to add a kit to an existing monster. I click the Create
Monster/Add Kit button, all the treasure types are red and I can't select any of
them. The only way I've been able to add treasure to a monster is through the
treasure generator.

Any help you guys can give I'd appreciate. Also, I haven't been able to find a
LST Class for item creation. Does one exist?





[Non-text portions of this message have been removed]

#101570 From: "Rod" <rodjsmith@...>
Date: Sat Jan 2, 2010 10:34 pm
Subject: Re: Problem with List Editor and Feats
zebitty
Send Email Send Email
 
Thanks guys .. it's nice to see there are others using this tool who I can ask
my silly questions of :)

Between using the 'copy' work around and jumping into the .list file editing
group I'm sure I'll be able to get PCGen doing what I need it to do.

Oh well - breakfast time - later!

#101571 From: "PVOICE" <curry.perry@...>
Date: Sat Jan 2, 2010 11:06 pm
Subject: Re: How to create weapons made from exotic materials
perry.curry
Send Email Send Email
 
Thanks for the suggestion.  I'll use that resource to create the weapons.  I
just need to figure out how to enter the weapon into PCGEN

--- In pcgen@yahoogroups.com, Joe Medica <cellowyn2@...> wrote:
>
> Why not use Weapons of Legacy?  It is a good sourcebook, and will help you
build balanced weapons for your game.
>
> Joe Medica
> 570-294-2547
>
> Sent from my iPhone
>
> On Jan 2, 2010, at 2:07 PM, "PVOICE" <curry.perry@...> wrote:
>
> I asked each of my players to tell me their PC's favorite gem/metal. I am
using this information in a variety of ways in the campaign. I'm looking to
create weapons, specific to each PC, that are made from the specific gem/metal
chosen by the PC. The weapons will start off as +1 and have special abilities
based on the level of the character. The special abilities are related to a
draon of the same type of gem/metal.
>
> The weapons will be made of adamantite and the chosen gem/metal. For instance;
a bladed weapon would have a handle made of adamantite with the chosen gem/metal
as the blade. The weapon will gain a plus every 4 levels up to +5 and it will
special abilities starting at level 7 and every 7 levels up to level 21, at that
point it will gain a special ability at 25 and 30 (hopefully we'll get that
far..lol).
>
> Here is an example;
>
> Favorite Gem/Metal: Platinum
>
> Name:Platinum Dragon Blade
> Type: Heavy Pick
> Special Ability: +1 @ level 4 (add +1 at levels 8,12,16,20)
> Special Ability: Level 7, Holy Aura @ 1/day (3/day @ level 21), Level 14, Heal
1/day (2/day @ level 21), Level 21, Cone of Cold (@ level 20 Mage, 1/day), Level
25, Cone of Cold 2/day, Level 30, Distentigrate (@Level 25 Mage)
>
> This is just a test weapon. I'm trying to convey something like an EPIC
weapon.
>
> Issue 2:
>
> This has nothing to do with the topic but I didn't want to post a second time.
I do not understand how to apply "treasure" kits to monsters I create. When I
want to create a monster I click "File;New" then the Create Monster/Add Kit
button. I select the monster, Orc. I then try to add a treasure table but, all
the treasure types are red.
>
> I've also tried to add a kit to an existing monster. I click the Create
Monster/Add Kit button, all the treasure types are red and I can't select any of
them. The only way I've been able to add treasure to a monster is through the
treasure generator.
>
> Any help you guys can give I'd appreciate. Also, I haven't been able to find a
LST Class for item creation. Does one exist?
>
>
>
>
>
> [Non-text portions of this message have been removed]
>

#101572 From: "karianna03" <martijnverburg@...>
Date: Sun Jan 3, 2010 12:04 pm
Subject: Re: How to create weapons made from exotic materials
karianna03
Send Email Send Email
 
Hi there,

> Here is an example;
>
> Favorite Gem/Metal: Platinum
>
> Name:Platinum Dragon Blade
> Type: Heavy Pick
> Special Ability: +1 @ level 4 (add +1 at levels 8,12,16,20)
> Special Ability: Level 7, Holy Aura @ 1/day (3/day @ level 21),
> Level 14, Heal 1/day (2/day @ level 21), Level 21, Cone of Cold (@
> level 20 Mage, 1/day), Level 25, Cone of Cold 2/day, Level 30,
> Distentigrate (@Level 25 Mage)
>
> This is just a test weapon.  I'm trying to convey something like an
> EPIC weapon.

