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Squashing Spammers and other stuff   Message List  
Reply | Forward Message #13316 of 13359 |
RE: [MSHAG] If you did a 2E?


Marvel's best contribution was the idea of edge, creating options. However
youstructure it the key is to make sur eyou can keep a wide enough avaliability
of how to use your cards for your players, that there is some strategy evident
in the gaming system. Ranodm cards to dramatically boost the negativity or
positivity of anything are good, but concentrate (i'd say) on the reverse, the
consistent cards that one uses to build actions in that game



A.J.







To: mshag@yahoogroups.com
From: silverlion@...
Date: Sun, 19 Apr 2009 12:38:03 -0500
Subject: [MSHAG] If you did a 2E?







If you did a 2E Marvel Saga, what would you change and why?

I've been thinking about this a lot as the system for Dragonlance Saga
has a thread on rpg.net, which is full of house rules and solutions to
issues that have occurred with it. Most them are fine, others I think
more of as "simple application of the rules as written," that someone
missed reading.

Since I am working on a Spiritual successor (of my own) to the card
based Saga engine with a few tricks I've been wanting to use, it has
made me think about the elegance and simplicity of Marvel; My biggest
problem is the Doom equivalent right now. I use two normal poker decks,
and use the 4 jokers as the negative cards. This is suboptimal as they
are wild cards and can be randomly good or bad. I'm trying to not quite
mimic Marvel's use, because I want a faster playing setup for mecha, and
not quite as super heroic on the surface.









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Sun Apr 19, 2009 6:50 pm

kingaj100
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Message #13316 of 13359 |
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Is there anyway to squash spammers, better than the current setup? Additional mod's/Tighter controls? Just wondering, I am still here. Still working on ACE!...
Tim K.
lion_poet
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Apr 17, 2009
8:57 pm

... Heya. Sorry about that; usually I hop on and squash the spammers before they can get out of control like that but I haven't been online in several days so...
Denny McX
technoholic_guy
Offline Send Email
Apr 19, 2009
5:17 pm

I hop on and squash the spammers before they can get out of control like that but I haven't been online in several days so I missed this. I dealt with the...
Tim K.
lion_poet
Online Now Send Email
Apr 19, 2009
5:34 pm

If you did a 2E Marvel Saga, what would you change and why? I've been thinking about this a lot as the system for Dragonlance Saga has a thread on rpg.net,...
Tim K.
lion_poet
Online Now Send Email
Apr 19, 2009
5:38 pm

Overhaul character generation and advancement, my two biggest problems with the game as is. If I knew for sure how, I would have posted that a long time...
Tommy Brownell
thefamoustommyz
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Apr 19, 2009
6:11 pm

Marvel's best contribution was the idea of edge, creating options. However youstructure it the key is to make sur eyou can keep a wide enough avaliability of...
A.J. King
kingaj100
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Apr 19, 2009
6:50 pm

Has anyone seen or created a "conversion guide" for converting SAGA to M&M (& vice versa)? -Storyte11er ...
Storyte11er .
storyte11er
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May 24, 2009
7:24 am

Not me. I never played M&M. Wizzer...
wizzer2099
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Jun 1, 2009
3:34 pm

Here's one I did for classic Marvel - if you convert it back to SAGA it can give you a starting point - I'll post it as a pdf in the files section....
jesndr
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Jun 17, 2009
8:13 pm
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