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Messages 951 - 980 of 1208   Oldest  |  < Older  |  Newer >  |  Newest
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951
... Hi, Ben. My thinking was that (1) the rule seldom came into play (almost never, actually, in the fast game for 1 base) and (2) where it would come into...
octimon
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Apr 1, 2002
11:37 am
952
Actually, I think reposition is very important in games with super-prongs, so why not just keep the rule? ... -- Charles Chiou <samurai@...>...
Charles Chiou
samurai0000000
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Apr 1, 2002
7:50 pm
953
No, I think there's some confusion here. The superprong variant *never* allowed repositioning of prongs (in either the old Octi or the new Octi-X). In fact,...
octimon
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Apr 2, 2002
2:21 am
954
I would like to hear what people prefer, too. I'm certainly open to suggestions about platforms. Cheers, Don...
octimon
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Apr 3, 2002
1:52 am
955
For those who entered last year's tournament, the tournament report is nearing completion (finally!). Many of you did not give a name for your program. In...
charles44944
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Apr 4, 2002
3:50 am
956
Why is it neccessary to designate each 'bot with a name? According to Lao Tzu: The Tao that can be spoken of is not the enduring and unchanging Tao. The name...
Charles Chiou
samurai0000000
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Apr 4, 2002
5:10 am
957
... to ... I hope to have something ready for 11-9-2002. I would vote to have an "open" category....
soccer13player
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Apr 4, 2002
5:29 pm
958
Don, I agree with the discarding of the repositioning rule. The repositioning of prongs does not seem worthwhile until a player is in a prong shortage, and a...
soccer13player
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Apr 4, 2002
5:47 pm
959
Hi, this letter is to all who interested in AI. More than half year I watch your discussions and would like to put into words few my minds. It is trivial to...
alvaworld
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Apr 5, 2002
9:13 am
960
Seems like the Octi group was down yesterday. On the question of whether to allow all sorts of processors, how/where would folks actually run their programs?...
octimon
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Apr 6, 2002
2:08 pm
961
I have playtested Alvydas's suggestion to play Octi6x7 so that the object is to get all one's living pods onto the opponent's base(s), and it is terrific....
octimon
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Apr 6, 2002
3:58 pm
962
... An interesting question. Yes, there is potential for cheating if the programs are not run on-site. I wonder what sort of assurances are used in other...
soccer13player
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Apr 6, 2002
7:00 pm
963
Is there a C/Motif or Java/browser GUI that is distributable for Octi? I hate to have to reinvent that wheel. JMOD...
soccer13player
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Apr 6, 2002
7:03 pm
964
... Well, the authors of the following programs will want to chime in, but here's what I know. I don't know of anything that's been distributed, but I know a...
charles44944
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Apr 6, 2002
9:44 pm
965
Last year, we toyed with the idea of replaying the Octi tournament games over the Octi play-online server, so that programmers could follow the action...
charles44944
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Apr 6, 2002
9:56 pm
966
... boards ... you, ... late May. Charles, When you get a chance in May, that would be great! Thanks! JMOD...
soccer13player
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Apr 8, 2002
2:53 pm
967
Hi All and nice to meet you, I'm Nicola from Italy!I read about OCTI competition on comp.ai.games and I have subscribed Octi's mailing list just now. Octi is a...
Nicola Rizzuti
nicolarizzuti
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Apr 9, 2002
11:53 am
968
Hi, Nicola, and welcome to the group. Charles Sutton just did a nice conference paper on last year's robots, which I hope he will be posting here soon. Also,...
octimon
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Apr 10, 2002
11:05 am
969
Check out the battle between Chuck (red) and me (blue) at http://www.abstractboardgames.com/octi/games/viewer.php? ...
octimon
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Apr 10, 2002
4:12 pm
970
Check out the battle between Chuck (red) and me (blue) at http://www.abstractboardgames.com/octi/games/viewer.php? ...
octimon
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Apr 10, 2002
4:47 pm
971
I had a better outing at level 10 against the 6x7 bot, starting on the flank and sliding back to the center. But then I inadvertently added prong in the wrong...
octimon
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Apr 12, 2002
6:14 pm
972
With Alvydas's help, I'm putting together an example superprong game, with an edgeless board. I hadn't played superprong in awhile before starting in on this...
octimon
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Apr 13, 2002
10:51 pm
973
I posted puzzle #11 at http://www.octi.net/puzzles/index.html , based on a wicked move the computer put on me the other day. It's a nice example of how to...
octimon
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Apr 14, 2002
4:37 pm
974
It looks as though the new editions of Octi will arrive in late May, which means that they'll be coming to (US) stores in early June. In a way, I was sort of...
octimon
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Apr 17, 2002
2:10 am
975
Some simple but elegant tactics featured in Octi6x7 puzzle #12. Cheers, Don...
octimon
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Apr 18, 2002
12:15 am
976
Latest Octi6x7 puzzle is up. The AI puzzlechecker thought for a good long while about it. I'm pleased to report that it agree with my solution for a change. ...
octimon
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Apr 19, 2002
10:42 am
977
Well, I guess we'll have to stack a bit more in order to compensate for a 20x increase in computer power ...
octimon
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Apr 20, 2002
11:40 am
978
We should come to some kind of consensus about the rules for this year's robot tournament. Shall we play with "open platform" (any kind of computer) or...
octimon
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Apr 22, 2002
12:24 am
979
I agree with Don. A standard platform is more suitable and fair for tournament participants. If the exact machine configuration is published before hand...
Charles Chiou
samurai0000000
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Apr 22, 2002
8:30 am
980
... published ... HD, ... code for ... write ... CPU! ... op=get&search=0x1D6E2644 Charles, Now, I would consider that an argument against common platform. ...
soccer13player
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Apr 22, 2002
12:53 pm
Messages 951 - 980 of 1208   Oldest  |  < Older  |  Newer >  |  Newest
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