Hello all, I know some of you are interested in designing combat systems, so I thought I'd invite you all over to the mud I'm currently designing to see mine...
I keep running into a bug with purge (or, more specifically, extract_mobile). Occasionally when I purge someone wearing equipment, the mud will crash. I've...
It's that time of month :) I just put out the next version of NakedMud up on the webpage. There's a couple important bug fixes, and neat additions in this...
... Just got done downloading this version. It's quite awesome. ... This is one thing I've been meaning to ask now for weeks... patches don't ever seem to...
... I could very well be doing the patches wrong. I think I forgot to test the last couple patches before I release them (shhh... don't tell anyone!). If you...
... I think this fix has created another problem with olc, when inside olc every once in a while my terminal will freeze up on me, and I can only regain...
... Eek, that's rather distressing. I changed some of OLC's internals to allow helpfiles to be accessed from within OLC. My bet is that I screwwed something up...
Greets. My latest error compiling... Discordia:~/Desktop/nakedmudv2.6/src webb$ make Compiling gameloop.c In file included from gameloop.c:8: mud.h:209: error:...
... Haha, wow... I wonder how that line survived so long. You can simply delete line 209 from mud.h ... it's no longer needed nor used. ... I can't seem to...
The _PyMac error... I didn't get anything that looked like -Xlinker. What should my LIBS look like in module.mk? I did remove line 209 in mud.h, got past that...
... Ohhhh... ok, I see what is going on now. The line ... isn't actually an error... those are the things you have to include. My libs (with Python v2.4.1, Mac...
Thanks, I've been able to successfully (and for the first time) compile NakeMUD under Tiger. Your LIBS line worked like a charm. Drinks are on me. ;-) Reece...
... would be? ... I dont know what was wrong that one day but I have since not been able to reproduce the symptoms. I was using MudMagic's client for linux ...
On *nix systems, spaces in filenames can be annoying. I wrote a simple snippet to replace the space with an underscore. This isn't necessary, but I'm too lazy...
Andrew Venzor
neostar@...
Jul 23, 2005 4:58 pm
128
I'm proud to say, it is time for yet another version of NakedMud. And, boy, what a version! The biggest change is that I have restructured the way zones are...
Greetings, At the risk of being called incompetent, I need to ask a question! I seem to be having some problems getting Auxiliary data to work in Python. What...
... This one had me stumped for awhile. I am guessing this is the problem: loading new auxiliary data does not retroactively apply to things already in game....
I have been looking at NakedMud lately and was trying to think of ways to modify or override existing commands from scripts, or at the very least use some kind...
... indeed, it would be. This is something I've been pondering for a long time, but I haven't come up with any decent ways for tacking on functionality to ...
Thanks Geoff, I didn't realise you could substitute commands like that, that is certainly a useful feature. As to adding functionality to existing commands I...
The error: '"Makefile", line 59: Could not find Error expanding embedded variable.' It would seem it can't find the module.mk files in the subdirectories. (But...
... Could it be that you need to use "gmake" (for gnu make) rather than freebsd's own native "make"? -- Bobby Bailey | "The only source of knowledge is...
... Doh! I totally forgot to try using gmake... Took some messing to get the scripting part working with Python, but it all worked out. Thanks for the help...
With this system of being Modular and what not, what would be the best way to go about adding stats to characters? Strength, Constitution and things like...
... Check the archives. I was talking about this quite a bit a month or two ago. (And to everyone else on the list.. no, I'm not dead... I just discovered...
... the best ... Constitution ... character ... or two ... just ... ideas on it. ... though, so ... way ... just ... race ... module ... You ... Storing ... ...
Tried my first attempt at making a new item type today with no success. Tried to modulize it (have modulized new commands but not object types before) to no...
... putting ... in ... item ... Gah, I think I just needed coffee. Sorry about that. I did find a line in items.c that I needed to add to make it work. But...
... There's (potentially) two steps to initializing a new item type: first, adding its creation, deletion, copying, storing, and reading functions. Then, if...