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Rick Offline till weekend   Message List  
Reply | Forward Message #341 of 946 |
Personal Touch

Good point on the personal touch. It would be lost on the MMORPG. As for
things becoming just 'spells' and 'feats', we can avoid that by avoiding
programmer laziness. People don't want to code for everything because it takes
a lot of work. The MMORPG 'standard' is to code for hack and slash (and maybe
stealth missions), and sit back letting the monthly profits roll in; a standard
I intend to utterly ignore.

But again, not going forward with this project alone. So tabletop Immortal
isn't about to go out of style. :) Like I said, this is the sort of project you
start in one year and finish in another - quite possibly in different decades.


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Mon Oct 30, 2006 3:25 pm

rhishisikk
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Forward
Message #341 of 946 |
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(OOC for IC List.) I'm offline until this weekend, wife has to go into hospital for surgery. Will get all IC game posts caught up and will answer any questions...
Rick Don
himsati1
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Oct 26, 2006
4:10 am

Rick, First, hope your wife is well, and don't be stingy with the time you spend with her. Second: Enclosed file from 'fluff' portion. Was this roughly what...
Michael Kochis
rhishisikk
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Oct 28, 2006
3:55 pm

Beena fan and player of the game since its release. Also a big video gamer as well. HAve been thinking and it just crossed my mind...merely a thought and...
ALLEN FEEMAN
thegreenbear...
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Oct 28, 2006
6:02 pm

Allen, Not to be a downer, but you do realize that said project would take about three years, not counting all the adventures and such? I could (If I wanted)...
Michael Kochis
rhishisikk
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Oct 28, 2006
7:02 pm

It really was just a thought that crossed my mind. I just recently began to play my first MMORPG and just thought the story and setting of IMMORTAL would make...
ALLEN FEEMAN
thegreenbear...
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Oct 29, 2006
4:11 am

<blink, blink, blink> good thought, man. damn good thought, about the MMORPG. hate those things myself..freakin' waste of time, IMHO...but i gots friends who...
Michael Zack
corwinhavens
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Oct 30, 2006
6:59 am

Good point on the personal touch. It would be lost on the MMORPG. As for things becoming just 'spells' and 'feats', we can avoid that by avoiding programmer...
Michael Kochis
rhishisikk
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Oct 30, 2006
3:27 pm

When I initially posted the thought of an IMMORTAL MMORPG, it really was only that. I didn't expect any kind of comment at all about it, actually. But I must...
ALLEN FEEMAN
thegreenbear...
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Oct 30, 2006
10:29 pm

Allright, I've been lurking on this list for a while now but this thread compells me to throw my two cents in. While I'm yet unpublished, I've been working on...
TONY HOFFART
swordancer_tain
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Oct 31, 2006
5:38 pm

Well, for those who are familiar with it, SecondLife could be used to simulate an Immortal RPG experience. Mostly the RPG parts, though people who are good at...
Erik Bjelke
erikmodi
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Jan 7, 2007
5:25 pm
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