You'll want to ask this question over on the LstFileHelp group, they're very
active and specialise in answering questions like this :).

> Issue 2:
>
> This has nothing to do with the topic but I didn't want to post a
> second time.  I do not understand how to apply "treasure" kits to
> monsters I create.  When I want to create a monster I click
> "File;New" then the Create Monster/Add Kit button.  I select the
> monster, Orc.  I then try to add a treasure table but, all the
> treasure types are red.

Did you try to apply one anyway?  IIRC it's a little unintuitive in that you
select the treasure and nothing seems to happen, but if you
check the inventory, the appropriate treasure will be there.  If you could
confirm for me that behaviour then I'll raise some bugs to get it fixed so that
it's more intuitive.

> I've also tried to add a kit to an existing monster.  I click the
> Create Monster/Add Kit button, all the treasure types are red and I
> can't select any of them.  The only way I've been able to add
> treasure to a monster is through the treasure generator.
>
> Any help you guys can give I'd appreciate.  Also, I haven't been
> able to find a LST Class for item creation.  Does one exist?

If there's not one in the docs or in the ListFileClass group then unfortunately
not yet.  But the LstFileHelp group will be able to help you out.

K

#101574 From: "Grendel T. Troll" <grendelttroll@...>
Date: Sun Jan 3, 2010 11:23 pm
Subject: Re: (unknown)
grendelttroll
Send Email Send Email
 
On Sunday 03 January 2010 02:39:43 pm you wrote:
> http://haqezuva.envy.nu/awymajo.html
>


Not the Spam!  ANYTHING BUT THE SPAM!!!!!
--
================================================================================\
======
Grendel T. Troll
Linux Minion #299419
BLOGS:
http://grendelttroll.blogspot.com or http://grendel-t-troll.livejournal.com.
Take your pick.

There is only one way to kill capitalism -- by taxes, taxes, and more taxes.
                 -- Karl Marx
================================================================================\
======

#101575 From: James Dempsey <jdempsey@...>
Date: Mon Jan 4, 2010 12:47 am
Subject: Re: (unknown)
james_dempse...
Send Email Send Email
 
Hi Grendel,

On 4/01/2010 10:23 AM Grendel T. Troll wrote
> Not the Spam!  ANYTHING BUT THE SPAM!!!!!
>
>
While we can't stop the email already sent out, the message has been
deleted and steps taken to prevent a repeat.

Cheers,
James Dempsey
PCGen Code SB

#101576 From: pcgen@yahoogroups.com
Date: Mon Jan 4, 2010 12:56 am
Subject: PCGen Board of Directors Open Meeting , 1/4/2010, 8:00 pm
pcgen@yahoogroups.com
Send Email Send Email
 
Reminder from:   pcgen Yahoo! Group
 
Title:   PCGen Board of Directors Open Meeting
 
Date:   Monday January 4, 2010
Time:   8:00 pm - 10:00 pm
Next reminder:   The next reminder for this event will be sent in 18 hours, 3 minutes.
Location:   irc.freenode.net
Notes:   PCGen's Board of Directors open meeting

All are welcome to come and observe -
Meeting for all is listed by Time Zone. (Ask and we'll add your time zone)

Meeting is held in channel #pcgen on IRC <irc.freenode.net>.

Please use the link for the correct time for your time zone.
http://www.timeanddate.com/worldclock/fixedtime.html?day=5&month=1&year=2010&hour=12&min=0&sec=0&p1=57

-PCGen Board of Directors
 
Copyright © 2010  Yahoo! Inc. All Rights Reserved | Terms of Service | Privacy Policy

#101577 From: "Grendel T. Troll" <grendelttroll@...>
Date: Mon Jan 4, 2010 1:54 am
Subject: Re: (unknown)
grendelttroll
Send Email Send Email
 
On Sunday 03 January 2010 04:47:45 pm you wrote:
> Hi Grendel,
>
> On 4/01/2010 10:23 AM Grendel T. Troll wrote
>
> > Not the Spam!  ANYTHING BUT THE SPAM!!!!!
>
> While we can't stop the email already sent out, the message has been
> deleted and steps taken to prevent a repeat.
>
> Cheers,
> James Dempsey
> PCGen Code SB


Good.  The Pit Fiends of the Net need to be spanked profusely.....

