Finally, after a long time of putting it off- I have decided to research the possiblity of MySQL support for NakedMUD. But I am very new to this sort of thing...
Storing object data in a database is in general a good idea, and it's what a lot of current codebases do. But there are really two ways to go about this. The...
Thanks Brian, that confirms my suspicions that what I was doing was retarded :). I started to think I wasn't getting anywhere when the database thread had to...
Wow, I guess great minds think alike, if I read you correctly. My zones are just the "interesting places" and connecting them are one-room "roads" that behave...
So I'm finally tackling npc combat after getting the basics for pvp combat working (still adding more stats and testing it of course). I pretty much have a...
... I would suggest python triggers. The main reason is that coding it all in C becomes unwieldy as the complexity of your combat system increases. It also...
Alrighty, so I dove right into medit.c to try to figure out how to allow builders to set statistics on mobiles so that scripts can interact with those...
Here's the code that I've added to medit.c: In CHAR_OLC *newCharOLC(void): charSetHealth(data->ch, 0); In CHAR_OLC *charOLCFromProto: else if(!strncmp(lptr,...
Ack! I had started writing this email a few days ago, but ended up getting distracted and forgetting about it. Thank goodness that my email client saves...
Geoff, Wow, that makes life so much easier. I've got to start thinking outside the box and using the python more. *smacks her C hand* Seems to work very...
... Yes, here's an example of some embedded scripts in descriptions from my mud. First, a room description: Thes treet is nicely kept cobblestone. Buildings...
Perhaps I need to research a little bit more before I ask, but i'm being quite lazy today and decided to just ask. I've recently converted most of my code from...
... command triggers have been removed from the codebase. Now instead, you can attach python functions to rooms to act as commands. It goes something like...
Thanks, Geoff. I popped open pymud.c and pyroom.c but before I scanned them I got pulled off to watch "Memoirs of a Geisha" *grin* Anyways, at least I don't...
-- Odd, I truly thought I just posted this -- Anyways, I was a little too quick on the draw. Either I have just gone absolutely bonkers and haven't the first...
I added the code in and used rreload, it had no affect and did not add the command, giving me my error message. It did work after a copyover, i'll see if I can...
I've been working on my newuser login sequence which includes rooms that the user selects options from a menu (instead of being a "handler", since I like this...
I was pretty sure that it has been mentioned as one of the benefits of using abstracts was that scripts could be inherited through them. This just doesn't seem...
... This should be working. I use this technique heavily on my mud and it works all the time. ... Are you remembering to reload the inheriting rooms? If yes,...
Ahhh! I somehow got it in my head that since the descriptions update from prototypes immediately that I didn't need to do rreload. Problem solved, hours...
All, I'm new to NakedMUD but am a long time programmer in the ROM MUD community. I've ran my own mud for the past 10 years or so and am just tired of ripping...
Hey Jon, welcome to the community! Hopefully we can all make you feel ... Yes ... It's a mix of both, but you're going to find more experienced programs than...
Hi, Jon. I am here as well. I am a new participant like yourself, but I've programmed MUDs since about 1990. Right away I raised a bunch of issues and I was...
Brian, Very interesting about the python. So are you using NakedMUD as a base and building everything else in python? I'm having similar thoughts as I am...
... Cool. We will look over the todo list and see about helping out. :) ... Cool. I'll see about getting those written up and sent over as well. Looking...
Eh, no not exactly. At first I was doing exactly what you describe, but after a point I felt like I was ultimately retrofitting too much C code to accommodate...
Welcome to the group! I am one of those lurkers mentioned by BT. I enjoy using NakedMud and have changed scores of things over to the python code. My main...