Ouchie! Sorry about that, superstar.
I'm not certain if the group displays your email address to anyone
unless it is a member when they receive an email from the group. Also,
we haven't had a new member sign up since March of '07. ;)
On the other hand, I use Gmail and Gtalk with voice and video.
According to my records, the last time I got any piece of spam in my
gmail inbox was August of '08 (they are so infrequent now as to be
almost nostalgic) and I have never seen any spam in Gtalk, though I
signed up for the service in 2003.
My address, jesset@..., has been virtually my only address for
the last seven years and I share it online with abandon. A Google
search for my email address provides over 100 results, while a search
for yours provides none.
So that's the story there. :D I've went ahead and set group
membership to private. Is this what you meant?
Thank you SS, and I hope you have a wonderful holiday season!
- - Jesse
Would the moderator please consider making this group private? I'm
getting WAY too much spam on my yahoo IM. I don't use this name for
anything else so there's no other place they could get my ID from.
yes... they suck. i had a dream that i found a long lost series of rare
flipsiders that were
released in the late '70s. they were similar to the 80's ones, but colors were
drab and the
games more archaic. maybe i'm just wishing of a way to extend my obsession
indefinitely
("there have got to be more! somewhere!")
--- In mbflipsiders@yahoogroups.com, "Jesse Thompson" <jesset@...> wrote:
>
> Well, not that wierd. Aside from doing a fine job carving up a flipsider
> game designed for girls by 80's adults who were a bit myopic about teenage
> culture, I perceive some low self esteem issues from the blogger. They enjoy
> being derogatory in order to illicit attention.
>
> Of course I might not be so callous if their attitude did not remind me so
> much of a vintage 80's schoolyard bully, and/or if they did not (disrespect
> + own + refuse to sell) products we all happen to value highly. :)
>
> On 11/10/06, superstar <superstarlet_04@...> wrote:
> >
> > someone has a blog about 80's stuff, and they have close up scans of
> > prom date, and talk
> > about the "guys" looking like david hasselhoff, etc. the weirdest part is
> > that they make fun of
> > gary fixler (i know you will see this.)
> >
> >
> > http://growinguptwisted.blogspot.com/2006/05/toys-from-vault-flipsiders.html
> >
> >
> >
>
Well, not that wierd. Aside from doing a fine job carving up a
flipsider game designed for girls by 80's adults who were a bit myopic
about teenage culture, I perceive some low self esteem issues from the
blogger. They enjoy being derogatory in order to illicit attention.
Of course I might not be so callous if their attitude did not remind me
so much of a vintage 80's schoolyard bully, and/or if they did not
(disrespect + own + refuse to sell) products we all happen to value
highly. :)
someone has a blog about 80's stuff, and they have close up scans of prom date, and talk
about the "guys" looking like david hasselhoff, etc. the weirdest part is that they make fun of
gary fixler (i know you will see this.)
i'll continue breaking the silence while we wait for the latest flipsiders to hit the market so we can all reclaim our youth :p
so what does everyone do for a living? me i work at a bank and i'm looking for a new job :p besides that i just recently cleaned my garage and found some old Magic cards....that was fun for about a week or two. :-)
Jesse Thompson <jesset@...> wrote:
That or perhaps Anjar's plans fell through. I haven't seen anything marketed yet. :(
Thanks for
breaking the silence though. :) I know that plenty units of the 80's line were sold. I'm amazed that they aren't being bought or sold more, on Ebay and the like.
That or perhaps Anjar's plans fell through. I haven't seen anything marketed yet. :(
Thanks for breaking the silence though. :) I know that plenty units of the 80's line were sold. I'm amazed that they aren't being bought or sold more, on Ebay and the like.
Sorry for not uploading these photos earlier, but I've been busy
moving furniture and cardboard boxes to my new apartment - which lacks
an Internet connection :)
Oh, and Dragon Master is up for grab @ ebay.co.uk!