--
================================================================================\
======
Grendel T. Troll
Linux Minion #299419
BLOGS:
http://grendelttroll.blogspot.com or http://grendel-t-troll.livejournal.com.
Take your pick.

There is only one way to kill capitalism -- by taxes, taxes, and more taxes.
                 -- Karl Marx
================================================================================\
======

#101578 From: "arjan_van_ginneken" <arjan@...>
Date: Mon Jan 4, 2010 10:32 am
Subject: Creating a spellbook
arjan_van_gi...
Send Email Send Email
 
Hi all,

my character has in his a possession a spellbook with 20 pages of spells. He has
no way of casting them, since he is not of the wizard class, but I want to
record the spellbook properly.

I started with creating the spellbook:

My_Spellbook TYPE:Spellbook NUMPAGES:20

So far so good. That works. But when I try to add spells to the spellbook I hit
a snag. It won't let me. I have to choose from spells I have access to. This is
fine since I play a Sorcerer and the spells I want to add are also on the
Sorcerer spelllist. But when I try to add the spell I get a message which says:
"Sorcerer can only add to Known Spells". This message doesn't show up when
adding a spell as a Paladin or Cleric although they don't cast from spellbook
either as far as I know.

Right. To the point. Is it possible to add spells to a wizard spellbook when not
a wizard? And if so, how?

Thanx,
Arjan

#101579 From: pcgen@yahoogroups.com
Date: Mon Jan 4, 2010 7:02 pm
Subject: PCGen Board of Directors Open Meeting , 1/4/2010, 8:00 pm
pcgen@yahoogroups.com
Send Email Send Email
 
Reminder from:   pcgen Yahoo! Group
 
Title:   PCGen Board of Directors Open Meeting
 
Date:   Monday January 4, 2010
Time:   8:00 pm - 10:00 pm
Location:   irc.freenode.net
Notes:   PCGen's Board of Directors open meeting

All are welcome to come and observe -
Meeting for all is listed by Time Zone. (Ask and we'll add your time zone)

Meeting is held in channel #pcgen on IRC <irc.freenode.net>.

Please use the link for the correct time for your time zone.
http://www.timeanddate.com/worldclock/fixedtime.html?day=5&month=1&year=2010&hour=12&min=0&sec=0&p1=57

-PCGen Board of Directors
 
Copyright © 2010  Yahoo! Inc. All Rights Reserved | Terms of Service | Privacy Policy

#101580 From: Andrew Maitland <drew0500@...>
Date: Tue Jan 5, 2010 2:58 am
Subject: BoD Log 1/4/10 - Non-Quorum
Drew0500
Send Email Send Email
 
Just so people know we were here. Non-Quorum which meant nothing much
happened.


