... MEN! UGH! Isn't there some game or world design someone is curious about? BTW, if you have to set it, then it would seem impressive isn't default ;)...
I'm in the stages of implementing death on my mud, and it's proving to be more difficult that I thought it would be. Figured I'd share the system I'm currently...
... I think I would add in both a room bit and a mob bit to stop the pre-death check, giving way to a specific room routine you want run. You might want to add...
Since I had an early version of NM and decided to start over with the newest release I have been familiarizing myself with the code. I also had to reinstall...
... I would strongly urge against night descs. They're clunky and space- inefficient. You can get much much efficiency and flexibility out of just embedding...
... I forgot you could add those in the room descs. I am still trying to figure out all the scripts. They are much better and bigger than dg scripts and I...
... Yeah, but I am still not really competent in Python, moreso in C which is why I had chosen an earlier version. Seeing the things I can do with Python I...
... In general, I'm trying to design my world with the philosophy that if something could possibly happen, it is already set up to happen and I don't have to...
... Pshaw :) If you know C, Python is a pushover. Don't be intimidated by it. I had been formally introduced to the syntax of Python for a week when I started...
... Just to clarify, you can embed any Python statement into a description by surrounding it with a [ and a ]. A statement is any single line of Python code...
... The helpfile might be large, perhaps something to be kept on a website, but if it helps builders exploit the full potential of the rooms, mobs and objects...
... Well I am still trying to wrap my mind around the prototypes. Abstracts and prototypes were unfamiliar to me when I began this. So you can correctly assume...
... Actually it isn't the resolving part so much I suppose as being familiar with the syntax and how to call what. It really makes me rethink my world a little...
... ;) Sure. And then we can go have tea and crumpets and discuss whether Gone with the Wind or Dr. Zhivago is more emotionally fufilling... =) I want blood!...
Ok, I like tea, never had crumpets, never saw those two movies you mentioned but I have seen 300 so maybe I over reacted :) At the moment I am trying to set up...
Hehe, I was just kidding. =) No offense meant. I'll be the first to admit one of the fastest ways to get me into a theatre is to show tons of body parts,...
... little ... of the ... everything, (3) ... Thanks a lot! I was one of those stuck with C, mostly because I am resistant to change :) I have already loaded...
Okies, I put the combat files in and they didn't error as much as the older version err'd. However I got this: Traceback (most recent call last): File...
... All right. I looked at my skills.c file, because I had one. It was Hera's and not yours. I should have opened it earlier just to check it out. I'll watch...
I've seen some really neat stuff done with separating prompt and non- prompt text from each other in display (mostly with tintin, and Blood Dusk MUD)....
I've seen it too and it's really neat. It can be done without a library using plain VT100 or VT102 escape codes (the same format as the colour codes). I tried...
... If you are talking about on the client side then ncurses would be the classic option. A more modern and easier to use option is urwid, though the command...
Yes, ncurses is used on the client-side, but you just need to worry about sending VT codes. Also what you need to store on each character is a flag that says...