My album:
http://games.ph.groups.yahoo.com/group/mbflipsiders/photos/browse/26f0
How ever did you work these magics!? I don't even know if I'm secure enough in
my masculinity to buy this one now that I finally see it :) I mean, Sean Astin,
Anthony Michael Hall, Kirk Cameron... they're all here! I think there's even one
of the guys from Menudo! I'm not sure why Sean Astin looks like present-day Sean
Astin, but then, Flipsiders were well ahead of the curve.
Thanks so much for locating these for the group! Now we have tangible evidence
of the real existence of all 12 known Flipsiders. I can sleep again.
-g
--- In mbflipsiders@yahoogroups.com, "superstar" <superstarlet_04@...> wrote:
>
> a little blurry but you get the idea:
>
> http://i6.photobucket.com/albums/y216/ninnyc/flipsiders/3dc1a3d
> a.jpg
>
> http://i6.photobucket.com/albums/y216/ninnyc/flipsiders/2493f34
> 4.jpg
>
> http://i6.photobucket.com/albums/y216/ninnyc/flipsiders/4a900a
> 8b.jpg
whooh....keep me updated on this....make this real!!
gary_fixler <yahooSIGNUP@...> wrote:
You've outed me! Well, this may or may not come as a shock, but making working Flash versions of the games has been my goal since I started collecting them. It's one of the reasons I've been collecting them so fiercely - so I can bring all 12 to the world online. I've actually specifically been working on a Flash version of Rock Tour for a little while now! (been working a bit on Ghostly Estates as well). I'm something of a Flash junkie, as a search in Google Groups will show: http://groups.google.com/groups?q=%22gary+fixler%22
This has actually quite often happened to me, where I've been quietly working on a surprise thing in the background, and then had to come out with it when
someone came up with the same idea :) The weirdest one ever (to me, at least) was when I was working on a method to create plantlife realistically using L-Systems in Flash for export to 3D formats that could be imported into Maya and other languages, and then 1 week after I got this fairly involved idea (and had much of a working library of code up and running), someone name Jon came up with the same idea in the Flash newsgroup, and announced that he would be starting up the same idea! More amazingly, he did this about 5 times over the next few weeks with every secret idea I had been working on at the time, and none of them were even remotely related. It got me paranoid, wondering if he was stalking me or something, but I guess we were just on multiple similar wavelengths.
What I've done so far, for the most realistic experience, is take 7.1MP images of the Rock Tour board in a nice setup, with the board and game held firmly in place with double-stick tape (only on the
plastic areas!) so my hands wouldn't move them. It's almost 250 images, and just shy of 1GB of data (about 4MB each). It's always best to start with far greater resolution than your planned output for the best image quality. I've then been going in image by image and removing just the pieces and the area of the board they effect with their shadow, and color/specular reflections. These will be stored in a pieces movieclip in Flash, pre-aligned with their proper offsets. The reason for doing all this is not only for photographic realism of the boards, so you really feel like you're playing on the board, but also so the player doesn't have to view it from an unnatural top-down view. it will feel more like they're playing it from a natural seated position, while everything will still be readable. This necessitates some other things as well, like pictures where the pieces overlap in that POV's viewplane.
I've worked up a bit of the logic, too, on how the game will know how the
rules work, so I include the option of either free play, wherein you can cheat, or do whatever you want with the pieces, like invent your own game, or have the computer only allow you to move the pieces to the valid places, if you want to have a cheat-free game. Some other things I've been experimenting with are getting a true-to-life version of the slider snap and spinner noises (this is very difficult, as the spinner noises especially aren't in the frequency response of most microphones), working with the 3D model and timed photographs to get appropriate looks for the blurred spinners, and realistically slowing-and-stopping spinners.