(12:00:05 PM) [Chair]Andrew: Okay, I have 5p PST
(12:00:13 PM) [Chair]Andrew: Looks like we do not have a Quorum
(12:00:48 PM) James[Code_SB]: Nope looking a bit slim, but not too
surprising for holiday season
(12:00:55 PM) [Chair]Andrew: Yup
(12:01:10 PM) [Chair]Andrew: Okay, well no voting but we can still hit a
few topics
(12:01:21 PM) [Chair]Andrew: First off Happy New Year everyone
(12:01:39 PM) [Web_2nd]Anestis: And to you
(12:01:53 PM) [Chair]Andrew: We got PCGen 5.16.2 out the door, no bugs
on the boards I've seen, so Bravo to everyone
(12:02:43 PM) [Chair]Andrew: It's after holiday, so understandably
people are relaxing, but we are gearing up for 6.0 cycle.
(12:04:13 PM) [Chair]Andrew: Does anyone have anything they'd like to
bring to the floor - Open Forum?
(12:05:35 PM) [Web_2nd]Anestis: As I posted on the webteam mailing list,
I've created the ci subdomian for ci.pcgen-test.org
(12:05:48 PM) James[Code_SB]: Excellent - thanks for that Anestis
(12:06:04 PM) [Web_2nd]Anestis: NP
(12:06:38 PM) James[Code_SB]: We'll need to link it up to tomcat rather
than apache though - we can chat about that offline
(12:06:57 PM) [Web_2nd]Anestis: OK
(12:07:58 PM) James[Code_SB]: Any objections to me doing the 5.17.1
release tomorrow?
(12:08:10 PM) James[Code_SB]: Remember that will also herald the start
of us trialling Jira too
(12:09:45 PM) James[Code_SB]: Hmm, anyone still here?
(12:10:05 PM) [Web_2nd]Anestis: I am
(12:11:22 PM) [Chair]Andrew: Sorry folks, seems we had a net split
(12:11:29 PM) [Web_2nd]Anestis: WB Andrew
(12:11:47 PM) [Chair]Andrew: What was the last thing said?
(12:11:57 PM) [Web_2nd]Anestis: James[Code_SB]> Any objections to me
doing the 5.17.1 release tomorrow?
(12:11:57 PM) [Web_2nd]Anestis: <James[Code_SB]> Remember that will also
herald the start of us trialling Jira too
(12:12:16 PM) [Chair]Andrew: Thanks.
(12:12:23 PM) [Chair]Andrew: No objection to the release
(12:14:03 PM) [Chair]Andrew: Did I lose everyone again?
(12:14:10 PM) James[Code_SB]: No still here
(12:14:22 PM) [Chair]Andrew: k
(12:14:44 PM) cpmeister: I'm still here, but I'm a bit preoccupied so
I'll just be lurking
(12:15:37 PM) [Chair]Andrew: Okay, well, I don't know what my last msg
to the group was, so I'll repeat - Anyone have anything else they want
to discuss or bring up?
(12:16:36 PM) James[Code_SB]: One report that might be of interest to people
(12:17:06 PM) James[Code_SB]: There have been some discussions on the UI
between the designers just coming on board and the code monkeys
(12:17:17 PM) [Chair]Andrew: Excellent news
(12:17:51 PM) James[Code_SB]: We are starting to work out a way forward
and it loks like we will startw ith some small tweaks to the existing
UI. The new UI architecture will also continue as that is more about
architecture and efficiency
(12:18:25 PM) James[Code_SB]: Not really much further progressed that
that currently, but it is a good start
(12:20:17 PM) [Chair]Andrew: good news
(12:20:45 PM) [Web_2nd]Anestis: I was thinking, what do people think
about having an IRC server on the web server. We would have full
control, and could create multiple channels such as BoD, ListHelp,
WebTeam, Code, Data, etc
(12:21:15 PM) James[Code_SB]: Lets get Jira and Hudson settled first
(12:21:24 PM) James[Code_SB]: and our web presence
(12:21:53 PM) James[Code_SB]: While #pcgen has the occasional glitch its
sufficient for us IMO
(12:22:29 PM) [Web_2nd]Anestis: Was just a thought
(12:24:36 PM) James[Code_SB]: and an interesting one to be sure
(12:28:17 PM) [Chair]Andrew: for sure
(12:28:38 PM) [Chair]Andrew: It wouldn't hurt to set it up ;)
(12:28:56 PM) [Chair]Andrew: But as for prime use, one thing at a time.
(12:29:05 PM) [Chair]Andrew: Also, thanks for the CI site now
(12:29:19 PM) [Chair]Andrew: I'm sure James is happy about that piece of
news
(12:29:29 PM) James[Code_SB]: Absolutely
(12:30:51 PM) [Chair]Andrew: is there anything else you need from the
Web side of things while we have Anestis here?
(12:31:49 PM) James[Code_SB]: We will need to hook tomcat up with the
new domain and configure Hudson to work with that, but Anestis and I can
work on that one
(12:32:38 PM) James[Code_SB]: I am currently working to get the CI build
produce the outputs that the overnight build currently does, e.g. the
zip files fo the current code and data
(12:36:48 PM) [Chair]Andrew: cool
(12:40:43 PM) James[Code_SB]: That's all from me - nothing else to raise
or report
(12:41:10 PM) [Chair]Andrew: Alright well, unless anyone has anything to
add, I'm going to call it a night.
(12:41:23 PM) [Web_2nd]Anestis: I don't have anything else
(12:42:38 PM) [Chair]Andrew: Alright, see everyone at the next meeting,
and hopefully the rest of the Silverbacks put in an appearance ;)
(12:42:51 PM) James[Code_SB]: Thakns Andrew
(12:43:19 PM) [Chair]Andrew: I'll put up a mini-bod summary so everyone
who wasn't present knows what they missed.

