Yoiks!
And another Tim says hello!
Tim Burt
Wargamer since 1972, RPG gamer since 1977
----- Original Message -----
From: "Sidhain" <sidhain@...>
To: <paforge@yahoogroups.com>
Sent: Friday, March 26, 2004 10:08 PM
Subject: Re: [PAForge] Gamma World The First
>
>
> > Enough of the sentimental sap,
> >
> > My name is Tim and I an PA addict.
> >
> >
>
> Heh, well, my name is also Tim :)
>
> And not only am I an addict but I'm writing a couple of PA games
> (eventually)
>
>
>
>
> You can visit your host anytime at The Post Apocalyptic Forge home page:
http://www.geocities.com/paforge/
>
> Yahoo! Groups Links
>
>
>
>
>
----- Original Message ----- From: "T.J. Price" <nightspiral2k@...> To: <paforge@yahoogroups.com> Sent: Friday, March 26, 2004 2:05 PM Subject: [PAForge] Re: Member Question
> he steals stuph eh? > then i say nyet/ iye/ nein/ non/ and hell no > but that's just me... i have little tolerance for thieves, liars, > and cowards who hide behind the anonymity of the net to be rude to > others > en continuum, i'm actually fairly new to gamma world {just got the > main book for 4th ed. in a salvation army like two months ago lol}, > but i've been playing rifts for years... personally, i like both > >
Yay good for you! :)
I'm not fond of Rifts as a system but frankly its the closest we've gotten to Thundar yet. I've run it, and am not ashamed of it (my players still get all confused when they run into people online who've a bad opinion of Rifts as a setting because they recall it as fun, strange and wonderful, and don't see the bad parts. Because I didn't use them :) )
I'm not a fan, and in fact own no Rifts books anymore. But I don't begrudge peoples enjoyment of it.
On Sat, 27 Mar 2004 02:41:39 -0000, Paul Williams
<gammahammer@...> wrote:
>
> If it was entirely up to me I would have been far less tolerant...and
> far more militant in my response. The 'Hammer' in my pseudonym is not
> there for its coolness factor... ;)
>
Me too. I was going to reply after thinking about it, and I just got home
from work, so I guess the point is moot.
--
Moses "Wolfy" Wildermuth (Mosopoli)
Mutazoids3e Perfect Bound
http://www.rpgmall.com/product_info.php?products_id=32729
Mutazoids3e Ring Bound
http://www.cafepress.com/mutazoids3e/
I chat on ICQ or AIM
13469530 or Wolfy2264
I use M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
> You are a braver man than I Tim. :) I like writing source material
> for my games, that's about how far I get.
>
>
>
I'm not brave, I've just got a brain full of stuff :)
Superhero game (first out the door), Space Opera Game (Second early
playtests going on now), Fantasy (finished, but I decided to rework before
publishing), Post Apocalyptic--setting, and entire game.
Blah.
--- In paforge@yahoogroups.com, "Sidhain" <sidhain@e...> wrote:
>
>
> > Enough of the sentimental sap,
> >
> > My name is Tim and I an PA addict.
> >
> >
>
> Heh, well, my name is also Tim :)
>
> And not only am I an addict but I'm writing a couple of PA games
> (eventually)
You are a braver man than I Tim. :) I like writing source material
for my games, that's about how far I get.
bane_omen wrote:
> Okay. I'll admit it. I love the first edition of this game. It was in
> 1978 just a few months after I got into AD&D when I decided to
> purchase an rpg. With my hard earned money, that I made by doing odd
> jobs, I was bound and determined to purchase an AD&D Players Handbook.
>
> When I walked into a hobby store and gazed upon the shelf, right
> beside the AD&D books, was Gamma World. The box gamed beckoned me
> with it's little yellow tag strip in the corner stating "Science
> Fantasy Role-Playing Game". Drool was forming in my mouth, and my
> mind wanted it.
>
> I'm a big fan of post-apocalyptic. And here was a role playing game,
> that I could own and create a wonderful world of mutants and mayhem.
> And it's a game that I still play too this very day... though the
> original box has gone off to that big rpg vault in the sky. I have
> found another to fill that void.
