Chris I haven't quite figured out the logic behind it yet. 16 img's each for mountains and forests. Just one for downs (so far). I assume we are looking at...
... Only 4 connections. -1- 8X2 -4- We cycle through the 4 connections, if there is another terrain type in that position then add the value in the diagram. So...
... You could use the same logic to drive the placement of multiple different graphic images for terrain, as we were discussing a few weeks ago. Or was this...
... You could and it would show more variety in the trees etc, but I think what you really want is to be able to place types of terrain in certain areas. So ...
... Pretty much everything - even most of the icons. A little photoshop work on them after being scanned in. I've spoke with Jure and he isn't for working on...
Umm.... Chris? You've got to be careful with all those xoxoxox.... haha... Someone might think you are trying to *hug* and *kiss* them. Andrea p.s. You know...
... That ep is brilliant. oh, she is sooooo hot! ;) ===== homepage: http://www.djdust.com __________________________________ Do you Yahoo!? Yahoo! Small...
News from the longest beta-testing program in gamedom! For the new members in the list, let me start off by quickly summing up what Midnight/MU (M/MU) actually...
I've uploaded a couple of files to the Midnight/MU folder at: http://games.groups.yahoo.com/group/midnight/files/MidnightMU/ Click on beta01ir3_mainview.png...
i want to play it, i want to test it i want to experience it i want to alpha it even want to beta it... ...please? davor ... From: "Jean-Yves"...
ehomusic
ehomusic@...
Apr 5, 2004 11:50 am
7121
Davor, Robert, Thanks for the feedback/interest. Basically I'd be looking at some 5 additional testers, maybe as many as 10. I need a cross-section of the LoM...
Hi folks, time to pollute the forums with another developer thread... ;) I've spent the last few days redesigning my landscaping engine, which will mean far...
If you want a horizontal plane, then the displacement below the 'horizon' is directly proportional to the distance away. I think, anyway. ... Ben Wright Been...
On machines today I would be inclined to think about performing proper 3d maths for 2d output. It's not expensive. Forget all the landscaping stuff.... Take a...
New version of the map... http://www.icemark.com/tower/maps/htmlmap2/map.htm This version also has the random terrain graphic as discussed earlier. I have used...
Oops. I meant inversely proportional. Look at it this way: Say all graphics are stored as box of a fixed size, scaled appropriately for distance. The x and y...
That looks great Chris! Whatever happened to the one I sent you with the extra information on it? Do you still have a copy? Matt ... From: Chris Wild...
davies, matt
mdavies@...
Apr 7, 2004 11:48 am
7131
You're going to have to refresh my mind Matt! :) I remember something, and I remember asking about putting it on my site... but after that! Nada! :) Chris -- ...
I redid the HTML map for you with the same graphics but it told you what objects were contained in the locations as well on the pop-ups such as skulrin, lords,...
davies, matt
mdavies@...
Apr 7, 2004 12:00 pm
7133
Just a quick note to say that I have enough beta testers for now, but will ask for a final few just before going live. Which, I might add, is looking late...
... <snip> Cheers Ben. Now that I've got the idea through my thick skull to what's left of my atrophied brain, it makes good sense. Enough for me to go on...
Simon, Is there any news on MoM? I have two Palms that are ready to go - both greyscale unfortunately :/ I'd be willing to continue helping with testing, if...
I've been a bit sidetracked, and haven't even managed to play it since I last posted to the list. I'll try to get a version ready sometime over the weekend. ...
Simon Bradley
simonb@...
Apr 9, 2004 3:53 am
7137
Could everyone be vigilante about quoting or replying to posts and not including the posters email address. Most spam harvesters do not harvest the FROM tag,...