--

Andrew Maitland (LegacyKing)
Admin Silverback, PCGen Board of Directors
Data Chimp, Docs Tamarin
Unique Title "Quick-Silverback Tracker Monkey"



[Non-text portions of this message have been removed]

#101581 From: "karianna03" <martijnverburg@...>
Date: Tue Jan 5, 2010 10:14 am
Subject: Re: BoD Log 1/4/10 - Non-Quorum
karianna03
Send Email Send Email
 
Hi all,

I saw the note about starting the JIRA trial, I'll follow up on the webteam Y!
group, we should then advertise this PCGen wide.

K

--- In pcgen@yahoogroups.com, Andrew Maitland <drew0500@...> wrote:
>
> Just so people know we were here. Non-Quorum which meant nothing much
> happened.
>
>
> (12:00:05 PM) [Chair]Andrew: Okay, I have 5p PST
> (12:00:13 PM) [Chair]Andrew: Looks like we do not have a Quorum
> (12:00:48 PM) James[Code_SB]: Nope looking a bit slim, but not too
> surprising for holiday season
> (12:00:55 PM) [Chair]Andrew: Yup
> (12:01:10 PM) [Chair]Andrew: Okay, well no voting but we can still hit a
> few topics
> (12:01:21 PM) [Chair]Andrew: First off Happy New Year everyone
> (12:01:39 PM) [Web_2nd]Anestis: And to you
> (12:01:53 PM) [Chair]Andrew: We got PCGen 5.16.2 out the door, no bugs
> on the boards I've seen, so Bravo to everyone
> (12:02:43 PM) [Chair]Andrew: It's after holiday, so understandably
> people are relaxing, but we are gearing up for 6.0 cycle.
> (12:04:13 PM) [Chair]Andrew: Does anyone have anything they'd like to
> bring to the floor - Open Forum?
> (12:05:35 PM) [Web_2nd]Anestis: As I posted on the webteam mailing list,
> I've created the ci subdomian for ci.pcgen-test.org
> (12:05:48 PM) James[Code_SB]: Excellent - thanks for that Anestis
> (12:06:04 PM) [Web_2nd]Anestis: NP
> (12:06:38 PM) James[Code_SB]: We'll need to link it up to tomcat rather
> than apache though - we can chat about that offline
> (12:06:57 PM) [Web_2nd]Anestis: OK
> (12:07:58 PM) James[Code_SB]: Any objections to me doing the 5.17.1
> release tomorrow?
> (12:08:10 PM) James[Code_SB]: Remember that will also herald the start
> of us trialling Jira too
> (12:09:45 PM) James[Code_SB]: Hmm, anyone still here?
> (12:10:05 PM) [Web_2nd]Anestis: I am
> (12:11:22 PM) [Chair]Andrew: Sorry folks, seems we had a net split
> (12:11:29 PM) [Web_2nd]Anestis: WB Andrew
> (12:11:47 PM) [Chair]Andrew: What was the last thing said?
> (12:11:57 PM) [Web_2nd]Anestis: James[Code_SB]> Any objections to me
> doing the 5.17.1 release tomorrow?
> (12:11:57 PM) [Web_2nd]Anestis: <James[Code_SB]> Remember that will also
> herald the start of us trialling Jira too
> (12:12:16 PM) [Chair]Andrew: Thanks.
> (12:12:23 PM) [Chair]Andrew: No objection to the release
> (12:14:03 PM) [Chair]Andrew: Did I lose everyone again?
> (12:14:10 PM) James[Code_SB]: No still here
> (12:14:22 PM) [Chair]Andrew: k
> (12:14:44 PM) cpmeister: I'm still here, but I'm a bit preoccupied so
> I'll just be lurking
> (12:15:37 PM) [Chair]Andrew: Okay, well, I don't know what my last msg
> to the group was, so I'll repeat - Anyone have anything else they want
> to discuss or bring up?
> (12:16:36 PM) James[Code_SB]: One report that might be of interest to people
> (12:17:06 PM) James[Code_SB]: There have been some discussions on the UI
> between the designers just coming on board and the code monkeys
> (12:17:17 PM) [Chair]Andrew: Excellent news
> (12:17:51 PM) James[Code_SB]: We are starting to work out a way forward
> and it loks like we will startw ith some small tweaks to the existing
> UI. The new UI architecture will also continue as that is more about
> architecture and efficiency
> (12:18:25 PM) James[Code_SB]: Not really much further progressed that
> that currently, but it is a good start
> (12:20:17 PM) [Chair]Andrew: good news
> (12:20:45 PM) [Web_2nd]Anestis: I was thinking, what do people think
> about having an IRC server on the web server. We would have full
> control, and could create multiple channels such as BoD, ListHelp,
> WebTeam, Code, Data, etc
> (12:21:15 PM) James[Code_SB]: Lets get Jira and Hudson settled first
> (12:21:24 PM) James[Code_SB]: and our web presence
> (12:21:53 PM) James[Code_SB]: While #pcgen has the occasional glitch its
> sufficient for us IMO
> (12:22:29 PM) [Web_2nd]Anestis: Was just a thought
> (12:24:36 PM) James[Code_SB]: and an interesting one to be sure
> (12:28:17 PM) [Chair]Andrew: for sure
> (12:28:38 PM) [Chair]Andrew: It wouldn't hurt to set it up ;)
> (12:28:56 PM) [Chair]Andrew: But as for prime use, one thing at a time.
> (12:29:05 PM) [Chair]Andrew: Also, thanks for the CI site now
> (12:29:19 PM) [Chair]Andrew: I'm sure James is happy about that piece of
> news
> (12:29:29 PM) James[Code_SB]: Absolutely
> (12:30:51 PM) [Chair]Andrew: is there anything else you need from the
> Web side of things while we have Anestis here?
> (12:31:49 PM) James[Code_SB]: We will need to hook tomcat up with the
> new domain and configure Hudson to work with that, but Anestis and I can
> work on that one
> (12:32:38 PM) James[Code_SB]: I am currently working to get the CI build
> produce the outputs that the overnight build currently does, e.g. the
> zip files fo the current code and data
> (12:36:48 PM) [Chair]Andrew: cool
> (12:40:43 PM) James[Code_SB]: That's all from me - nothing else to raise
> or report
> (12:41:10 PM) [Chair]Andrew: Alright well, unless anyone has anything to
> add, I'm going to call it a night.
> (12:41:23 PM) [Web_2nd]Anestis: I don't have anything else
> (12:42:38 PM) [Chair]Andrew: Alright, see everyone at the next meeting,
> and hopefully the rest of the Silverbacks put in an appearance ;)
> (12:42:51 PM) James[Code_SB]: Thakns Andrew
> (12:43:19 PM) [Chair]Andrew: I'll put up a mini-bod summary so everyone
> who wasn't present knows what they missed.
>
> --
>
> Andrew Maitland (LegacyKing)
> Admin Silverback, PCGen Board of Directors
> Data Chimp, Docs Tamarin
> Unique Title "Quick-Silverback Tracker Monkey"
>
>
>
> [Non-text portions of this message have been removed]
>

