I haven't delved into NM yet, since I'm at work, but I did download and build it on my home server. I was reading through the mailing list trying to get some...
In theory? Sure, probably, why not. In practice? Anyone who is going to actually make a mud large enough to have to worry about the potential bottlenecks...
... Really? I wouldn't have thought it would take that much. I suppose I underestimate the power of scripting languages. This opens up new doors in my mind....
Hi Alex, I ran a MUD that was 100% in C, and it used almost no CPU power, it used a little bit of RAM and some network bandwidth but far less than a CMS or a...
On another note, Python is compiled in byte-code by default. While it's not binary, it'll reduce loading times. Python -can- be compiled to pseudo-machine...
Trying to list a few of the bugs I've encountered that haven't already been listed, some proposed fixes, and some feature requests. Feel free to add your own...
As others have pointed out, the simple fact of using Python won't cause you any slowdowns. In fact, it's a common misconception that interpreted languages have...
As far as the keep alive feature is concerned, maybe sending &R every ver minutes would work, I imagine that would be invisible to everyone....
Canyon Sullivan
canyonsullivan@...
Apr 4, 2007 5:32 pm
980
Sorry for the double post, I forgot to add... Alternatively you could probably send a \t to add a tab to the screen....
Canyon Sullivan
canyonsullivan@...
Apr 4, 2007 5:33 pm
981
I have a question, umm, do rooms absolutely need to be made via the room creation OLC? I have a script that generated a lot of rooms, and linked them ...
I posted on this previously, I am pretty sure you are having the same problem I was. http://games.groups.yahoo.com/group/nakedmud/message/859 That should...
Hello everyone! Another newb with a potential mud in the works has arrived. Please bear with him if he seems a little dense :P I have been interested in muds...
On 4/19/07, hoddmimir <carher337@...> wrote: [snip] ... I'm no pro at C programming either, but I think I can answer this question: When you want to...
Welcome aboard, sounds like an interesting project. The concept behind pointers is relatively easy to understand. I found for me that although I understood...
... I think you're right about that. I mean, as a programmer newb I am shown one way how something works, but then in practice, it's used somewhat different....
Sounds like what you could be going for could be more of a classless mud. Class systems (like in D&D) generally focus on adventurer-type jobs that a character...
... proto ... try to ... Okay, further issue. redit <auto-generated room> This room was not generated by redit and potential formatting problems prevent redit...
Drakonnite, That code is located in src/olc2/redit.c at line 1640... (at least in mine) You can do one of a few things.. the two easiest are below. I am in...
... redit is very finicky with, well, just about everything. It assumes everything. Every space, comment, etc, is exactly as it should be. Double-check to make...
... Indeed. If you're having problems compiling, make sure you update cygin. With the latest version, NM should compile out of the box, or pretty close to it....
... Ah, thanks :) I must say that my experience with these things (servers, Unix etc.) is practically nil, so some times I'm kind of flailing in the dark, or...
... With respect to the line of sight/coordinates issue, the approach I'm currently taking is to use a spatially-enabled database (like PostgreSQL) as a...
Hey, Yong wei, my friend, an sql guru had this to say about your issue:"well, you'd need to find out if the delay is on the table/index updates, or on the...
Thanks, Tyler. :) I was always under the impression that indexes on the appropriate columns sped up SELECTs and UPDATEs at the expense of INSERTs and DELETEs,...
Hey, I am away from my computer for a short while, and I need to know something... is there any way to have an event take place at specific time intervals?...
This is pretty simple, someone can toss you a reference here, but in there is an event timer that allows you to specify an event in X amount of time. You can...