>
> Enough of the sentimental sap,
>
> My name is Tim and I an PA addict.
>
GW 1st Edition was my first RPG purchase as well. I still have it,
though it is rather beat. The only GW product I don't own (other than
the new releases not yet printed) is Gammarauders. Fourth Edition GW is
still my favorite.
Is there a list somewhere of PA RPGs? I'd be interested in knowing how
many of them I own.
--
Tetsubo
My page: http://home.comcast.net/~tetsubo/
--------------------------------------
If fifty million people say a foolish thing, it is still a foolish thing.
-- Anatole France
I am a big Rifts fan, having all of the
books to China 1 for the setting. I agree that the rules are a bit
awkward and unwieldy and that C.J. Carella, although very excellent
writer, really plunged the setting into the "buy this book because
it has bigger toys and gear and monsters than the last book!"
syndrome. I have run a few short term games with the likes of rakshasas,
demi-gods and sea titans, but that is the exception rather than the rule.
The best Rifts campaigns I have run have
been with SDC characters (for those not used to Rifts, SDC (Structural
Damage Capacity) is a bit like hit points, and add on, MDC is Megad
Damage Capacity, where 100 SDC points equal one MDC point, thus many
weapons that deal MDC damage will instantly kill an SDC character, but
not necessarily an MDC character and SDC attacks do no damage to an MDC
creature (which is in itself awkward at times to deal with in many
situations). Running a Coalition Forces campaign is very fun, sort of a
bit like Warhammer 40K, sort of. I also like running a group of players
with SDC d-bees, consisting of mages or psychics.
Rifts has about the best background
ever for a post apocalyptic game with some of the shakiest rules. The
GameMaster has to make restrictions to maintain some sort of
rational order and balance as players have a plethora of choices, from
humble goblin or human vagabond to demi-god and dragon. One of the things
to remember for consistency is that this is a post apocalyptic game,
humanity is in ruins with very few settlements that have been brought
back, although the human Coalition States is a very powerful empire with
advanced technology. Unless you are a member of one of these realms, your
gear will more than likely be scrounged, damaged or faulty.
Steve
"By the moon we sport and play.
With the night begins our day."
--the Denham
Tracts
---
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> Enough of the sentimental sap,
>
> My name is Tim and I an PA addict.
>
>
Heh, well, my name is also Tim :)
And not only am I an addict but I'm writing a couple of PA games
(eventually)
--- In paforge@yahoogroups.com, "Paul W. \(GammaHammer\)"
<gammahammer@i...> wrote:
> I myself own plenty of Rifts source books, but have never run the
setting and found the rules system to be a bit unwieldy, but I like
them for their resource value. A lot of good ideas in the core rules
and supplements.
I like it. Though, I have bastardized my own world of Rifts. I'm not
much of a stickler for sourcebooks telling me what lands are what, I
like to start with the main rule book and take it from there.
Okay. I'll admit it. I love the first edition of this game. It was in
1978 just a few months after I got into AD&D when I decided to
purchase an rpg. With my hard earned money, that I made by doing odd
jobs, I was bound and determined to purchase an AD&D Players Handbook.
When I walked into a hobby store and gazed upon the shelf, right
beside the AD&D books, was Gamma World. The box gamed beckoned me
with it's little yellow tag strip in the corner stating "Science
Fantasy Role-Playing Game". Drool was forming in my mouth, and my
mind wanted it.
I'm a big fan of post-apocalyptic. And here was a role playing game,
that I could own and create a wonderful world of mutants and mayhem.
And it's a game that I still play too this very day... though the
original box has gone off to that big rpg vault in the sky. I have
found another to fill that void.
Enough of the sentimental sap,
My name is Tim and I an PA addict.
I think he should be allowed until he violates the list rules an X
number of times (X = whatever tolerance level the moderators have).
Jonathan M. Thompson
President, Battlefield Press, Inc. (http://www.battlefieldpress.com)
jthompson@... / AIM - GreyLnsman
Luftwaffe 1946 Role Playing Game - Available April 2004; Eric Flint's
1632 Role Playing Game - Available July 2004
-----Original Message-----
From: Paul Williams [mailto:gammahammer@...]
