So... It's been a while since I've posted, but I've been around. I had a horribly nasty and tragic accident --- with my code. I was restructuring my shell...
... account via trusty 'rm -rf *', and ... media failed. rm does not remove the data from the disk right away. It instead 'unlinks' it and allows that space to...
Thanks, Zeth. Unfortunately it is full on hardware failure. Swapping the platter out to another didn't work either, so it looks like i'm screwed on that...
Inside each of us is a small (or, sometimes, an enormous) longing to have our need for fame satiated and praise bestowed upon us! Have you been looking for...
Coming back to check on NakedMud's progress, I found the new modules on the web page and decided to try them and the new version out. It seems that there's a...
Kevin, I've temporarily posted a copy of NakedMud For Dummies that I found sitting on a HD backup disk. You're more than welcome to it. It is not finished by...
Thanks for the heads up. The problem's fixed, and the module has been re-uploaded. Currently, you can only add a dialog to someone in game, through Python. The...
Thanks for the help. After having a bit more time to poke through the codebase, I stumbled onto the "Extra code" section of mobs and figured out how to set a ...
Is there any sort of documentation for the OLC already out there? I've had some requests from our builders for some sort of OLC manual. If nothing exists out...
I'm actually working on some right now. Tomorrow, I plan to get some work done on the room editing. Thats the biggest one, which I will add to as I explore...
This is a pretty good start to an OLC guide. Just a reminder that if it is your intent to have this included with a base release of NakedMud (although this may...
Eh... I just didn't want someone to edit it to say nasty thing, and still attribute it to me. But I suppose... sure, can you host the pictures? Just worried...
Thanks for the offers of usage, both of you. I was hoping to rustle up some volunteers who would help me type out some function examples and work from there on...
Although I am not particularly interested with helping on any manuals at this point, I can offer up code for a few (2-3) of the mud projects I started. You can...
That would be good, I am collecting those type of items as well so when I get to the scripting tutorials I will have something to build off of. Currently, to...
I'm implementing player races, and trying to figure out how I want to do it. I sketched out a Race class in python that reads race info dynamically from a file...
Vaz, It's not an amazingly large feat to accomplish, but it does take a tiny bit of skill and some spare time. You will probably miss things and cause a crash...
Geoff, or anyone else :) I am having a bit of difficulty. I'm not entirely 100% as literate as the next programmer when it comes to C/Python embedding. In...
Hah, you definitely picked a difficult problem. I haven't done this too much myself, but I have had to do it a couple times. You may want to look at command.c...
There are some things that are unclear. I assume what needs to happen is this: 1. You have a Python object that might (or might not) be a social command. 2....
Pretty much that is the case. I have a Python Module that handles all of the Socials for the mud, I also have a Channels module that handles all of the...
Ouch, I think you were right after looking at this more. This is more complicated than I had initially thought! I think I may just do better accessing the...
I really don't think this is that hard, although you need to create a framework all this first. Do this in C: 1. Set up a global list of general-purpose...
I seem to be having trouble with ZOnes/Rooms. I'm running a fresh compile of NakedMud3.3. I can create a new zone and room without a problem. However, I can't...
Hmm.. I went back and redid it so that I could get the error.. and waht do you know it worked just fin.. lovely.. Ah well, least it worked for me now. Kerrida...
Although your error description is slightly odd sounding, I am almost 85% willing to bet that the error you were getting was very similar to this: [LOG: Error...
Note, this message is mainly meant to illustrate the error I ran into. I've run into something that I've been able to duplicate a few times. Unfortunately most...
Yeah, that sounds like the error I had, unfortunately I also said no to it being an abstract room and still got the error. No worries now though since I got...