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Messages 114 - 144 of 1721   Oldest  |  < Older  |  Newer >  |  Newest
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114
Hello all, I know some of you are interested in designing combat systems, so I thought I'd invite you all over to the mud I'm currently designing to see mine...
Geoff Hollis
silas_brogahn
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Jul 5, 2005
5:21 am
115
I keep running into a bug with purge (or, more specifically, extract_mobile). Occasionally when I purge someone wearing equipment, the mud will crash. I've...
Geoff Hollis
silas_brogahn
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Jul 6, 2005
1:00 am
116
It's that time of month :) I just put out the next version of NakedMud up on the webpage. There's a couple important bug fixes, and neat additions in this...
Geoff Hollis
silas_brogahn
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Jul 6, 2005
9:56 am
117
... Just got done downloading this version. It's quite awesome. ... This is one thing I've been meaning to ask now for weeks... patches don't ever seem to...
Steve Reeves
srr_uww
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Jul 6, 2005
4:49 pm
118
... I could very well be doing the patches wrong. I think I forgot to test the last couple patches before I release them (shhh... don't tell anyone!). If you...
Geoff Hollis
silas_brogahn
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Jul 6, 2005
5:13 pm
119
... I think this fix has created another problem with olc, when inside olc every once in a while my terminal will freeze up on me, and I can only regain...
rahf_lives
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Jul 8, 2005
3:32 am
120
... Eek, that's rather distressing. I changed some of OLC's internals to allow helpfiles to be accessed from within OLC. My bet is that I screwwed something up...
Geoff Hollis
silas_brogahn
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Jul 8, 2005
5:32 pm
121
Greets. My latest error compiling... Discordia:~/Desktop/nakedmudv2.6/src webb$ make Compiling gameloop.c In file included from gameloop.c:8: mud.h:209: error:...
ladedodaday
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Jul 14, 2005
1:47 am
122
... Haha, wow... I wonder how that line survived so long. You can simply delete line 209 from mud.h ... it's no longer needed nor used. ... I can't seem to...
Geoff Hollis
silas_brogahn
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Jul 14, 2005
2:05 am
123
The _PyMac error... I didn't get anything that looked like -Xlinker. What should my LIBS look like in module.mk? I did remove line 209 in mud.h, got past that...
ladedodaday@...
ladedodaday
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Jul 14, 2005
2:03 pm
124
... Ohhhh... ok, I see what is going on now. The line ... isn't actually an error... those are the things you have to include. My libs (with Python v2.4.1, Mac...
Geoff Hollis
silas_brogahn
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Jul 14, 2005
5:15 pm
125
Thanks, I've been able to successfully (and for the first time) compile NakeMUD under Tiger. Your LIBS line worked like a charm. Drinks are on me. ;-) Reece...
ladedodaday@...
ladedodaday
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Jul 14, 2005
6:43 pm
126
... would be? ... I dont know what was wrong that one day but I have since not been able to reproduce the symptoms. I was using MudMagic's client for linux ...
rahf_lives
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Jul 14, 2005
9:34 pm
127
On *nix systems, spaces in filenames can be annoying. I wrote a simple snippet to replace the space with an underscore. This isn't necessary, but I'm too lazy...
Andrew Venzor
neostar@...
Send Email
Jul 23, 2005
4:58 pm
128
I'm proud to say, it is time for yet another version of NakedMud. And, boy, what a version! The biggest change is that I have restructured the way zones are...
Geoff Hollis
silas_brogahn
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Aug 1, 2005
1:23 am
129
Greetings, At the risk of being called incompetent, I need to ask a question! I seem to be having some problems getting Auxiliary data to work in Python. What...
Kevin Morgan
lucky_tim01
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Aug 2, 2005
1:18 am
130
... This one had me stumped for awhile. I am guessing this is the problem: loading new auxiliary data does not retroactively apply to things already in game....
Geoff Hollis
silas_brogahn
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Aug 2, 2005
4:42 am
131
... aux ... thoroughly ... Alister, Didn't work. Starting program: /home/httpd/vhosts/solice.org/mud/src/nmud Reading symbols from shared object read from...
Kevin
lucky_tim01
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Aug 2, 2005
12:39 pm
133
I have been looking at NakedMud lately and was trying to think of ways to modify or override existing commands from scripts, or at the very least use some kind...
Matt A
cron0s2000
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Aug 3, 2005
12:22 pm
134
... indeed, it would be. This is something I've been pondering for a long time, but I haven't come up with any decent ways for tacking on functionality to ...
Geoff Hollis
silas_brogahn
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Aug 3, 2005
6:37 pm
135
Thanks Geoff, I didn't realise you could substitute commands like that, that is certainly a useful feature. As to adding functionality to existing commands I...
Matt A
cron0s2000
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Aug 4, 2005
12:05 am
136
The error: '"Makefile", line 59: Could not find Error expanding embedded variable.' It would seem it can't find the module.mk files in the subdirectories. (But...
truthair
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Aug 5, 2005
11:37 am
137
... Could it be that you need to use "gmake" (for gnu make) rather than freebsd's own native "make"? -- Bobby Bailey | "The only source of knowledge is...
Bobby Bailey
chilalin
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Aug 5, 2005
2:19 pm
138
... Doh! I totally forgot to try using gmake... Took some messing to get the scripting part working with Python, but it all worked out. Thanks for the help...
truthair
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Aug 5, 2005
5:18 pm
139
With this system of being Modular and what not, what would be the best way to go about adding stats to characters? Strength, Constitution and things like...
erreon
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Aug 9, 2005
5:41 am
140
... Check the archives. I was talking about this quite a bit a month or two ago. (And to everyone else on the list.. no, I'm not dead... I just discovered...
Steve Reeves
srr_uww
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Aug 9, 2005
2:27 pm
141
... the best ... Constitution ... character ... or two ... just ... ideas on it. ... though, so ... way ... just ... race ... module ... You ... Storing ... ...
erreon
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Aug 10, 2005
1:10 am
142
Tried my first attempt at making a new item type today with no success. Tried to modulize it (have modulized new commands but not object types before) to no...
hera_of_athens
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Aug 12, 2005
4:39 pm
143
... putting ... in ... item ... Gah, I think I just needed coffee. Sorry about that. I did find a line in items.c that I needed to add to make it work. But...
hera_of_athens
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Aug 12, 2005
5:22 pm
144
... There's (potentially) two steps to initializing a new item type: first, adding its creation, deletion, copying, storing, and reading functions. Then, if...
Geoff Hollis
silas_brogahn
Offline Send Email
Aug 12, 2005
7:28 pm
Messages 114 - 144 of 1721   Oldest  |  < Older  |  Newer >  |  Newest
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