Sent: Friday, March 26, 2004 8:42 PM
To: paforge@yahoogroups.com
Subject: [PAForge] Re: Member Question
Well...the issue has been resolved.
Jim (aka Hobbit King) has pulled his request for membership.
I thank all of you for opinions on this matter...a count of the votes
would have allowed him in, which speaks volumes about the tolerance
level I can expect from our community.
If it was entirely up to me I would have been far less tolerant...and
far more militant in my response. The 'Hammer' in my pseudonym is not
there for its coolness factor... ;)
-Paul W.(GammaHammer)
PAForge Moderator
You can visit your host anytime at The Post Apocalyptic Forge home page:
http://www.geocities.com/paforge/
Yahoo! Groups Links
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Well...the issue has been resolved.
Jim (aka Hobbit King) has pulled his request for membership.
I thank all of you for opinions on this matter...a count of the votes
would have allowed him in, which speaks volumes about the tolerance
level I can expect from our community.
If it was entirely up to me I would have been far less tolerant...and
far more militant in my response. The 'Hammer' in my pseudonym is not
there for its coolness factor... ;)
-Paul W.(GammaHammer)
PAForge Moderator
I'm inclined to say no, but the consequences of
denying him access might be painful. I predict he'd
start trolling in other groups and a temporary
increase in unpleasantries.
:(
p
__________________________________
Do you Yahoo!?
Yahoo! Finance Tax Center - File online. File on time.
http://taxes.yahoo.com/filing.html
My recollection of RIFTS is "fun, strange and wonderful".
Jonathan M. Thompson
President, Battlefield Press, Inc. (http://www.battlefieldpress.com)
jthompson@... / AIM - GreyLnsman
Luftwaffe 1946 Role Playing Game - Available April 2004; Eric Flint's
1632 Role Playing Game - Available July 2004
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What parts did you leave out of Rifts, Sidhain?
~david
------
Any overly munchking race/species/etc. I focused on things relevant to my
campaign.
I based it loosely on "The Most Dangerous Game" the players had come to stop
on medium island on a large lake. While there they are given a nice room, a
meal, and so on by the landowner. He only asks them not to attack his other
guests on his island (coalition members) the next morning they found the
island surrounded by nigh impenatrable forcefield, and were givne the rules
of the game. "Get off the island and you win 1million credits " failure
meant they were killed. Now they could attack any other team on the island,
but the island owner was the most dangerous hunter of them all.
It was a Weretiger. Under Palladium rules (and no one had silver wheee!)
We had a Juicer whose wife had died and so he'd become a juicer for revenge
(he wilded a mean MDC chainsaw), a Psi-Stalker known as Bloody Mary who were
crimson deaths head armor with spikes which she's attached mouse skulls to
the spikes on her helmet.
A dog pack member of a largish wolf breed who just wanted to live his own
life free of prejudice and oppression, and a technomancer with a penchant
for for biplanes and the whole "aviator of the Aero Age" schtick.
The players fought robots, Samas, and other things then one of them managed
to snag a map from somewhere, they spent hours trying to find a Force field
shut off switch or find a way to hack through, swim other. Then Bloody Mary
went and tested the water of the "stream" running through the island--after
scouting out the stream, they discovered the force shield covered not one
island but /two/ very close together islands. So they walked back to the
house and were safe since he'd only told them to get off /the other island./
Once they won their credits the weretiger was honorable and thanked them for
the hunt and awarded them their huge reward. They then began wondering the
Rifts landscape until they found the rest of the Coalition contingent where
the soldiers they'd fought were from, who were looking for their fallen
comerades. During the night they raided the coalition base camp and shot
some officer in the head point blank with an MDC weapon (no helmet), which
come to find out was the leader of this small task force's lover, and he
swore he'd bring them down. While raiding the camp they discovered the
Weretiger had been captured for their scientists to study and so they freed
him. While questoning scientists they'd captured they discovered that the
Juicer's wife might be alive, as a test subject for the coalition (she'd
been a minor psi)
So they proceeded to search for her :)
They found one base that was /pre-rifts/ and discovered a demon in a
pentacle that had been surgically modified to have a Glitterboy railgun
mounted to it. (I'd basically taken the base from the Gargoyle adventure in
Beyond the Supermatural, and run it through the fallout from the Rifts)
(The players never found the Juicer's wife but I had all sorts of evil
plans--she was to be a self willed vampire, because the Juicer's player
loved vampires and I was going to Vamp him and let him stay "himself" mostly
free of the ubervamps control)
In general we didn't have any technology bloat (the players might stumble on
some cool tech, but often was no better than what they already had, just
different). We didn't allow any game breaking special abilities (from the
Conversion book, or the various supplements) and stuck mostly to the core
book. (I did throw some stuff from Juicer Uprising in their but not much.)
