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Messages 40 - 69 of 69   Oldest  |  < Older  |  Newer >  |  Newest
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40
Well, perhaps it could be stated a little more succinctly: "Maximise your own strengths and your opponent's weaknesses. Minimise your opponent's strengths and...
Ron Hale-Evans
rwhe
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May 8, 2002
7:33 pm
41
... How would you phrase the principle, then, Eric? Ron -- Ron Hale-Evans ... rwhe@... & rwhe@... Center for Ludic Synergy, Seattle Cosmic...
Ron Hale-Evans
rwhe
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May 8, 2002
7:33 pm
42
I'm not entirely sure. It seems like it's phrased well enough, but won't be entirely effective against stronger players. I suppose you could complicate a...
Eric Shultz
Swift_4
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May 9, 2002
1:36 pm
43
I doubt that grand strategy statements are going to help any of us play a game better. I suggest that we pick some games which are well known, and compare ...
nocal2000
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May 10, 2002
6:29 pm
44
Not a bad point. I don't have a lot of games, but I did just recently get Carcasonne. The one strategy I mostly stick to is to try to get a farmer into an...
Eric Shultz
Swift_4
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May 10, 2002
8:01 pm
45
... In Carcasonne, you have a highly limited number of meeples. You are calculating potential points per meeple committed. It takes a variable and often...
nocal2000
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May 10, 2002
9:30 pm
46
I agree that it is important to analyse individual games and compare them with one another, as Edward Shultz and Edge are now doing with Carcassonne and Tigris...
Ron Hale-Evans
rwhe
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May 15, 2002
9:47 am
47
A couple of days ago, I posted the following stratagem as part of a discussion of polyomino games and how to generalise strategy from them: "If you cannot...
Ron Hale-Evans
rwhe
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May 15, 2002
10:31 am
48
I love Go, and I love Go proverbs. Coincidentally, this is one I've just started understanding and employing (Now that I get ahead once in a while.). I think...
Eric Shultz
Swift_4
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May 15, 2002
2:53 pm
49
... I don't think this is always true. You should play at a speed that's comfortable. It's true that it's easier to make mistakes when you're playing fast,...
seadragon66
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May 16, 2002
12:03 am
50
... I think another factor here is that the strategic factors in Cosmic are extremely difficult to figure, because they change so much from game to game. They...
seadragon66
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May 16, 2002
12:20 am
51
I read this one as "If you seek small gains, you will incur big losses". Which is true in Go. Many times I've made small attacks or extensions which allow my...
Eric Shultz
Swift_4
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May 18, 2002
12:21 am
52
... From: Doug Orleans <dougo@...> Date: Mon, 3 Jun 2002 03:36:40 -0400 (EDT) To: moratics Moderator <moratics-owner@yahoogroups.com> Subject: Re: File...
Ron Hale-Evans
rwhe
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Jun 4, 2002
1:39 am
53
... Well, in particular I was thinking of Gurgeh's little speech on pp.37-38 (in my HarperPrism paperback edition) about deterministic games: The very...
Doug Orleans
DougOrleans
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Jun 4, 2002
2:51 am
54
... A somewhat different application of the Go proverb is the Scrabble strategy of closing the board when you're winning, and opening up the board when you're...
DougOrleans
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Jun 4, 2002
3:22 am
55
... Perhaps that would be "transgenric" (across genres)? Or, well, just "generic"... --dougo@......
DougOrleans
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Jun 4, 2002
3:28 am
56
Please welcome Kisa Gryphon to the list. Kisa is a member of my gaming group Seattle Cosmic, and has recently developed an interest in expanding the way he...
Ron Hale-Evans
rwhe
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Jun 23, 2002
8:26 pm
57
Hi, all-- The Moratics list has been pretty dead lately, but we have a new listmember tonight who probably has some interesting things to say: Alex Rockwell....
Ron Hale-Evans
rwhe
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Nov 7, 2002
7:18 am
58
Hi everyone, I am new to the list and hopefully will meet those of you in the Seattle cosmic gaming group this weekend. (Though it seems I met a couple of you...
alexrockwell
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Nov 8, 2002
1:33 am
59
Also: this list seems to have been dead for almost 5 months? Hopefully my last post will spark some life again...
alexrockwell
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Nov 8, 2002
1:34 am
60
... whatever they are, and minimize the effect of your weaknesses; to attack -- or make use of -- your opponent's weak points and avoid his strengths, and to...
alexrockwell
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Nov 8, 2002
2:17 am
61
... [Steps 1 - 7] That's a pretty good guide, but it looks like it would be hard to put into practice quickly. I might try using these steps to see if its...
Carl de Visser
cdvisser@...
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Nov 8, 2002
2:34 am
62
... put into practice quickly. ... naturally when trying to find good strategies in a game. I suspect it might be pretty close, although generally I want to...
alexrockwell
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Nov 8, 2002
3:08 am
63
http://memeticdrift.net/tau/aliencity/acsc.htm Let me know if you are interested in seeing my Alien City recording notation. -- John...
John Braley
tau@...
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Nov 14, 2002
4:04 pm
64
My apologies, folks. I thought I was sending this to only Ron. -- John Braley...
John Braley
tau@...
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Nov 14, 2002
6:49 pm
65
Hi all-- The list has been quiet lately. Are people still interested in the Moratics project? It strikes me that a mailing list might be the wrong medium for...
Ron Hale-Evans
rwhe
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Mar 8, 2004
3:02 am
66
Hey all-- The front page of the Center for Ludic Synergy has been rewritten so as to be less freaky, more informative, and prettier. You can see it here: ...
Ron Hale-Evans
rwhe
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Mar 30, 2004
6:59 am
67
Here's an assigment to help people get into the moratics mindset: Choose any two distincly different games you play over the next week and post to this list...
Chad Urso McDaniel
chadm
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Apr 2, 2004
11:59 pm
68
... OK, Chad, here goes, two games from Seattle Cosmic last night, [Starbase Jeff][] and [Ad Acta][]. In Starbase Jeff, "space station contractors"...
Ron Hale-Evans
rwhe
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Apr 5, 2004
2:31 am
69
Hi all-- I saw the need for a central clearinghouse of information about topics such as mental calculation and memory techniques, so I created the Mentat Wiki....
rwhe
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Apr 9, 2004
8:08 pm
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