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Messages 740 - 769 of 1721   Oldest  |  < Older  |  Newer >  |  Newest
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740
in about 2 weeks when I get my internet provider switched over, I can give you a private server complete with root access and no limits. Its an older machine,...
Jason Brooks
ravenlemorien
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Dec 1, 2006
8:37 am
741
Ubuntu is awesome for servers man, so painless. It's joy. Setting up LAMP in 5 mins....mmmmm..... (talking about the 6.06LTS Server edition ofc)...
thirsteh
Offline Send Email
Dec 1, 2006
11:46 am
742
Something like this would be ideal. Would this be a static IP as well? Let's wait the couple weeks and see what other options present themselves; email me to...
Geoff Hollis
silas_brogahn
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Dec 1, 2006
8:28 pm
743
yea It would be static. I run about 3 server machines for various different things... teamspeak.. shoutcast, the occasional UT to play some ThieveryUT (so...
Jason Brooks
ravenlemorien
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Dec 2, 2006
12:16 am
744
Cannibalized one of my old projects to see just how bad I've screwed up backwards compatibility in the newest version. Turns out, minimally. Three new modules...
Geoff Hollis
silas_brogahn
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Dec 3, 2006
1:51 am
745
So, being back from the dead (sort of) and wanting to work on NakedMud again, I decided to get with it and install the newest NakedMud. Now, the old system I...
Steve Reeves
srr_uww
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Dec 4, 2006
8:40 am
746
You should find it in /usr/include/python2.x/, if you have it, which it seems you don't. You have python2.4-dev installed for sure? I just checked on my home ...
Mat Allen
vaz_aranni
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Dec 4, 2006
9:52 am
747
Yeah, it's a pretty common problem. Be sure to have python2.4-dev installed, just search for Python in Synaptics if you've got X installed, it's a breeze. ...
thirsteh
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Dec 4, 2006
11:16 am
748
If you're positive that python-dev is installed, do a 'sudo updatedb' followed by 'locate Python.h' - if it finds it, you need to edit your scripts/module.mk...
thirsteh
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Dec 4, 2006
11:21 am
749
First, before I get into the main topic here, I just want to thank everyone who helped with my earlier Nakedmud problems. As it turns out, the python-dev...
Steve Reeves
srr_uww
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Dec 9, 2006
4:15 am
750
Well, changing the rooms is easy. Just access the room descs, and also the associated code with python. I don't know if roguelikes have been done before... I...
drakonnite
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Dec 9, 2006
5:19 am
751
I wonder, has anyone actually implemented shopping yet in nakedmud? In a way that is extensible, able to add new stores, to be able to sell/buy classes of...
drakonnite
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Dec 9, 2006
5:23 am
752
... Well, that wasn't exactly what I meant. The descriptions for rooms are going to be somewhat random, so I was meaning I'd need a pretty large list of...
Steve Reeves
srr_uww
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Dec 9, 2006
5:46 am
753
Come to think of it, about using vt102 codes to setup a screen, that would be exactly what something like nethack would do. I guess my take on it was that you...
Mat Allen
vaz_aranni
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Dec 9, 2006
11:48 am
754
You know, it's not impossible to have a mud interface that isn't just line after line of descriptions. Meaning, you can have a standard menu bar up top, a map...
Mat Allen
vaz_aranni
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Dec 9, 2006
12:07 pm
755
A couple of thoughts. 1. (I lifted this from the middle of your original comment) re: roundless combat. This sounds good in theory but often doesn't work so...
Brian Takle
btakle
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Dec 9, 2006
3:56 pm
756
... Well, I'm not really interested in that. I want to get more of a rougelike feel, but I don't want to copy it exactly. ... That's a good idea, for maybe an...
Steve Reeves
srr_uww
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Dec 9, 2006
7:41 pm
757
... This is a good point. Combat is actually a minor concern at the moment. I see getting the randomized areas working correctly as the biggest challenge...
Steve Reeves
srr_uww
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Dec 9, 2006
7:54 pm
758
About randomizing room exits to link together... a way to make sure that all rooms are accessible would be to start with one room, and have a recursive ...
Mat Allen
vaz_aranni
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Dec 9, 2006
9:35 pm
759
... That's a good idea. Though you're right that it may be impossible to map it. (It's given me an idea, though, for a "magic" construct.. maybe the castle...
Steve Reeves
srr_uww
Online Now Send Email
Dec 9, 2006
9:57 pm
760
To my knowledge, noone has implemented shopping yet besides Hera. However, check out the dialog module I posted; it provides lots of groundwork for a possible...
Geoff Hollis
silas_brogahn
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Dec 9, 2006
11:57 pm
761
For items? How would I do this? As in set a price in auxiliary data for an oproto, then have the object derive from that? How do I set a global value for...
drakonnite
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Dec 10, 2006
1:25 am
762
1) write the aux data 2) give python access to it (conveniently easy if you write it in Python) 3) create an object class, base_obj 4) set object base_obj...
Geoff Hollis
silas_brogahn
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Dec 10, 2006
1:30 am
763
Steve Reeves <astrosteve@...> wrote: First, before I get into the main topic here, I just want to thank everyone who...
alagarwot
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Dec 10, 2006
4:07 am
764
Steve Reeves <astrosteve@...> wrote: First, before I get into the main topic here, I just want to thank everyone who...
alagarwot
Offline Send Email
Dec 10, 2006
4:07 am
765
Steve Reeves <astrosteve@...> wrote: First, before I get into the main topic here, I just want to thank everyone who...
alagarwot
Offline Send Email
Dec 10, 2006
4:07 am
766
Steve Reeves <astrosteve@...> wrote: First, before I get into the main topic here, I just want to thank everyone who...
alagarwot
Offline Send Email
Dec 10, 2006
4:07 am
767
Steve Reeves <astrosteve@...> wrote: First, before I get into the main topic here, I just want to thank everyone who...
alagarwot
Offline Send Email
Dec 10, 2006
4:07 am
768
Steve Reeves <astrosteve@...> wrote: First, before I get into the main topic here, I just want to thank everyone who...
alagarwot
Offline Send Email
Dec 10, 2006
4:07 am
769
Steve Reeves <astrosteve@...> wrote: First, before I get into the main topic here, I just want to thank everyone who...
alagarwot
Offline Send Email
Dec 10, 2006
4:07 am
Messages 740 - 769 of 1721   Oldest  |  < Older  |  Newer >  |  Newest
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