And of course, the reason I started building the 3D model was so that I could use some of the 3D engine stuff I've build in Flash in the past to have all sorts of sweet things happen. These include when you're choosing the game you want to play, having an interactively spinning version of the currently selected game spinning on the right, with
info and such on the left, as happens in games like Tony Hawk, where your skateboarder is spinning on the right, and you can manipulate the spin to check out their outfit and board. Another thing I wanted to see was when you select the board, having it spin down from where it is in 3D, while the board is unfolding itself, finally coming to rest and fading into the position of where the photographed versions of the board are. Yet another idea I want to get in there is having multiple views, which of course requires taking hundreds of photos again from a new location while carefully moving the pieces around, but that's the kind of obsessive behavior I'm all about :)
I have also taken all the photos for a test run of Ghostly Estates, with the 3 pieces and the yellow item piece in every possible position, but I didn't like the lighting or setup for that one. This actually prompted me to start researching lights at my local photo store so I could get a mini product stage set up
for cool lighting. I've been heavily considering putting a few recognizable 80s memorabilia pieces around the boards, so it not only feels like you're playing the Flipsiders, but are in fact, trapped in the 80s while doing so.
Anyway, sorry to jump all over the idea, but I have actually been working on it pretty heavily since January 10th, and felt that your announcement of the idea seemed like a good time to spill some of the beans.
-gary
--- In mbflipsiders@yahoogroups.com, "Jesse Thompson" <jesset@...> wrote: > > Hello! > > Welcome Aboard Superstarlet oh four. :) > > Since you've arived there appears to have been a flurry of > information. As Gary mentioned, your collection is truly astounding. > Espescially seeing multiple copies of some of these titles in your > photo, I can actually hear people taking out their wallets ;) > > Short of owning them all, I could imagine the next best
thing would be > having these objects digitally realized. I know that Gary has modeled > most of the working components of flipsiders in 3d. I think getting > some high-res scans of these other games would also help in that end. > I could imagine for instance importing such images into Flash > presentations and making working versions of the games on the computer > that way. > > The scans you have uploaded into the pictures section of the group are > tres cool by the way! Are your originals higher resolution than how > they display in the pictures section? Yahoo always downsamples > whatever you put there. You can also upload them into the files > section if you choose however, where they will luckily not be > downsampled. :) > > So what think everyone else? High res board scans + (instructions x > flash programming) = cool flash versions of the games? I could fill > in much
of the "flash programming" part of the equation.. another part > that would be helpful might be music and or sound though. Flash things > just get inexplicably cooler when you add music and/or sound, and > that's something I'm bad at. ;) > > And, I guess something I might try then would be to do that with Rock > Tour or something since I have all the parts of the equation for that > game. I'll let ye know. :) > > - - Jesse > > On 28/02/06, superstar <superstarlet_04@...> wrote: > > i'm highly doubting that the '93 games were flipsiders. they must have been > > another > > similar game. there's too much info missing about them. > > > > > > --- In mbflipsiders@yahoogroups.com, "gary_fixler" <yahooSIGNUP@> wrote: > > > > > > I agree. What are they hiding? Was there some great Flipsiders War, >
> > and the wounds are still too deep for anyone to want to revisit that > > > dark chapter? I think they're just trying to generate hype, and darn > > > it, it's working. > > > > > > -g > > > > > > --- In mbflipsiders@yahoogroups.com, "superstar" <superstarlet_04@> > > > wrote: > > > > > > > > i will not believe these actually exist until i see them. since > > > anjar, > > > > hasbro, MB or the inventor won't comment, the illusiveness > > > > makes them way more appealing... and frustrating. > > > > > > > > --- In mbflipsiders@yahoogroups.com, Gary Fixler > > > > <yahooSIGNUP@> wrote: > > > > > > > > > > Hmmm... When I got
