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Messages 441 - 471 of 911   Oldest  |  < Older  |  Newer >  |  Newest
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441
anyone know of a snippet that i could look at to see how to code in damaging of eq? __________________________________________________ Do you Yahoo!? Yahoo!...
Joe Bast
Seabast2
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Apr 4, 2003
6:05 pm
442
Not a true snippet as such, but SMAUG comes with it written in to the code, thats the only 'public' place i've seen with that code (although im undoubtledly...
Belzarak of Riva
belzarus
Offline Send Email
Apr 4, 2003
8:34 pm
443
I've been mudding for about 3 years and I'm getting bored with the mortal life. I am looking for an IMM job, and am willing to learn how to code, my email...
Joe Rau
joerau
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Apr 10, 2003
4:57 am
444
email knight_of_god2003@... or ozeron@... new mud seeks good coder....
Joe Rau
joerau
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Apr 10, 2003
5:43 am
445
I am confused. Does "new mud" mean no more "looking for a job"? ... From: Joe Rau To: muddevelopers@yahoogroups.com Sent: Wednesday, April 09, 2003 10:43 PM ...
calliope320@...
calliope320
Offline Send Email
Apr 10, 2003
2:33 pm
446
Heya ok i am the creator of siege wars wargames : gates of atlantis and tritons fury. they are both browser based kingdom games. i have now set up a MUD on my...
siegemud
Offline Send Email
Apr 19, 2003
3:40 pm
447
Heya ok i am the creator of siege wars wargames : gates of atlantis and tritons fury. they are both browser based kingdom games. i have now set up a MUD on my...
Goblin
siegemud
Offline Send Email
Apr 19, 2003
3:45 pm
448
Hey everyone come check out this racewars based mud good vs. evil with more than just pkill we looking for some people to come have fun with us we hope to see...
josh h
Tyrus182
Offline Send Email
Apr 22, 2003
4:49 am
449
I figured the group needed one. That is all. - vh...
vh_2k
Online Now
May 17, 2003
5:09 am
450
I guess I just like hearing myself talk, even if its to an empty room. -vh...
vh_2k
Online Now
Jun 14, 2003
3:03 pm
451
What type of MUD are you developing? I just joined a while ago.. don't think I've ever posted....
Niksa
finniksa
Offline Send Email
Jun 15, 2003
6:36 pm
452
I am aspiring to learn how to code for a swr mud if anyone has info or maybe a website that i could learn from it would be much appreciated...
darthtwiztid
Offline Send Email
Jun 18, 2003
11:36 pm
453
goto the mud wrath.kyndig.com port 2000 we are looking for builders and coders, ask for ozeron zeren kail or shodei...
Joe Rau
joerau
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Jun 27, 2003
5:44 pm
454
First Post in July! (OK, so that isn't a major accomplishment...) I've started puttering around with the idea of writing my own game driver, in C (or I may be...
Dread Quixadhal
quixadhal
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Jul 29, 2003
6:18 am
455
I like smaug. It has plenty of features to start with, so you can get up and running quickly with a fully functional mud that is somewhat interesting. Also,...
broadbear
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Aug 4, 2003
4:53 pm
456
What codebase?...
broadbear
Offline Send Email
Aug 4, 2003
4:54 pm
457
We operate off of 1stMUD...a ROM set-up broadbear <broadbear@...> wrote: What codebase? ... Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this...
Lee Helding
knight_of_go...
Offline Send Email
Aug 5, 2003
4:38 am
458
i've recently taken over a mud in a sense... Currently there is a funny bug happening with the reroll code, only when going into second tier. Player goes...
deishina
Offline
Aug 11, 2003
5:59 am
459
Might be me, but seems little fixing/suggestions possible without seeing any of the code (although that could just be the way i work) If you have reservations...
KriS GlasS
belzarus
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Aug 11, 2003
6:30 am
460
Well, I may not have expressed the point very well then... I have gone through the source, so have have the actual "owners" of the mud, they can't find the...
deishina
Offline
Aug 11, 2003
4:27 pm
461
Proper sentences -were- used (with the exception of an omission of "is/are" before the first incidence of possible simply to save time and because it was felt...
KriS GlasS
belzarus
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Aug 23, 2003
10:35 am
462
Alright guys, I'm digging deep now for in-depth information relating to server code in C++. Before I can continue on developing my codebase, I need a textbook...
LakeMUD Admin
SirCruller
Offline Send Email
Aug 24, 2003
2:35 am
463
Hello Everyone, I'm very interested in learning code and beginning to produce my own MUDs, and like most beginners, I have no idea where to start. Thus, I...
coffeeman642003
Offline Send Email
Aug 24, 2003
5:58 pm
464
Hello Everyone, I'm very interested in learning code and beginning to produce my own MUDs, and like most beginners, I have no idea where to start. Thus, I...
Bill Pascoe
wspascoe02
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Aug 24, 2003
8:09 pm
465
Thank-you for your reply to my message, I have one last question to trouble you with though! Simply, what codebase out of all in existence, would you...
Alec Slyter
coffeeman642003
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Aug 25, 2003
8:00 am
466
Thank-you for your reply to my message, I have one last question to trouble you with though! Simply, what codebase out of all in existence, would you ...
Bill Pascoe
wspascoe02
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Aug 25, 2003
11:16 am
467
I recommend Dawn of Time. It is a rom derivative with most things (race, class, etc) created through OLC. This leaves only new skills/spells to be actually...
calliope320@...
calliope320
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Aug 25, 2003
5:05 pm
468
I recommend any Rot/Rom base that you can get your hands on. The code is fairly easy to figure out by looking at it, and It's also got alot of easy bug fixes...
deishina
Offline
Aug 25, 2003
7:39 pm
470
I have recently downloaded a SocketMud codebase. Basically all it is a a conection program. There is nothing coded into it at all as far as room, player...
athanos_1
Offline Send Email
Oct 8, 2003
12:25 pm
471
The best place to start is in design. Figure out what you want to do with your mud before you do anything! For an example, check out the design document we...
Patti
calliope320
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Oct 8, 2003
6:28 pm
Messages 441 - 471 of 911   Oldest  |  < Older  |  Newer >  |  Newest
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