CastleMOO has moved. The new server is at ahynes1.homeip.net port 5018 zank...
Scott A. Zanke
zank@...
Jan 2, 2003 1:58 am
311
I need help with my MOO, at 12.234.174.113 port 5454 TIt is underdevelopment and also has a bit of problems. One is that whenever I do something non-existent,...
If you are unidle at some point, I can come in and take a look at what is going on on your MOO. Or, if you create a character for me, give me a progbit and...
Player created with the password as geek. You can find it at: 12.234.174.113 port 5454 ... __________________________________________________ Do you Yahoo!? ...
Can I suggest next time you don't share a username/password with the entire mailing list? You know, just on the off chance one of us decides to be malicious. ~...
On Fri, 3 Jan 2003 12:54:43 -0800 (PST), Eshan Mathur wrote ... You might want to change that password right now, then email it privately (not that email is...
grreat wait to get visitors! ... From: Eshan Mathur To: moolist@yahoogroups.com Sent: Friday, January 03, 2003 8:58 PM Subject: Re: [moolist] Need help with...
It's a pleasure for me to announce that Samer, one of our wizards at FatecMOO, succeded in compiling WinMOO in order to accept accent patches. Anyone...
Just wondered if anyone might happen to have a good MOO core and stuff, or know where I can download one at. Was thinking of trying my hand at a MOO, but am...
www.moo.mud.org has pointers to the LambdaCore and JHCore. I've run LambdaCore for several MOOs and I like it. I know a lot of people that like JHCore. Other...
On Mon, 6 Jan 2003 06:48:15 -0800 (PST), Aldon Hynes wrote ... I'm a big jhcore fan. With Kevin Moberly, I run a moo that uses it at acadiana.moo.mud.org,...
One more core: GondolinCore (aka Syrinnia, Liverpool) ftp://ftp.o-r-g.org/pub/moo/ It's a roleplaying core, ala MUSH not ala MUD, but with commands and tricks...
On Mon, 6 Jan 2003 11:30:51 -0500, Keith Dorwick wrote ... Let me clarify this: you still need a URL; the object editor includes a field into which you can...
On Mon, 6 Jan 2003 11:30:51 -0500, Keith Dorwick wrote ... Let me clarify this: you still need a URL; the object editor includes a field into which you can...
... Technically, that says if you recycle() an object. @recycle calls the $recycler, as others have mentioned in the past. If you need to retrieve recycle()d...
Foo
wfu1008@...
Jan 11, 2003 12:10 am
327
Does anyone know how to recycle guest characters that have been made? I made 3 but the names are now Lion_Guest_Guest. I tried the @recycle, @remove, but...
Things to check: Are you typing the command correctly? It's 'eval' (short for evaluate, no leading _ as per your message) and almost certainly has an alias of...
Yes, I'm a wizard there. I was typing the _ before eval, but took that off. Now, I just get a parse error Robert Sanderson <azaroth@...> wrote: Things to...
Is it because the system doesn't find the guest? ;children(#31) will give you your guest obj number. The fact that you have 2 Guest_Guest is the way you named...
I've just started working on a new MOO and figured I'd announce it. Havent gotten much done to it, but there are a few rooms. I'm looking for coders, builders,...
Hello all, My name is Zach, I'm a farely silent reader of the list. I'm an avid mooer adn tech tinkerer. What I am writing about is that I'm setting up a small...
... These come quickly to mind: * Shell Access * Prebuilt MOO executables, with and without various extensions (eg FUP) * Multiple games/ports per account * No...
Features I would look for: - large isolated memory space for each MOO - isolated processing (one mans runaway fork can ruin everyone) - >= 50MB of RAM for my...
I just started a MOO, and no, I'm not going to tell you guys what it is just yet. It's in development. So, to the point. Could anyone give me some advice on...