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mshag · To discuss the Marvel Super Heroes Adventure Game by TSR.
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Messages 11691 - 11720 of 13359   Oldest  |  < Older  |  Newer >  |  Newest
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11691
Pardon me for being slow off the block, but I don't get what you're saying, here. If I understand you right: 1) A player starts off with Resistance and moves...
mysonabsalom
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Oct 1, 2005
7:53 am
11692
... From: "mysonabsalom" <mysonabsalom@...> To: <mshag@yahoogroups.com> Sent: Saturday, October 01, 2005 2:53 AM Subject: [MSHAG] Re: Collapsing Down...
Tim Kirk
silverlion@...
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Oct 1, 2005
8:59 am
11693
Those are reruns, watch them, they are good. ... http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/7tRolB/TM ... ...
MutantSentry
jcharneskie
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Oct 1, 2005
12:42 pm
11694
Maybe I'm looking at this wrong, but that still looks an awful lot the argument I had before. Basically, what I was getting at is that if you allow someone to...
mysonabsalom
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Oct 1, 2005
8:15 pm
11695
... From: "mysonabsalom" <mysonabsalom@...> To: <mshag@yahoogroups.com> Sent: Saturday, October 01, 2005 3:15 PM Subject: [MSHAG] Re: Collapsing Down...
Tim Kirk
silverlion@...
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Oct 1, 2005
9:48 pm
11696
That's just my point, though. He *didn't* spend the same number of points. The player in my example spent 15 points to get two invulnerabilities and a...
mysonabsalom
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Oct 2, 2005
12:31 am
11697
... From: "mysonabsalom" <mysonabsalom@...> To: <mshag@yahoogroups.com> Sent: Saturday, October 01, 2005 7:30 PM Subject: [MSHAG] Re: Collapsing Down...
Tim Kirk
silverlion@...
Send Email
Oct 2, 2005
1:02 am
11698
I scanned it in. I have a really big one that's about 500k and a slightly smaller one that's about 300k. Unfortunately, there's not much I can do about the...
mysonabsalom
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Oct 2, 2005
1:05 am
11699
Yes, I seemed to have omitted the name of the original series- "Firefly". My mistake. It happens from time to time. I believe that everything else is pretty...
Storyte11er .
storyte11er
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Oct 2, 2005
6:13 am
11700
Okay, the last thing I want to do is draw this argument on any more, especially since you seem to be getting annoyed to the point of barbs in a few places....
mysonabsalom
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Oct 3, 2005
6:31 am
11701
Yeah, yeah, yeah. Stop goin' to the movies and update chopshoptoys already, you lazy bum. :P ... confused or ... don't ... about a ... is going ... Behalf Of ...
mysonabsalom
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Oct 3, 2005
6:34 am
11702
... So your solution s to continue the discussion? :) ... But the GM actually does get to approve anythings in her/his game. Period. ... Which in no way...
Tim Kirk
silverlion@...
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Oct 3, 2005
7:55 am
11703
My solution was to continue it as a discussion rather than an argument, which is obviously something that you have no intention of doing, so let's call this...
mysonabsalom
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Oct 3, 2005
10:25 am
11704
I seen it as much a discussion as an argument. Gains -are- being made. Something I'm not understanding is how Resistance is becoming cheaper than ...
Nathan Fairchild
trakx.geo
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Oct 3, 2005
2:29 pm
11705
And I forgot to say thank you! ... From: mshag@yahoogroups.com [mailto:mshag@yahoogroups.com] On Behalf Of mysonabsalom Sent: Saturday, October 01, 2005 6:04...
Nathan Fairchild
trakx.geo
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Oct 3, 2005
2:31 pm
11706
My last e-mail address is still good. I "switched" to this one, my work e-mail account, so that I can receive posts to the board quicker. (Well, I receive them...
Nathan Fairchild
trakx.geo
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Oct 3, 2005
2:32 pm
11707
I see that there are more posts to this, but I'm going to step in here (even though what I have to say has likely already been said, I just haven't gotten to...
Nathan Fairchild
trakx.geo
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Oct 3, 2005
3:43 pm
11708
I want to make intensities work for skills, too. How could I make this work without ignoring the base Abilities? Ultimate Skill adds the Ability and Skill...
Nathan Fairchild
trakx.geo
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Oct 3, 2005
5:30 pm
11709
Well, then let me be clear about what I consider to be the difference between an argument and a discussion, so that there won't be any confusion. IMO, a...
mysonabsalom
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Oct 4, 2005
3:52 am
11710
That address kicked the mail back to me. I sent it to your hotmail address, instead. Sorry for any inconvenience. ... work ... (Well, I ... Behalf Of ... ...
mysonabsalom
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Oct 4, 2005
3:53 am
11711
\> ... Stop looking at skills quite so much as "the end all be all of training." Skills are something someone in Saga (and talents in the old MSH game) is a ...
Tim Kirk
silverlion@...
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Oct 4, 2005
8:51 am
11712
I understand that, but in a game where powers are rarer, the focus then shifts to skills. In the game I'm looking at, players have powers, but they're at very...
Nathan Fairchild
trakx.geo
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Oct 4, 2005
2:25 pm
11713
... From: "Nathan Fairchild" <nfairchild@...> To: <mshag@yahoogroups.com> Sent: Tuesday, October 04, 2005 8:39 AM Subject: RE: [MSHAG] Intense Skills ...
Tim Kirk
silverlion@...
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Oct 4, 2005
10:23 pm
11714
But in a system where powers are rare and at low intensities, Abilities tend to be between 4 and 8, skills become more of the focus. With a three point system,...
Nathan Fairchild
trakx.geo
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Oct 4, 2005
10:31 pm
11715
... From: "Nathan Fairchild" <nfairchild@...> To: <mshag@yahoogroups.com> Sent: Tuesday, October 04, 2005 5:22 PM Subject: RE: [MSHAG] Intense Skills ...
Tim Kirk
silverlion@...
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Oct 5, 2005
6:20 am
11716
You're right: I was "toning down" the skill levels by putting Master Class to mean Specialized, and World Class to mean Expert - but you're right that Master...
Nathan Fairchild
trakx.geo
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Oct 5, 2005
2:38 pm
11717
... it ... Well lots of fiddly ways, but the game won't mean or play the same, characters won't compare the same to the stats in the books and so on: In short,...
Tim Kirk
silverlion@...
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Oct 5, 2005
6:14 pm
11718
The "mountain was steep, but short" was just a metaphor to describe ones gain in experience and expertise in a skill with Marvel SAGA. There are three levels:...
Nathan Fairchild
trakx.geo
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Oct 5, 2005
9:45 pm
11719
It took me a few minutes to probably digest just what your idea was. Wow. I'm not sure how this will impact the difficulty scale, but brilliant game option. My...
Nathan Fairchild
trakx.geo
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Oct 5, 2005
10:58 pm
11720
... and ... Yeah I'd say -4 unless the attribute is "zeroed" in classic Saga Ghost sense. ... Basically so the difficulties work without much adjustment, and...
Tim Kirk
silverlion@...
Send Email
Oct 5, 2005
11:28 pm
Messages 11691 - 11720 of 13359   Oldest  |  < Older  |  Newer >  |  Newest
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