Today if I were to run a similar game I'd use my BESM or Cartoon Action
Hour, since both of those scale better for Vehicles and
people....interacting with one another.
I own a TON of Rifts stuff (probably 12~15 books) and have always enjoyed the setting. I'll be the first to admit that the system, though, is somewhat ... shall we say ... goofy?
Part of it stems from the "everything and the kitchen sink (and the Sea Titans, Atlanteans, Vampires, and King Arthur)" appraoch that Rifts takes.
Still, if they ever ported over to a better system, I'd be down.
Quinn wrote:
> T.J. Price <nightspiral2k@...>, Fri 26-Mar-2004 20:05:03:
>
>>en continuum, i'm actually fairly new to gamma world {just got the
>>main book for 4th ed. in a salvation army like two months ago lol},
>>but i've been playing rifts for years... personally, i like both
>
>
> Wow, I'd like to find one of those thrift shops around here. Was this
> a rarity, or were there more gaming titles?
>
> The same used game would probably sell for just slightly less than its
> cover price in a gaming store a few blocks away!
>
> -Quinn
I bought a second copy of 2nd edition GW in a similar way just to give
it a good home. :)
--
Tetsubo
My page: http://home.comcast.net/~tetsubo/
--------------------------------------
If fifty million people say a foolish thing, it is still a foolish thing.
-- Anatole France
Sidhain wrote:
>>Now....the question I put to you fine people is this...are you
>>willing to let Jim in as a member of our community?
>>
>>-
>
>
> I honestly cannot recall him, so that means I take a neutral vote. You may
> wish to moderate him until he proves his behaviour is acceptable, and then
> if it becomes problematic remove him from the list.
>
> It's entirely up to others however, my stance is err on the side of caution
> with /any poster/ that includes me.
>
>
>
>
I can also not recall him. And I also agree that we should err on the
side of caution. Has the man been given a second chance in the past? I'm
a firm believer that everyone deserves a second chance. But no one
deserves a third. If he's had two shots and decent behavior and failed I
say boot his bottom.
--
Tetsubo
My page: http://home.comcast.net/~tetsubo/
--------------------------------------
If fifty million people say a foolish thing, it is still a foolish thing.
-- Anatole France
I keep hearing the name pop up in conversation, but no one seems to know anything....it does look interesting tho...gona probably add it to the collection.
I myself own plenty of Rifts source books, but have never run the setting and found the rules system to be a bit unwieldy, but I like them for their resource value. A lot of good ideas in the core rules and supplements.
I'm not fond of Rifts as a system but frankly its the closest we've gotten to Thundar yet. I've run it, and am not ashamed of it (my players still get all confused when they run into people online who've a bad opinion of Rifts as a setting because they recall it as fun, strange and wonderful, and don't see the bad parts. Because I didn't use them :) )
I'm not a fan, and in fact own no Rifts books anymore. But I don't begrudge peoples enjoyment of it.
T.J. Price <nightspiral2k@...>, Fri 26-Mar-2004 20:05:03:
> en continuum, i'm actually fairly new to gamma world {just got the
> main book for 4th ed. in a salvation army like two months ago lol},
> but i've been playing rifts for years... personally, i like both
Wow, I'd like to find one of those thrift shops around here. Was this
a rarity, or were there more gaming titles?