this email, I went to Jesse's mbflipsiders > > > > Yahoo! > > > > > group to reply, but though the screen says "49-78 of 79," the > > > > 79th > > > > > message isn't there. Did you delete it? > > > > > > > > > > Anyway, yes, that was my thread on BGG, wherein I was trying > > > > to get > > > > > any more info I could. I've been meaning to get that info over > > > > here, > > > > > but now that I see the dates over there, I can see work really > > > > has > > > > > gotten in the way, and time has flown past! > > > > > > > > > > That's my thread on BGG you found, which I started up when I > > > > noticed > > > > > the
product ID numbers on my Flipsiders. I figured they could > > > > be used > > > > > to help track down the total number of Flipsiders out there, but > > > > as I > > > > > didn't have too many at the time, I still needed much help. > > > > Alfonzo > > > > > Smith was able to fill in some additional product IDs for me, > > > > > including that of the mythical Prom Date! He did duplicate the > > > > number > > > > > for Gold Fever and Road Rally as you can see, but I didn't want > > > > to get > > > > > pushy, since he had been one of my best sources of info > > > > already. > > > > > Unfortunately, with the common nouns used for the naming of > > > > the new >
> > > > Flipsiders he listed, there was little I could search for online. > > > > The > > > > > only really oddly (and thus easily searchably) named one was > > > > > Caterpillar Causeway, but all that finds on Google is a few > > > > random > > > > > things, and now my thread on BGG. I searched out the rest, to > > > > no > > > > > avail. They are non-entities online, sadly. > > > > > > > > > > Since I've procrastinated long enough getting that info over > > > > here, > > > > > let's complete things. Thanks for the gentle nudge :) I will post > > > > the > > > > > info finally right now in a new thread with an easily findable > > > > topic >
> > > > title. > > > > > > > > > > -g > > > > > > > > > > > i found this quote from someone on boardgamegeek about > > > > the 1993 flipsiders: > > > > > > > > > > > "I had a friend who was fond of the Flipsiders series so when > > > > they were discounted after > > > > > > being discountinued I wound up collecting them. When I > > > > catalogued my collection I was > > > > > > surprised to notice that the series was released by two > > > > different publishers. The ones with > > > > > > the 1988 copyright were released by Milton Bradley. The > > > > ones with a 1993 copyright were > > > > > > released by
Diversified Specialists, Inc. (who?) > > > > > > > > > > > The newer games are: > > > > > > Caterpillar Causeway (#144172) > > > > > > River Run (#144185) > > > > > > Prized Pony (#144186) > > > > > > Alien Assault (#144200) > > > > > > Gold Fever (#144178) > > > > > > Road Rally (#144178) > > > > > > > > > > > There is a sticker on the back of these games that says > > > > "Distributed by West Coast > > > > > > Liquidators, Inc. Domiguez, CA 90220." This leads me to > > > > believe that the games were just > > > > > > dumped on the market and sold below cost." > > > > > > > > >
> > > > > > > i've never heard or seen of any of these titles, ever. like > > > > aliens, do they really exist? > > > > > > > > > > > > > > > > > > > ________________________________ > > YAHOO! GROUPS LINKS > > > > > > Visit your group "mbflipsiders" on the web. > > > > To unsubscribe from this group, send an email to: > > mbflipsiders-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > ________________________________ > > >
You've outed me! Well, this may or may not come as a shock, but making working
Flash versions of the games has been my goal since I started collecting them.
It's one of the reasons I've been collecting them so fiercely - so I can bring
all 12 to the world online. I've actually specifically been working on a Flash
version of Rock Tour for a little while now! (been working a bit on Ghostly
Estates as well). I'm something of a Flash junkie, as a search in Google Groups
will show: http://groups.google.com/groups?q=%22gary+fixler%22
This has actually quite often happened to me, where I've been quietly working on
a surprise thing in the background, and then had to come out with it when
someone came up with the same idea :) The weirdest one ever (to me, at least)
was when I was working on a method to create plantlife realistically using
L-Systems in Flash for export to 3D formats that could be imported into Maya and
other languages, and then 1 week after I got this fairly involved idea (and had
much of a working library of code up and running), someone name Jon came up with
the same idea in the Flash newsgroup, and announced that he would be starting up
the same idea! More amazingly, he did this about 5 times over the next few weeks
with every secret idea I had been working on at the time, and none of them were
even remotely related. It got me paranoid, wondering if he was stalking me or
something, but I guess we were just on multiple similar wavelengths.
