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mshag · To discuss the Marvel Super Heroes Adventure Game by TSR.
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Messages 10935 - 10965 of 13359   Oldest  |  < Older  |  Newer >  |  Newest
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10935
Skills - MC = Master Class, WC = World Class The Eternal Warrior (Gilad Anni-Padda): Strength 10A, Agility 8A, Intellect 8A, Willpower 9A, Edge 4, Hand Size 6...
madmonkey_6828690
madmonkey_68...
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Jun 2, 2004
2:59 pm
10936
Atum the God-Eater (Atum): Strength 16X, Agility 12X, Intellect 6X, Willpower 24X, Edge 4, Hand Size 6 (Health 40). Skills: None Known. Powers: Body Armor +18,...
madmonkey_6828690
madmonkey_68...
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Jun 6, 2004
5:01 am
10937
The Abomination (Emil Blonski): Strength 20C, Agility 4X, Intellect 5C, Willpower 6C, Edge 2, Hand Size 4 (Health 25). Skills: Brawling, Sonic Slam; Espionage,...
madmonkey_6828690
madmonkey_68...
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Jun 7, 2004
5:10 am
10938
The Juggernaut: Resistance (+7 to Poison)...
madmonkey_6828690
madmonkey_68...
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Jun 7, 2004
10:40 am
10939
The Maestro (Doctor Robert Bruce Banner, a.k.a. The Hulk): Strength 20A, Agility 3X, Intellect 8A, Willpower 8A, Edge 4, Hand Size 6 (Health 40). Skills:...
madmonkey_6828690
madmonkey_68...
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Jun 9, 2004
9:08 am
10940
Wonder Man (Simon Williams): Strength 19X, Agility 6D, Intellect 4X, Willpower 6D, Edge 2, Hand Size 4 (Health 25). Skills: Aerial Combat; Performing (Acting)....
madmonkey_6828690
madmonkey_68...
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Jun 9, 2004
3:44 pm
10941
The Kingpin of Crime (Wilson Fisk): Strength 9D, Agility 5D, Intellect 8C, Willpower 10A, Edge 3, Hand Size 5 (Health 30). Skills: Wrestling (MC); Martial...
madmonkey_6828690
madmonkey_68...
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Jun 12, 2004
8:38 am
10942
Hmmm... Interesting. I would never have given him Chi in a million years. But, you know, when I think about it, considering his extreme self-discipline and the...
mysonabsalom
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Jun 13, 2004
6:22 pm
10943
... wrote: Hmmm... Interesting. I would never have given him Chi in a million years. But, you know, when I think about it, considering his extreme ...
madmonkey_6828690
madmonkey_68...
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Jun 13, 2004
8:15 pm
10944
Iron Man (Anthony "Tony" Stark): Strength 4X (16X), Agility 6A, Intellect 10A, Willpower 6D, Edge 3, Hand Size 5 (Health 30). Skills: Aerial Combat, Contingent...
madmonkey_6828690
madmonkey_68...
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Jun 14, 2004
2:00 am
10945
Hi, gang, I am writing a new adventure for Marvel SAGA, that I plan to post on my web site but I need some help....your opinion, actually. The adventure ...
Storyte11er .
storyte11er
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Jun 15, 2004
10:32 am
10946
Trying to get everybody involved in one adventure is a tremendous feat. You will figure out who is very shy during the game. But, this is a fair warning: once...
Pierre Bousquet
satblade
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Jun 15, 2004
12:53 pm
10947
I have to say, I love the idea of an adventure set in a TV parody realm! Of course, in such a setting, I'm wondering if they are their character playing the...
trakx.geo
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Jun 18, 2004
5:16 am
10948
Greetings friends, For a while I had abandoned MSHAG. As a Narrator, I found the game had too many areas in which I was having to adjust the rules in order to...
trakx.geo
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Jun 18, 2004
5:38 am
10950
In a message dated 06/18/2004 10:38:49 AM Eastern Daylight Time, ... It's been a while, but as I remember: The Doom deck is backwards. It should start full and...
malagigi@...
sleip3r
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Jun 18, 2004
4:35 pm
10951
... The effectiveness of pushing is indeed arguable. Especially when it comes to a character who has regeneration. Give one guy regeneration, and he can lift a...
Pierre Bousquet
satblade
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Jun 18, 2004
6:10 pm
10952
See, it's not what you asked for, but the last time I used SAGA successfully was indeed mixed with some aspects of MURPG. I used the same Abilities as in SAGA,...
Sérgio
ex_nobilis
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Jun 18, 2004
8:47 pm
10953
Enter your vote today! A new poll has been created for the mshag group: Do you ever use "Event", "Calling", or the Health bars (basically, anything except the...
mshag@yahoogroups.com
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Jun 19, 2004
10:05 pm
10954
Thank you for everyone who responded. Your input actually helps me a lot. For those who haven't responded, or even those who did and have found more to say,...
trakx.geo
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Jun 20, 2004
7:24 pm
10955
... From: "trakx.geo" <trakx@...> To: <mshag@yahoogroups.com> Sent: Sunday, June 20, 2004 2:23 PM Subject: [MSHAG] Re: MSHAG Flaws ... And me, that's...
sidhain
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Jun 20, 2004
8:11 pm
10956
By the way, I was thinking of something. Usually, characters have ups and downs during their life. What if the system of experience show that in some way? What...
Pierre Bousquet
satblade
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Jun 20, 2004
8:37 pm
10957
... ups and ... in some ... happens, like a ... someway. The ... might see ... adventures, the ... I think this is a great idea! Usually in gameplay this same...
trakx.geo
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Jun 21, 2004
1:56 pm
10958
Okay, I will try to further improve or develop this idea of mine. Like I stated in my earlier e-mail, heroes go through ups and downs in his life (gain a new...
Pierre Bousquet
satblade
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Jun 21, 2004
3:48 pm
10959
Actually, I like how I first seen your idea, and that was in having the "downs" occur so many levels. These "levels" could even be concidered regular gaming...
trakx.geo
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Jun 22, 2004
4:44 am
10960
... me a ... have ... you ... that ... increase ... for ... to ... system. ... getting ... envision, ... events. They ... I understand what you're saying, and...
trakx.geo
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Jun 22, 2004
5:51 am
10961
... Yes but your preferences, while good for you, are not the same for everyone--I tend to like the same thing as you, honestly, but I've played and run games...
sidhain
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Jun 22, 2004
11:30 am
10962
Aren't response pointns--the fact they can be negative, already work as ups and downs in this manner? I mean they aren't just awards ot penalties, they ...
sidhain
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Jun 22, 2004
11:31 am
10963
... ups ... they ... Yes, but they are rewarded following the accomplishment of goals and events related to the character. Usually, characters receive these...
Pierre Bousquet
satblade
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Jun 22, 2004
2:11 pm
10964
... day, ... potential. ... played ... for all ... edition ... Default, for new characters, though, would be the style I described earlier. Of course, if you...
trakx.geo
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Jun 22, 2004
11:22 pm
10965
... me a ... have ... you ... that ... increase ... for ... to ... system. ... getting ... envision, ... events. They ... Okay, sorry I got a bit longwinded on...
mysonabsalom
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Jun 23, 2004
12:15 am
Messages 10935 - 10965 of 13359   Oldest  |  < Older  |  Newer >  |  Newest
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