The same used game would probably sell for just slightly less than its
cover price in a gaming store a few blocks away!
-Quinn
--
Ron "Quinn" Straight <http://www.netsville.com/~quinn/>
----- Original Message -----
From: "T.J. Price" <nightspiral2k@...>
To: <paforge@yahoogroups.com>
Sent: Friday, March 26, 2004 2:05 PM
Subject: [PAForge] Re: Member Question
> he steals stuph eh?
> then i say nyet/ iye/ nein/ non/ and hell no
> but that's just me... i have little tolerance for thieves, liars,
> and cowards who hide behind the anonymity of the net to be rude to
> others
> en continuum, i'm actually fairly new to gamma world {just got the
> main book for 4th ed. in a salvation army like two months ago lol},
> but i've been playing rifts for years... personally, i like both
>
>
Yay good for you! :)
I'm not fond of Rifts as a system but frankly its the closest we've gotten
to Thundar yet. I've run it, and am not ashamed of it (my players still get
all confused when they run into people online who've a bad opinion of Rifts
as a setting because they recall it as fun, strange and wonderful, and don't
see the bad parts. Because I didn't use them :) )
I'm not a fan, and in fact own no Rifts books anymore. But I don't begrudge
peoples enjoyment of it.
he steals stuph eh?
then i say nyet/ iye/ nein/ non/ and hell no
but that's just me... i have little tolerance for thieves, liars,
and cowards who hide behind the anonymity of the net to be rude to
others
en continuum, i'm actually fairly new to gamma world {just got the
main book for 4th ed. in a salvation army like two months ago lol},
but i've been playing rifts for years... personally, i like both
> Now....the question I put to you fine people is this...are you
> willing to let Jim in as a member of our community?
>
> -
I honestly cannot recall him, so that means I take a neutral vote. You may
wish to moderate him until he proves his behaviour is acceptable, and then
if it becomes problematic remove him from the list.
It's entirely up to others however, my stance is err on the side of caution
with /any poster/ that includes me.
Paul Williams <gammahammer@...>, Fri 26-Mar-2004 18:47:29:
> Now....the question I put to you fine people is this...are you
> willing to let Jim in as a member of our community?
I'm all for anyone who admitting anyone who can and will contribute.
-Quinn
--
Ron "Quinn" Straight <http://www.netsville.com/~quinn/>
I have no problem letting him on, as long as he understands that is he stills something, that the proper people (the owners of the material), will be notified.
Charles
PS we could also turn him over to the master if he is caught plagiarizing from this list.
Ok..I did NOT intend this to be the first message for the group, never the less, here ya go....
Many of you may know the name Jim Shipman aka the Hobbit King!?
He has petitioned for membership and although I am inclined to deny him membership based on past behavior on other lists I've decided to do something uncharacteristic of me and that is seek a consensus vote from the other members.
This person has stolen copyrighted material both commercial and private and claimed it as his own, going so far as to strip crediting information from existing documents, he has been crass and crude to those who've confronted him about it and generally is a weasel of the worst sort...having said that, I've had nothing but polite conversations with the guy (even though he's stolen my material as well) and he often does have something to contribute to the genre.
Now....the question I put to you fine people is this...are you willing to let Jim in as a member of our community?
Ok..I did NOT intend this to be the first message for the group,
never the less, here ya go....
Many of you may know the name Jim Shipman aka the Hobbit King!?
He has petitioned for membership and although I am inclined to deny
him membership based on past behavior on other lists I've decided to
do something uncharacteristic of me and that is seek a consensus vote
from the other members.
This person has stolen copyrighted material both commercial and
private and claimed it as his own, going so far as to strip crediting
information from existing documents, he has been crass and crude to
those who've confronted him about it and generally is a weasel of the
worst sort...having said that, I've had nothing but polite
conversations with the guy (even though he's stolen my material as
well) and he often does have something to contribute to the genre.
Now....the question I put to you fine people is this...are you
willing to let Jim in as a member of our community?
-Paul W.(GammaHammer)
PAForge Moderator