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mshag · To discuss the Marvel Super Heroes Adventure Game by TSR.
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Messages 11222 - 11251 of 13359   Oldest  |  < Older  |  Newer >  |  Newest
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11222
One of my players once called their Telepathy ability "Subconcious Telepathy" because his alien race communicated effortlessly. They didn't hide their...
trakx.geo
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Jan 4, 2005
11:38 pm
11223
... From: "trakx.geo" <dcontrol@...> To: <mshag@yahoogroups.com> Sent: Tuesday, January 04, 2005 5:38 PM Subject: [MSHAG] Subconcious Telepathy ... ...
sidhain
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Jan 5, 2005
12:04 am
11224
Nice. Very clean. -Jim ... [Non-text portions of this message have been removed]...
DuexExMachina@...
duexexmachina
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Jan 5, 2005
5:56 am
11225
What do you all think of this? Too powerful? Too weak? ... so, ... resolution ... (i.e., ... Or ... whatever ... Card. ... AND ... they ... difficulty...
trakx.geo
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Jan 5, 2005
8:01 pm
11226
I'm going to propose Lightning Speed at intensity 1 is equal to a normal human with Agility 10 (Peak Human). While the scale wouldn't go up point from point...
trakx.geo
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Jan 5, 2005
8:02 pm
11227
... fixit078@f... ... If it ... up with ... stats ... size. To me, ... game. It's ... reckoned with. ... He's a ... wants. Things ... unless ... While I...
trakx.geo
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Jan 6, 2005
12:13 am
11228
This is a late reply I know but I thought I'd throw in my 0.02.: I use the Reed Richard's Guid optional rle about Serious / Critical injury happening to the...
Storyte11er .
storyte11er
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Jan 6, 2005
7:26 am
11229
Keep this in mind: if an action requires swiftness, the player should take Lightning Speed. Such actions that might require Lightning Speed are: building a...
Pierre Bousquet
satblade
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Jan 6, 2005
3:37 pm
11230
Yes, true. I was trying to think of a way to put Lightning Speed to scale. Why have an intensity of 14, when an intensity of 1 will do? ... From: "Pierre...
Nathan Fairchild
trakx.geo
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Jan 6, 2005
4:05 pm
11231
Hi, It is my opinion that Intellect is not a very active statistic in MSHAG. I just thought of something that might bring it about. Each time there is a...
Pierre Bousquet
satblade
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Jan 6, 2005
4:28 pm
11232
Hiya, I was talking to a buddy of mine about gaming and he was raving about the Marvel SAGA rules. I sort of collect super hero rpg's and I own a copy of the...
therealtony
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Jan 6, 2005
7:34 pm
11233
Well, say if you have to catch a speeding bullet (over mach one). If you have lower than 9 in intensity, forget about it. ... [Non-text portions of this...
Pierre Bousquet
satblade
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Jan 6, 2005
8:12 pm
11234
But what are you basing that off of? Personal opinion? ... From: "Pierre Bousquet" <pbousque@...> To: <mshag@yahoogroups.com> Sent: Thursday,...
Nathan Fairchild
trakx.geo
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Jan 6, 2005
8:18 pm
11235
What kind of bonus can an adamantium based weapon give aside from the weapon bonus. An example would be Hawkeyes adamantium arrow, It is +5..could he peirce...
therealtony
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Jan 7, 2005
7:41 am
11236
See the mach control stunt of Lightning Speed. It is stated that the sound barrier is between 9 and 10 in intensity. ... [Non-text portions of this message...
Pierre Bousquet
satblade
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Jan 7, 2005
3:54 pm
11237
With good reason, yes. But then, he would have to deal with one angry-blue-eyed Thing......
Pierre Bousquet
satblade
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Jan 7, 2005
3:59 pm
11238
So something like dealing with adamantium is more of a GM/Story based element then some sort of "crunchy" game engine rule? I just re-read the rules a day or...
therealtony
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Jan 7, 2005
5:33 pm
11239
Thank you! :) That helps. Semi-unrelated: the intensity for Flight and Wings determines top speed (similar to Lightning Speed, but for air), right? ... From:...
Nathan Fairchild
trakx.geo
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Jan 7, 2005
6:32 pm
11240
Well, I don't know about that. Hawkeye is World-Class with his Archery skill - so he trumps on any non-Doom card. And if the card drawn for trump is Agility,...
Nathan Fairchild
trakx.geo
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Jan 7, 2005
6:36 pm
11241
Hold on a second. Thing has 18 Strength with +3 Body Armor, I think. So, if Hawkeye tags him with an arrow, the base score of damage would be 13. So Hawkeye ...
Pierre Bousquet
satblade
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Jan 7, 2005
9:44 pm
11242
... From: "Pierre Bousquet" <pbousque@...> To: <mshag@yahoogroups.com> Sent: Friday, January 07, 2005 3:45 PM Subject: Re: [MSHAG] Re:...
sidhain
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Jan 7, 2005
10:50 pm
11243
And Sidhain beats me to it again (I gotta start either checking email at work or getting home earlier). When you consider that the average card in the deck is...
DuexExMachina@...
duexexmachina
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Jan 7, 2005
11:03 pm
11244
... use more ... and have a ... more than ... to add ... played , but EDGE should ... Alien Menace on the other ... extreme example of this but ... force the...
trakx.geo
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Jan 7, 2005
11:33 pm
11245
I am reading the rules a little more closely and there is a lot about this game I quite like. The only thing I have a problem with is how movement and range...
therealtony
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Jan 8, 2005
5:41 am
11246
Well, comic book combat is almost always close-range; even when people are using long range powers, it's usually point-blank. If the battle-mat is done up in...
DuexExMachina@...
duexexmachina
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Jan 8, 2005
6:06 am
11247
Thanks Mr. DuexExMachina! That is a great breakdown for tactical combat using the SAGA game engine. Now..I got to figure out a system for "tactical movement".....
therealtony
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Jan 8, 2005
6:55 am
11248
Yeah, As you can probably tell, there is no hard and fast rule for adamantium. I, myself, rule in my game that an adamantium weapon can peirce/cut through...
Dino Mac
chronogoblin
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Jan 9, 2005
1:32 am
11249
Hi, I've been doing some computer work and lost my copy of the Marvel Character Program. I thought this wouldn't be a problem until I tried using the copy in...
DuexExMachina@...
duexexmachina
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Jan 9, 2005
9:56 am
11250
Right! ;-) ... [Non-text portions of this message have been removed]...
Pierre Bousquet
satblade
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Jan 10, 2005
2:57 pm
11251
Could somebody explain to me the usefulness of the Telekinesis stunt Object Swarm? It seems to me that it's basically a way of allowing a teke to split his /...
DuexExMachina@...
duexexmachina
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Jan 15, 2005
2:52 am
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