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octiclub · OCTI Club - A Forum for Discussing OCTI Strategy and Events
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Messages 409 - 438 of 1208   Oldest  |  < Older  |  Newer >  |  Newest
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409
Thanks to various Octi enthusiasts, it seems that we have the French & German translations covered, with a Korean translation on its way and a Hebrew ...
octimon
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Mar 2, 2001
12:41 am
410
In 'More 2 player puzzles': Playing on an edgeless board, Blue to move and capture all 3 Reds.<br><br>Cheers,<br>Don...
octimon
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Mar 4, 2001
2:44 am
411
You can now download the new and improved<br>version of Mouse Island from www.zillions-of-games.com. Have fun...Don...
octimon
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Mar 5, 2001
3:07 am
412
A couple of snow days finally got me to work on the four player tutorial. Please have a look and give me feedback, corrections, etc.<br><br>I decided to ...
octimon
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Mar 6, 2001
3:42 pm
413
While putting together the 4 player tutorial I ran across a notational isssue that I hadn't thought about, albeit a minor one. What should the notation be for...
octimon
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Mar 8, 2001
3:28 am
414
Chuck mopped the floor with me last night when we played on-line, but at least I got a puzzle out of it. Red to move and win in 3 in "More 2 Player Puzzles"...
octimon
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Mar 9, 2001
3:52 am
415
Easy puzzle: Blue to move and take all. Blue moves on an edgeless board 62-44-22-49x-42x-22x.<br><br>Latest puzzle: Red to move and win in 3. Red moves ...
octimon
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Mar 10, 2001
7:54 pm
416
Good morning Dave, err... Dan, err... Don and others,<br><br>It was not until I started formulating this post that I realized the irony of using the name of a ...
hal9000and42
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Mar 18, 2001
11:06 am
417
Hi. Just back from vacation, where Dean and I explored the depths of the 'fast break opening' in the 1-base game. Also read some interesting books on machine ...
octimon
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Mar 19, 2001
2:13 am
418
HAL, glad to have another Charles aboard. It's great that you're interested in AI applications to OCTI. Right now, it looks as though the robot tournament will...
octimon
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Mar 19, 2001
11:15 am
419
Two Octi-related books I would recommend, based on my reading over spring break (yes, this is my nerdy idea of a poolside page-turner):<br><br>Machine ...
octimon
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Mar 20, 2001
12:14 am
420
Purely "deterministic" techniques that predict the result to the end are very difficult to use in Octi. This is because they require to split the game into a...
cjr_imo
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Mar 20, 2001
8:55 am
421
I agree that the Winning Ways approach of dividing games into independent subgames (as in Nim) doesn't work for Octi. <br><br>Your idea of redescribing ...
octimon
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Mar 21, 2001
1:45 am
422
Here are some things I would like to see added to Octi on-line.<br><br>1) Get it working! This naturally supercedes all other features. When I run the program...
hal9000and42
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Mar 21, 2001
11:03 am
423
continued from the last post<br><br>6) Have players decide before hand whether they are trying to take one, two, or three bases and whether they are using an...
hal9000and42
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Mar 21, 2001
11:11 am
424
'Get it working' is right. Once again, we find ourselves in a situation where the server is down and Eoin cannot be found. I'd like to reopen the question of ...
octimon
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Mar 21, 2001
7:05 pm
425
FYI,<br><br>1) Not my area of responsibility<br><br>2) Can java produce sound with small effort?<br><br>3) I'm currently building a new server from the scratch...
vector_12345
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Mar 22, 2001
8:19 am
426
Still no word from Eoin, who tends the Octi on-line server. I've left lots of messages for him. I'll keep you posted.<br><br>Vector, you closed your note with...
octimon
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Mar 22, 2001
5:46 pm
427
When there's undo possibility in the games all moves must be stored by the server anyway. It's then trivial task to generate Orac like dumps from the server ...
vector_12345
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Mar 23, 2001
9:35 am
428
&gt;When there's undo possibility in the games all &gt;moves must be stored by the server anyway. It's &gt;then trivial task to generate Orac like dumps ...
octimon
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Mar 23, 2001
2:40 pm
429
Eoin says that the t1 cable is being repaired and that his server (which hosts octi on-line) should be up by tonight or tomorrow. <br><br>So let's try to get...
octimon
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Mar 23, 2001
7:03 pm
430
In the best case, I may be back playing too then :) - I managed to relay my connection around my stupid isp, so if my relay server will only run java i'll be...
cjr_imo
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Mar 23, 2001
9:59 pm
431
Hi,<br><br>I have a few questions:<br><br><br>1. Who makes the first move: White or Black?<br>2. How is Octi usually played in tournaments? With an edgeless...
GoPanther
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Mar 24, 2001
10:10 am
432
Sounds great.<br><br>One question though. Will the saved games be in ASCII format like the Orac files? I am gearing up to right an AI and I would like to have...
hal9000and42
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Mar 24, 2001
11:27 am
433
Hello!<br><br>No official tournaments have been played yet. <br><br>1. Probably black.<br><br>2. The most likely answer would be without super-prong and with...
cjr_imo
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Mar 24, 2001
11:30 am
434
1) Well, the obvious answer is it makes no difference since the board starts out symmetrical, however earlier some others were discussing the perspective of ...
hal9000and42
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Mar 24, 2001
12:01 pm
435
Hi. The question of starting color has come up before, and it's my fault for not creating some kind of standard convention. The odd thing is that we have Red ...
octimon
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Mar 24, 2001
12:40 pm
436
Hi all.<br><br>My apologies. The server was down all last week, due to an unexpected IP address change. Its back up now, but please note the following: ...
e_o_toole
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Mar 25, 2001
5:16 pm
437
My latest posting in Photos (under More 2 Player Puzzles) stems from a series of 1-base games with Dean. White to move and, I believe, win. If anybody can find...
octimon
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Mar 26, 2001
2:50 am
438
I don't know which version of Orac you are using, but if you are using the python script octibot.py, you can simply change the ip in one of the first lines of...
cjr_imo
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Mar 26, 2001
10:45 am
Messages 409 - 438 of 1208   Oldest  |  < Older  |  Newer >  |  Newest
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