Search the web
Sign In
New User? Sign Up
nakedmud · NakedMud Developer's Group
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Message search is now enhanced, find messages faster. Take it for a spin.

Best of Y! Groups

   Check them out and nominate your group.
Having problems with message search? Fill out this form to ensure your group is one of the first to be migrated to the new message search system.

Messages

  Messages Help
Advanced
Messages 43 - 72 of 1721   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
43
I just thought I would pass on some amazing news: Kyndig from mudmagic.com just gave us our own top-level directory in their download repository. This has the...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 3, 2005
9:16 pm
44
... This is indeed some of th ebest news we could get. If we can proliferate decent modules, we'll probably attract some attention. I'm considering making a...
Steve Reeves
srr_uww
Online Now Send Email
Jun 4, 2005
5:33 am
45
Hey, forgive me if this is a stupid question, but I've finally got nakedmud to compile and then I did the "./NakedMud 4000 &" thing and it said: [1] 292 Now...
spawnofgalileo
Offline Send Email
Jun 4, 2005
5:41 am
46
... Sounds like it's good news all over the place, today :) I for one would be very excited to see a NakedMud get up and running :)...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 4, 2005
5:45 am
47
... If anything, it should run the best on a mac (that's what I do all my development on). Hmmm... this is odd. Can you go into the log directory and check out...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 4, 2005
5:50 am
48
Hmm, I tried it several times and it had the same problem. Then I tried it after opening the logfile and it said: Trying 127.0.0.1... Connected to localhost. ...
spawnofgalileo
Offline Send Email
Jun 4, 2005
6:10 am
49
... Just curious here... do you plan on running your own version of nakedmud? (I know there's a test port of nakedmud up, but I mean a modified version.) Or...
Steve Reeves
srr_uww
Online Now Send Email
Jun 4, 2005
6:35 am
50
... Yup, most definitely :) I have a pure-pvp mud in the works: opposing demon factions battling for dominance over the mortal world. Focus will be on gaining...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 4, 2005
6:51 am
51
... Hehe, if only all bugs were that easy to fix......
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 4, 2005
6:55 am
52
... All that sounds really cool. I've never been a huge fan of Pure PvP, but I'd still like to check that out when you get it done. Seems pretty cool. The...
Steve Reeves
srr_uww
Online Now Send Email
Jun 4, 2005
7:32 am
53
Sorry to post about another problem I'm having, but is ther something we're supposed to do first if we are to edit the utils.h file? I've got everything...
spawnofgalileo
Offline Send Email
Jun 5, 2005
6:05 am
54
Hey all, There's a new version of NakedMud available on the webpage. Most of the changes in this version are superficial display stuff, and minor bug fixes....
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 5, 2005
6:10 am
55
*grin* Sounds like you're in quite the pickle. For one thing, Python.h shouldn't even be in pyplugs.d. Secondly, editing utils.h shouldn't even be touching the...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 5, 2005
6:21 am
56
It was giving me a bunch of warnings about MIN and MAX already being declared and so I commented out MIN and MAX in utils.h which caused the problem, even when...
spawnofgalileo
Offline Send Email
Jun 5, 2005
7:28 am
57
Hmm, still don't know why it was screwed up but I removed the scrypt folder entirely and it said the missing rule thing but instead of "Python.h" it was...
spawnofgalileo
Offline Send Email
Jun 5, 2005
7:56 am
58
Hmmmm... have you followed the steps in src/scripts/module.mk to set up python properly?...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 5, 2005
8:38 am
59
Of course. Gave me a whole lot more errors until I did that....
spawnofgalileo
Offline Send Email
Jun 5, 2005
6:16 pm
60
Ok, this problem was stumping me last night. It's still confusing me a bit right now, but I've had a good night's sleep, so perhaps I can help you a little bit...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 5, 2005
8:59 pm
61
... Just to go back to basics, have you tried to make clean? Sometimes dependencies go to hell when header files are changed. I use the following rule when...
Kieran Farrell
kezman
Offline Send Email
Jun 6, 2005
3:13 am
62
Pyplugs.d: scripts/pyplugs.d scripts/pyplugs.o: scripts/pyplugs.c Python.h structmember.h compile.h node.h \ scripts/../mud.h scripts/../wrapsock.h...
spawnofgalileo
Offline Send Email
Jun 6, 2005
6:28 pm
63
Hey all! I'm really excited about working on NakedMud. One of the features that seems to fit what my mud's needs are would be the 'groups' that the staff are...
hera_of_athens
Offline Send Email
Jun 6, 2005
8:06 pm
64
... Yup, you can indeed do it online. There's a less-known-than-it-should-be administrative command called "set" which allows you to change various aspects of...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 6, 2005
9:18 pm
65
Sorry, man... I'm really lost on this problem. If you haven't yet found a reasonable solution, I'd suggest taking a freshly downloaded version of NakedMud and...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 6, 2005
9:31 pm
66
having all the python files in question in two places(where they are supposed to be and in the src folder) is working fine and not giving me any problems...
spawnofgalileo
Offline Send Email
Jun 7, 2005
5:35 am
67
Hey everyone... I've got a situation and a few questions I'd like to pose you all: About 2-3 months ago, Tyche made a post on the mudconnect (which I have ...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 7, 2005
10:08 pm
68
... I remember this post. (It's sorta freaky that I remember reading the threads regarding Makefiles as well, that gets mentioned somewhere in the source.) ...
Steve Reeves
srr_uww
Online Now Send Email
Jun 8, 2005
11:38 pm
69
... I will admit, I am intrigued by the idea. I even plan to do something like this for my own personal mud that I'll be designing with NakedMud. But having...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 9, 2005
1:11 am
70
... Can I just say it seems we are trying to change a tested working system, vnums are really just a unique identifier like in databases. If you want to make...
Kieran Farrell
kezman
Offline Send Email
Jun 9, 2005
1:26 am
71
... The main benefit I see coming out of it is that string identifiers can potentially carry much more meaning from a builder's perspective than numeric...
Geoff Hollis
silas_brogahn
Offline Send Email
Jun 9, 2005
3:27 am
72
... You make a good point. I'd hate to see someone pass over nakedmud simply because they don't want to go through the hassle of reimplementing the standard...
Steve Reeves
srr_uww
Online Now Send Email
Jun 9, 2005
3:47 am
Messages 43 - 72 of 1721   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2009 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help