Had this kicking around on my hard drive for months. Just got tired of editing
conflicts every time I updated from SVN.
Maybe useful, maybe not. YMMV.
- Byngl
Tag Name:DONOTADD:x|x
Variables Used(x): HITDIE
Variables Used(x): SKILLPOINTS
What it does:
Prevents a level from granting a hit die or skill points. This is particularly
helpful if attempting to implement monster classes a la Savage Species.
Examples:
3 <tab> DONOTADD:HITDIE|SKILLPOINTS
At third level, this class does not get a hit die or any skill points.
5 <tab> DONOTADD:HITDIE
At fifth level, this class does not get a hit die.
7 <tab> DONOTADD:SKILLPOINTS
At seventh level, this class does not get any skill points.