Search the web
Sign In
New User? Sign Up
paragons · Immortal Invisible War RPG Elist
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Show off your group to the world. Share a photo of your group with us.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 326 - 355 of 946   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
326
Welcome to the new list, same rules as always apply! Hope you enjoy the preview of the rough draft of the Narrator's Guide Chapter 1!!! Rick...
Rick
himsati1
Offline Send Email
Oct 19, 2006
11:57 pm
327
Woohoo!! Thank goodness!...
corwinhavens
Offline Send Email
Oct 20, 2006
4:01 am
328
So, anyone get a chance to read over Chapter 1 rought draft and mull over the new information to add to what you know from the Player's Guide? Anybody got any...
Rick Don
himsati1
Offline Send Email
Oct 21, 2006
11:01 pm
329
Author, below, refers to the unnamed immortal who 'wrote' the PG information. Changes in the rules are just that; rules changes. (Reasons swiped from Amber...
Michael Kochis
rhishisikk
Offline Send Email
Oct 22, 2006
9:58 am
330
I'm thinking more along the lines of rules conflicts, but there are also still come conflicts resident from 1st/2nd Edition that people will have questions...
Rick Don
himsati1
Offline Send Email
Oct 22, 2006
8:31 pm
331
Guys, I have a sense of what Rick wants out of this EMAIL list. I know what I want out of it. What does everyone else want from the list? Mike Kochis AKA...
rhishisikk
Offline Send Email
Oct 23, 2006
10:32 pm
332
... As a complete newbie to this game, I am hoping to understand how things work better and read people's ideas. -Justin...
jbarneylmt
Offline Send Email
Oct 23, 2006
11:34 pm
333
Well, so it's not just a sense. What I want is to continue to provide a forum where at any time people are free to: 1) Ask questions 2) Get answers 3) Give...
Rick Don
himsati1
Offline Send Email
Oct 24, 2006
12:42 am
334
What questions do you have about the game? What areas are unclear/murky? What are you having to guess at and/or fill in? Lesser Python, Protean Slayer ... ...
Michael Kochis
rhishisikk
Offline Send Email
Oct 24, 2006
9:14 pm
335
(OOC for IC List.) I'm offline until this weekend, wife has to go into hospital for surgery. Will get all IC game posts caught up and will answer any questions...
Rick Don
himsati1
Offline Send Email
Oct 26, 2006
4:10 am
336
Rick, First, hope your wife is well, and don't be stingy with the time you spend with her. Second: Enclosed file from 'fluff' portion. Was this roughly what...
Michael Kochis
rhishisikk
Offline Send Email
Oct 28, 2006
3:55 pm
337
Beena fan and player of the game since its release. Also a big video gamer as well. HAve been thinking and it just crossed my mind...merely a thought and...
ALLEN FEEMAN
thegreenbear...
Offline Send Email
Oct 28, 2006
6:02 pm
338
Allen, Not to be a downer, but you do realize that said project would take about three years, not counting all the adventures and such? I could (If I wanted)...
Michael Kochis
rhishisikk
Offline Send Email
Oct 28, 2006
7:02 pm
339
It really was just a thought that crossed my mind. I just recently began to play my first MMORPG and just thought the story and setting of IMMORTAL would make...
ALLEN FEEMAN
thegreenbear...
Offline Send Email
Oct 29, 2006
4:11 am
340
<blink, blink, blink> good thought, man. damn good thought, about the MMORPG. hate those things myself..freakin' waste of time, IMHO...but i gots friends who...
Michael Zack
corwinhavens
Offline Send Email
Oct 30, 2006
6:59 am
341
Good point on the personal touch. It would be lost on the MMORPG. As for things becoming just 'spells' and 'feats', we can avoid that by avoiding programmer...
Michael Kochis
rhishisikk
Offline Send Email
Oct 30, 2006
3:27 pm
342
When I initially posted the thought of an IMMORTAL MMORPG, it really was only that. I didn't expect any kind of comment at all about it, actually. But I must...
ALLEN FEEMAN
thegreenbear...
Offline Send Email
Oct 30, 2006
10:29 pm
343
Allright, I've been lurking on this list for a while now but this thread compells me to throw my two cents in. While I'm yet unpublished, I've been working on...
TONY HOFFART
swordancer_tain
Offline Send Email
Oct 31, 2006
5:38 pm
344
Okay, since it's been brought up: 1) Does your campaign revolve around a fixed or traveling setting? 2) Urban or wilderness? 3) How often does the scenery...
rhishisikk
Offline Send Email
Oct 31, 2006
10:41 pm
345
Greetings all, I guess as we are comparing and constrasting notes, I thought that I would chip in at this point. My campaign so far has mainly set in London...
jprp
jpickering2002
Offline Send Email
Nov 9, 2006
3:34 am
346
I'm curious about how to define the characteristic of the elements being borrowed from one element to be placed in the other. My example is a locked door and a...
jbeckmann_1999
Offline Send Email
Jan 5, 2007
11:11 pm
347
Personally, I think that one has to touch the elements whose properties he wants to transfer, at least that´s the way we play this serenade in my group. I...
André Eichler
blut_fuer_de...
Offline Send Email
Jan 5, 2007
11:46 pm
348
You've raised a good question, and one that will truly be "answered" in the Narrator's Guide (which by the way my wife's medical issues are finally wrapped up...
Rick Don
himsati1
Offline Send Email
Jan 6, 2007
12:53 am
349
Well, for those who are familiar with it, SecondLife could be used to simulate an Immortal RPG experience. Mostly the RPG parts, though people who are good at...
Erik Bjelke
erikmodi
Offline Send Email
Jan 7, 2007
5:25 pm
350
Thanks for the clarification on this! Khemia is a powerful serenade, but it's one that is dear to my heart. The person who asked the question is a player in...
Max Wellenstein
overdriveprime
Offline Send Email
Jan 18, 2007
2:11 am
351
Hi all, I'm taking the opportunity of the Narrator's Guide mention to add my support to you Rick. Note that I'm currently still using 1st edition mechanics,...
namergon@...
the_namergon
Offline Send Email
Feb 2, 2007
10:25 am
352
Ghislain, I've always been a 1st ed GM too, but I found that upgrading to 3rd edition to be almost entirely painless. My only major issue is trying to figure...
Max Wellenstein
overdriveprime
Offline Send Email
Feb 2, 2007
4:52 pm
353
I've found that taking the old limit (15) and the new limit (9) allows for a division of 5/3 (For every five points of old stat, assign three; then add half...
rhishisikk
Offline Send Email
Feb 2, 2007
8:12 pm
354
In fact, the reason why I've not upgraded until now if more for background than for mechanics reasons. Indeed, for me the Immortal 1st rules are not separate...
Namergon
the_namergon
Offline Send Email
Feb 2, 2007
9:02 pm
355
... setting, ... the ... the ... mechanics. ... You have sort of touched upon something I've been thinking about. That is, when I first learned about the...
himmaggery
Offline Send Email
Feb 2, 2007
10:09 pm
Messages 326 - 355 of 946   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help