Hi guys, Recently my host went down and ate my code, thankfully I had nothing really major up yet. So I've downloaded the newest version to my Macbook Pro. I...
Well at first glance, I'd look towards the OSX side of things, since it doesn't sound like it has much to do with NakedMud. I happen to use a MacBook Pro too,...
Well, I'm not sure if it's any comfort (probably not, since it means there's a problem with your OS), but I just compiled version 3.5 on Leopard with the same...
That is about all I can figure myself. Currently working on reinstalling it. If that doesn't work, I'll likely drop it off at help desk and tell them to...
I was looking over things, and just recalled something that I had been meaning to ask for a long time. What is the purpose of having there be ofiles and...
Sorry to resurrect a (very) old thread, but I was just searching through the archives on this very subject - using some manner of SQL database as a storage...
I'm planning on writing a MySQL module sometime in the future when I need it for the exact same reason. I'll race you to see who can write it first- promise to...
I no longer code with NakedMud for the time being, but for awhile I was trying to integrate an SQL database with it. I kept a development blog, which can still...
Ahoy! I still linger around from time to time. I haven't had a lot of development in recent months but I did successfully move the world/player/help/etc. to a...
It would be really easy to set up. All you're doing is just restructuring the directories. Pretty much all of the relevant functions are going to be in save.c...
Valgrind reports this leak in pymudsys.c in function mudsys_add_cmd: if(get_help(name,FALSE)==NULL && ((PyFunctionObject*)func)->func_doc!=NULL){ ... ...
The last few days I've been getting crashes of the *** glibc detected *** type. I upgraded to glibc-2.7-10 last week so I am fairly sure that may have ...
I've since produced several crashes - same setup with new copy of 3.6 with some python action commands - after a while of exectuting actions it crashes: ...
I've been looking through the code, but can't find anything interesting. I haven't tried replicating it yet though. Were you using builtin actions, or was it...
Sure, these are the python functions I am using: grapplers = {} def do_struggle(ch, tgt, arg): if not tgt in ch.room.chars: return if grapplers.get(tgt) != ch:...
An update.. I've reproduced the bug using a modified dsay and isolated it to the recursive call to start_action. void do_dsay(CHAR_DATA *ch, void *data,...
No. Development is almost complete though, hence the infrequency of new versions. I still putz around with designing a game in my spare time. It won't be...
... Glad to hear it! I might ditch my current LPC Mudlib to work with Python... just hoping someone, besides me, will get the guys to make something like...
Coming from an LPC background myself, I would compare Nakedmud to the Foundation mudlib. Rooms, mobs and objects are implemented but there is no combat/skill...