First Post in July! (OK, so that isn't a major accomplishment...) I've started puttering around with the idea of writing my own game driver, in C (or I may be...
I like smaug. It has plenty of features to start with, so you can get up and running quickly with a fully functional mud that is somewhat interesting. Also,...
We operate off of 1stMUD...a ROM set-up broadbear <broadbear@...> wrote: What codebase? ... Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this...
i've recently taken over a mud in a sense... Currently there is a funny bug happening with the reroll code, only when going into second tier. Player goes...
Might be me, but seems little fixing/suggestions possible without seeing any of the code (although that could just be the way i work) If you have reservations...
Well, I may not have expressed the point very well then... I have gone through the source, so have have the actual "owners" of the mud, they can't find the...
Proper sentences -were- used (with the exception of an omission of "is/are" before the first incidence of possible simply to save time and because it was felt...
Alright guys, I'm digging deep now for in-depth information relating to server code in C++. Before I can continue on developing my codebase, I need a textbook...
Hello Everyone, I'm very interested in learning code and beginning to produce my own MUDs, and like most beginners, I have no idea where to start. Thus, I...
Hello Everyone, I'm very interested in learning code and beginning to produce my own MUDs, and like most beginners, I have no idea where to start. Thus, I...
Thank-you for your reply to my message, I have one last question to trouble you with though! Simply, what codebase out of all in existence, would you...
Thank-you for your reply to my message, I have one last question to trouble you with though! Simply, what codebase out of all in existence, would you ...
I recommend Dawn of Time. It is a rom derivative with most things (race, class, etc) created through OLC. This leaves only new skills/spells to be actually...
I recommend any Rot/Rom base that you can get your hands on. The code is fairly easy to figure out by looking at it, and It's also got alot of easy bug fixes...
I have recently downloaded a SocketMud codebase. Basically all it is a a conection program. There is nothing coded into it at all as far as room, player...
The best place to start is in design. Figure out what you want to do with your mud before you do anything! For an example, check out the design document we...
i would say first you should come up with some sort of design and a plan to impliment your design and go from there its really up to you where you begin but...
... Hash: SHA1 ... My suggestion is to put down the compiler and start writing a design document. It doesn't have to be uber-detailed, nor formal in any...
Just wanted to thank you for your responses to my question. The link that you gave with the information for your design document howver is not operational. I...
Sorry about that. In some programs the link ignores the ".' and in some it doesn't. Try this: http://www.theguildwr.com/Downloads/DesignDoc.html ... From:...
Hello everyone....My name is Monica and I am doing a Circle 3.1 MUD and a First Mud rom 2.4 based. We also will have a moo running shortly. I am in need of...
Hello, I'm very interested in learning a language so I can begin to produce my own games, but I can't find anyone or anywhere where I can get the information...
here is what you do buy a book download a source code read the book read the source code and learn :P coffeeman642003 <coffeeman642003@...> wrote:Hello, ...