#101582 From: Eric C Smith <maredudd@...>
Date: Tue Jan 5, 2010 12:13 pm
Subject: [Discussion] Data Set Inclusion Policy, Homebrew Material
maredudd800
Send Email Send Email
 
Greetings Folks!

There has been some discussion this last year concerning the inclusion
of data sets based upon home-brew source material  in PCGen's
distribution. After consideration, the following addition to PCGen's
'Data Inclusion Policy' is being considered. Please review the
proposed policy and provide feedback, either here or directly to the
PCGen Publisher Relations Team at  PublisherRelations@....

The current Data Set Inclusion Policy can be found here:

http://pcgen.svn.sourceforge.net/viewvc/pcgen/Trunk/pcgen/docs/acknowledgments/p\
ublishersandsources.html

*** Proposed Policy Change ***

Add the following policy as item 6 of the existing "Data Inclusion
Policy".

6. Homebrew RPG Material: PCGen will not distribute nor promote data
sets based upon homebrew RPG material.

Rationale: PCGen requires direct, positive permission to include
material in distributed data sets. Even in the case where material is
covered under the OGL, PCGen seeks permission from the publisher for
specific permission to include their material. This is done to protect
the publishers rights with respect to their material. In the case of
homebrew material, it is impossible for the PCGen Team to determine
absolutely that no 'derivative work' has been included. That being
said, if we included such material we are potentially violating the
rights of the publisher whose material it is derived from.


