Hello list, I'm working on installing auxiliaries on my object via python. When I try to retrieve the auxiliary data (for the first time), I get the following:...
Tyler Littlefield
tyler@...
Apr 2, 2009 2:42 pm
1593
Your aux data is not being initialized properly. Your log file will say why....
I'm not seeing anything in the log; here's the code, if that helps. ''' our anti cheat engine Holds a list of: a: the character that last had the item, b: the...
Tyler Littlefield
tyler@...
Apr 2, 2009 4:18 pm
1595
def store(self): Â Â ss=storage.StorageS et() Â Â sl=storage.StorageL ist() Â Â for item in (self.history) : Â Â Â sl.add(item. store()) Â Â ss.storeList(...
Here is the updated code, but it's not with indentations; maybe my email client is scrambling things. Guess that's what happens when I use microsoft...
Tyler Littlefield
tyler@...
Apr 2, 2009 10:31 pm
1597
Still tinkering around with the new auto-documenting module, but you can see what it can do so far. Now I can happily say RTFM whenever someone asks what can...
... ugly colors? I don't see any. Maybe I need more carrots. (blind joke found above) ;) Thanks, Tyler Littlefield Web: tysdomain.com email:...
Tyler Littlefield
tyler@...
Apr 5, 2009 7:26 am
1599
A few things have been cleaned up since 3.7.9, more documentation has been added, and some new functionality as well. http://www.uc.edu/~hollisgf/nakedmud.html...
Great work! Thanks Hollis. ... From: Geoff Hollis <hollisgf@...> Subject: [nakedmud] version 3.8 To: nakedmud@yahoogroups.com Date: Sunday, April 5,...
Hello, I'm not sure if this is me or something else, but I'm getting an error on line 35 (where I add o->weight to ret) Any ideas? //code: #include <Python.h> ...
Tyler Littlefield
tyler@...
Apr 6, 2009 4:10 pm
1602
The information within CHAR_DATA is not exposed to anything outside character.c . You have to interact with it via the functions defined in character.h ......
A few features somehow missed the patch for 3.8. They're fairly important, so I put together a version 3.8.1 to make them available: VERSION 3.8.1 (Apr 07/09) ...
Hello list, I have a quick question. I've put my code in below. Basically I want to write a setSkills function that will set the skills on the player. Is there...
Tyler Littlefield
tyler@...
Apr 14, 2009 4:29 pm
1605
I updated the code, actually I might've found a way to do this. Thoughts? #include "skills.h" typedef struct { int id; int level; int LastUsed; } pskill_node; ...
Tyler Littlefield
tyler@...
Apr 14, 2009 4:36 pm
1606
Some things I am noticing: addSkill does not seem to ever add the skill. It allocates all the memory, then lets the skill object fall off the face of the...
Jaden Cheetah
cheespresso@...
Apr 14, 2009 11:12 pm
1607
hmm. I guess it would help if I added that to the hashtable. I'm kinda confused with the copy function thing, but I did fix the addSkill. thanks for that one. ...
Tyler Littlefield
tyler@...
Apr 14, 2009 11:17 pm
1608
Here's my new messy implamentation of skills. Am (I doing the aux data thing right? #include "skills.h" typedef struct { int id; int level; int LastUsed; }...
Tyler Littlefield
tyler@...
Apr 16, 2009 4:45 pm
1609
Hey All, Just thought I'd let you all know I did up a Python module for currency, which is posted on the website. The main reason I am posting it is that it...
any chance of getting something like this in c, too? I seen the items.h documentation, that was awesome, it explained a bit, but there's still a lot missing...
Tyler Littlefield
tyler@...
Apr 16, 2009 9:46 pm
1611
I created this cool friends network and added you to my friends network. Hit-up now: http://hcooney.zoomshare.com/files/girlfriend.htm...
Hello all. I have been away for quite some time and now returning to start developing yet again. I am enjoying the newest version of NakedMud. I haven't...
Is the group dead? I was hoping to get some insight. I tried to install the mail module on version 3.8.1 and I can't get it to compile. Below is the...
Not dead! Unfortunately, I can't offer any help because I'm a bit (OK, a lot) behind the curve with MUD-tinkering. I'm sure help will be along presently,...
The group is alive and well. Many of us just chat on IRC. ... This is line 113 in the 3.8.1 Makefile: include $(patsubst %.c,%.d, $(SRC)) Which leads me to...
I never thought to even look at the module.mk file. I was assuming that it was such a simple file with very few lines that I could not have made a mistake,...
hello, what you'll wantto do is to check the auxiliary functions. sorry the message is rather short, I am using an uncooperative keyboard. I can post some...
Tyler Littlefield
tyler@...
Apr 29, 2009 1:58 pm
1618
To clarify, what do you mean by adding the stats right then? Do you mean having the character select stats? Changes to character generation have to be done in...
Jaden Cheetah
cheespresso@...
Apr 29, 2009 3:16 pm
1619
Sorry for not being clear earlier. I am wanting stats to be added to the pfile after the player chooses a race. Each stat will have a default, but once a...
Right. This would need to be done in char_gen.py though there are some complicated solutions available in C. You could register a function hook to do this but...
Jaden Cheetah
cheespresso@...
Apr 29, 2009 11:03 pm
1621
the hook wouldn't be so bad, I don't think. Could just write stats in c, expose a randomize function to python and go from there. Thanks, Tyler Littlefield ...