Hello. A bit of a late reply to the original post but it's been ages since I visited here. Anyway, I thought about a LOM mod for the TW series as well. I was ...
Hi All, As it's been a bit on the quiet side aagin this seems like the ideal time announce my intentions to create a board game of LoM. Not so much a board...
... Sometimes I can access it, sometimes I can't. It's been like that all morning, with error messages and stuff. The game site has been down at least once as...
This sounds very interesting, I'm still obsessed about MTW and have been playing the same campaign for over a year (given that I only squeeze in an hour or two...
Just seen this - This sounds a bit promising! I know there are several Midnight folk who are well up for a TW LoM MOD. There's been a lot of discussion regards...
I just spent most of last night coding all the NPC AI on DDR. So in theory, all NPC's can now... 1. Follow their liege 2. Follow their foe 3. Go after their...
This might come through twice or even more, as I am having problems with the group recognising me! I just spent most of last night coding all the NPC AI on...
An interesting thing that I noticed while coding the Movement routines... You get hit for the Terrain modifiers even when travelling using the tunnels... you...
chris.. who are you..? i dont recognise you.. 8=) bless jc Tom Paddison the messiah of northern soul On Sat, 30 Sep 2006 09:17:47 -0000 "Chris Wild"...
Kevin, Do you want some new tiles... they look as rough as a bears arse! :) I can do you some nice sets, a possibly some DDR ones too! Chris ... much ... up ...
I think a TW mod would be fantastic idea... Chris ... along, I ... doing a ... the ... original ... considering ... for ... many ... more ... a ... to ... ...
Welcome to all the new members that I haven't said hi to recently... don't be shy, post something for us... we are all stimulated by input, we got quiet for...
OK, Hopefully this year, before christmas, I will get the Calender done for 2007... will start looking at it soon, and will keep you posted. Andrew, let me...
Chris Wild wrote:
> An interesting thing that I noticed while coding the Movement routines...
> > You get hit for the Terrain modifiers even when travelling...
I'm not sure how the NPC's get in the tunnels either; I'll take a closer look as I walk the code converting stuff for TME. The main thing I do know is that the...
Are you going to code TME so it doesn't do this? I know until now it's been a pretty much like for like take on the original but under these circumstances it...
... Are you saying they're not very good? How dare you, the very thought of such a suggestion!! :) Pretty crap aren't they! That was a few years back....
... Even better - Covers both the purist and 'sensible' angles that way. And I guess it also covers you for when others use the TME as the engine to bolt their...
Yes, With the additions that I just added to the engine, it could add for some interesting alternative for LOM as well... By simply changing some data, you...
You know.... I knew nothing about that file... I've just taken a look at it, and it is a list of lords etc... However, I must have missed someone uploading it!...
... ...hmmm, so I replied to BlackPrussian in july... just 3 months ago... I'm looking at it but damned if I can ever remember seeing or doing any replying!!...