~ Eric C Smith (Maredudd)
~ PR Silverback, PCGen Board of Directors
~ Documentation 2nd, Data Gibbon
~ PL Chimp, OGL Gibbon
~ Tracker Gibbon, Website Tamarin
~ Tenacious Monkey
~ Face melioram personam

#101583 From: Andrew Maitland <drew0500@...>
Date: Tue Jan 5, 2010 2:08 pm
Subject: Protect the 'Talk Page'
Drew0500
Send Email Send Email
 
Hi Folks,

If you make a new page on the WIKI and have the authority, please PROTECT the
associated talk page. I'm getting excessive spammers using these as a way to
vandalize the site. If you don't have the Authority, please post the new page
and myself or another Admin will protect it.

Thank you.

- Andrew (Admin Silverback)

[Non-text portions of this message have been removed]

#101584 From: "jhm" <jhmunlimited@...>
Date: Wed Jan 6, 2010 4:37 am
Subject: BUG
jhmunlimited
Send Email Send Email
 
hello all just wanted to inform you of a bug i discovered when i loaded up the
core resource files for msrd basics, future, menaces and arcana. i am not
totally sure what the error codes mean but here they are...



LSTWARN COST expected a number: 3 WT:.75, assuming zero
LSTWARN COST expected a number: 5 WT:2, assuming zero
SEVERE Bad roll string in '2d10+Special': java.lang.NumberFormatException: For
input string: "Special"
java.lang.NumberFormatException: For input string: "Special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d10+Special': java.lang.NumberFormatException: For
input string: "Special"
java.lang.NumberFormatException: For input string: "Special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d10+Special': java.lang.NumberFormatException: For
input string: "Special"
java.lang.NumberFormatException: For input string: "Special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d10+Special': java.lang.NumberFormatException: For
input string: "Special"
java.lang.NumberFormatException: For input string: "Special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d10+Special': java.lang.NumberFormatException: For
input string: "Special"
java.lang.NumberFormatException: For input string: "Special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d10+Special': java.lang.NumberFormatException: For
input string: "Special"
java.lang.NumberFormatException: For input string: "Special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d10+Special': java.lang.NumberFormatException: For
input string: "Special"
java.lang.NumberFormatException: For input string: "Special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in 'varies': java.lang.NumberFormatException: For input
string: "varies"
java.lang.NumberFormatException: For input string: "varies"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Error in PrerequisiteTest, failing test:
pcgen.core.prereq.PrerequisiteException: plugin.pretokens.test.PreRaceTester
does not support prerequisites for Equipment.
	 at pcgen.core.prereq.AbstractPrerequisiteTest.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passes(Unknown Source)
	 at pcgen.core.prereq.PrereqHandler.passesAll(Unknown Source)
	 at pcgen.core.PObject.calcBonus(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.PObject.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.bonusTo(Unknown Source)
	 at pcgen.core.Equipment.getACMod(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '2d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '1d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '1d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '1d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '1d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageDownKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '1d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '1d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '1d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Bad roll string in '1d6+special': java.lang.NumberFormatException: For
input string: "special"
java.lang.NumberFormatException: For input string: "special"
	 at java.lang.NumberFormatException.forInputString(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at java.lang.Integer.parseInt(Unknown Source)
	 at pcgen.core.RollInfo.<init>(Unknown Source)
	 at pcgen.core.Globals.getDamageUpKey(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Globals.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.adjustDamage(Unknown Source)
	 at pcgen.core.Equipment.getDamageAdjustedForSize(Unknown Source)
	 at pcgen.core.Equipment.resizeItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.createItem(Unknown Source)
	 at pcgen.core.EquipmentList.autogenerateRacialEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

SEVERE Exception loading files.
java.lang.NullPointerException
	 at pcgen.core.analysis.EquipmentChoiceDriver.buildEquipmentChoice(Unknown
Source)
	 at pcgen.core.EquipmentList.autogenerateMasterWorkEquipment(Unknown Source)
	 at pcgen.core.EquipmentList.autoGenerateEquipment(Unknown Source)
	 at pcgen.persistence.lst.LstSystemLoader.loadCampaigns(Unknown Source)
	 at pcgen.persistence.PersistenceManager.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.loadCampaigns(Unknown Source)
	 at pcgen.gui.sources.MainSource.access$1800(Unknown Source)
	 at pcgen.gui.sources.MainSource$20.construct(Unknown Source)
	 at pcgen.util.SwingWorker$2.run(Unknown Source)
	 at java.lang.Thread.run(Unknown Source)

All Done

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