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Messages 413 - 442 of 1418   Oldest  |  < Older  |  Newer >  |  Newest
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413
I just played through the first scenario in Airborne for the second time. I may be missing something, but where is the information about the river? Shouldn't...
nedpatrick
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May 10, 2007
1:29 am
414
Hi everyone I am very excited about the Vassal module - I know these are a lot of work to create. As soon as you can zoom out on the main map I will be up for...
david108194
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May 10, 2007
10:46 am
415
... Hi David, i m still there working on that module. When i started working on that Zoom in/out (which is quite easy to implement) i found out, that i will...
Gerald Markus Zabos
uninvited_de
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May 10, 2007
11:49 am
416
Can someone walk me thru a VASSAL set up for PG? Thanks in advance Commizzar ... these ... main ... that ... the ... came ... as ... quality ... myself...
Bill
commizzar
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May 10, 2007
12:33 pm
417
I see there is someone working on a VASSAL version. And I have seen and am using the Cyberboard version for the free scenarios. Is there anyone working on a...
Kevin Curow
kmcurow
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May 10, 2007
5:07 pm
418
... and am using the Cyberboard version for the free scenarios. Is there anyone working on a Cyberboard version for any of the modules? Is the VASSAL version...
Gerald Markus Zabos
uninvited_de
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May 10, 2007
5:53 pm
419
Thanks, Gerald! I suspected something like this because I had heard that AP was not in favor of Cyberboard reproductions (for good reasons, I think). I have...
Kevin
kmcurow
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May 10, 2007
10:33 pm
420
... [...] Kevin, you really should learn how to use VASSAL - which is quite easy. VASSAL offers PBEM *AND* direct connection via Internet. Right now i am...
Gerald Markus Zabos
uninvited_de
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May 11, 2007
8:43 am
421
You are right, I frequently hit that rugby site looking for www.grognard.com. Use the singular form and you'll be happier. The files are also on BGG now. Most...
Mike NotSpecified
mike_yawa32
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May 15, 2007
1:56 pm
422
Any update available on the Airbourne module?...
david108194
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May 24, 2007
10:10 am
423
... David, i've been busy at work the last weeks - so i haven't had the time to work on it, but i am glad i got professional help for that module from Tim...
Gerald Markus Zabos
uninvited_de
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May 24, 2007
11:55 am
424
How do you open the module?...
Aaron
sixstringrythm
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May 24, 2007
12:32 pm
425
Hi all, I noticed this post regarding rules needing clarification on boardgamegeek.com and was hoping someone here knew the answers: Say you want to combine...
Craig Clark
maplegrey
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May 25, 2007
1:07 am
426
... second time. I may be missing ... Shouldn't the scenario list whether ... Where is this listed? Thanks. ... Hi Ned, I noticed the same thing. I also...
Craig Clark
maplegrey
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May 25, 2007
1:21 am
427
... group. ... these ... these ... units ... I am new at this too so… I think the lone leader (6.71) rule would apply to this case. I am assuming you where...
Craig Clark
maplegrey
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May 25, 2007
2:10 am
428
... it ... In the Airborne module came a hour turn chart. Between hours 2000 through 0600 are dark on my chart. I think we can assume those are night turns....
Craig Clark
maplegrey
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May 25, 2007
2:15 am
429
Night turns are generally set by scenario, which usually includes sighting distances for twilight hours as well. Since most of the modules include areas in the...
Doug Cooley
doug_cooley
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May 25, 2007
4:28 am
430
Hey Craig, Welcome to the wonderful world of PG. I can field question # 1 before sneaking off to bed . . . Units in an ASSAULT hex always use the ASSAULT...
bishopse5a
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May 25, 2007
4:30 am
431
Hi Craig I can help with some of these. ... You always use the worst modifier available - so in the example above it would probably be best not to combine. ......
david108194
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May 25, 2007
8:27 am
432
Bit of a long shot but are any of you located in the north of England? I am in East Yorkshire....
david108194
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May 25, 2007
4:07 pm
433
Hi all, finally, with the professional help from Tim McCarron the module has reached Ver. 1.0. Feel free to download and test it. Download is available in this...
Gerald Markus Zabos
uninvited_de
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May 25, 2007
4:13 pm
434
Thanks Gerald - only had a quick look, but the contextual menus and new counter artwork look great. Now need to find someone to play online! Regards Dave...
david108194
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May 25, 2007
5:54 pm
435
Someone was asking after improved terrain charts. Check out: http://www.avalanchepress.com/gameRoadToBerlin.php for improved charts....
david108194
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May 25, 2007
8:47 pm
436
This came up in a recent game. When targets have different modifiers within the same target hex based on unit type, how do you apply the results when one is a...
D Maupin
boyinblue12000
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May 25, 2007
8:52 pm
437
Hi Dave Treat each result separately. So in your example: the units or stack that has a 2 step loss - takes that result. This could mean if it was a single...
david108194
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May 25, 2007
10:06 pm
438
... This ... and ... non- ... It seems possible to gain step losses by separating results like this. In Dave's example, if you substituted a non-dug in Inf....
Craig Clark
maplegrey
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May 26, 2007
2:59 am
439
Therein lies my question, gentlemen. Dave...
D Maupin
boyinblue12000
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May 26, 2007
4:17 am
440
Hi guys I can see where the confusion is coming from. A non dug-in infantry unit would not have any column shifts and therefore would not be attacked on the...
david108194
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May 26, 2007
6:53 am
441
That's fine. Thanks for the help. I was just curious if there was a rule to cover the situation. I have no problem houseruling such a situation. If one unit in...
D Maupin
boyinblue12000
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May 26, 2007
8:46 am
442
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the panzer_grenadier group. File :...
panzer_grenadier@yaho...
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May 27, 2007
4:44 pm
Messages 413 - 442 of 1418   Oldest  |  < Older  |  Newer >  |  Newest
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