What I've done so far, for the most realistic experience, is take 7.1MP images
of the Rock Tour board in a nice setup, with the board and game held firmly in
place with double-stick tape (only on the plastic areas!) so my hands wouldn't
move them. It's almost 250 images, and just shy of 1GB of data (about 4MB each).
It's always best to start with far greater resolution than your planned output
for the best image quality. I've then been going in image by image and removing
just the pieces and the area of the board they effect with their shadow, and
color/specular reflections. These will be stored in a pieces movieclip in Flash,
pre-aligned with their proper offsets. The reason for doing all this is not only
for photographic realism of the boards, so you really feel like you're playing
on the board, but also so the player doesn't have to view it from an unnatural
top-down view. it will feel more like they're playing it from a natural seated
position, while everything will still be readable. This necessitates some other
things as well, like pictures where the pieces overlap in that POV's viewplane.
I've worked up a bit of the logic, too, on how the game will know how the rules
work, so I include the option of either free play, wherein you can cheat, or do
whatever you want with the pieces, like invent your own game, or have the
computer only allow you to move the pieces to the valid places, if you want to
have a cheat-free game. Some other things I've been experimenting with are
getting a true-to-life version of the slider snap and spinner noises (this is
very difficult, as the spinner noises especially aren't in the frequency
response of most microphones), working with the 3D model and timed photographs
to get appropriate looks for the blurred spinners, and realistically
slowing-and-stopping spinners.
And of course, the reason I started building the 3D model was so that I could
use some of the 3D engine stuff I've build in Flash in the past to have all
sorts of sweet things happen. These include when you're choosing the game you
want to play, having an interactively spinning version of the currently selected
game spinning on the right, with info and such on the left, as happens in games
like Tony Hawk, where your skateboarder is spinning on the right, and you can
manipulate the spin to check out their outfit and board. Another thing I wanted
to see was when you select the board, having it spin down from where it is in
3D, while the board is unfolding itself, finally coming to rest and fading into
the position of where the photographed versions of the board are. Yet another
idea I want to get in there is having multiple views, which of course requires
taking hundreds of photos again from a new location while carefully moving the
pieces around, but that's the kind of obsessive behavior I'm all about :)
I have also taken all the photos for a test run of Ghostly Estates, with the 3
pieces and the yellow item piece in every possible position, but I didn't like
the lighting or setup for that one. This actually prompted me to start
researching lights at my local photo store so I could get a mini product stage
set up for cool lighting. I've been heavily considering putting a few
recognizable 80s memorabilia pieces around the boards, so it not only feels like
you're playing the Flipsiders, but are in fact, trapped in the 80s while doing
so.
Anyway, sorry to jump all over the idea, but I have actually been working on it
pretty heavily since January 10th, and felt that your announcement of the idea
seemed like a good time to spill some of the beans.
-gary
--- In mbflipsiders@yahoogroups.com, "Jesse Thompson" <jesset@...> wrote:
>
> Hello!
>
> Welcome Aboard Superstarlet oh four. :)
>
> Since you've arived there appears to have been a flurry of
> information. As Gary mentioned, your collection is truly astounding.
> Espescially seeing multiple copies of some of these titles in your
> photo, I can actually hear people taking out their wallets ;)
>
> Short of owning them all, I could imagine the next best thing would be
> having these objects digitally realized. I know that Gary has modeled
> most of the working components of flipsiders in 3d. I think getting
> some high-res scans of these other games would also help in that end.
> I could imagine for instance importing such images into Flash
> presentations and making working versions of the games on the computer
> that way.
>
> The scans you have uploaded into the pictures section of the group are
> tres cool by the way! Are your originals higher resolution than how
> they display in the pictures section? Yahoo always downsamples
> whatever you put there. You can also upload them into the files
> section if you choose however, where they will luckily not be
> downsampled. :)
>
> So what think everyone else? High res board scans + (instructions x
> flash programming) = cool flash versions of the games? I could fill
> in much of the "flash programming" part of the equation.. another part
> that would be helpful might be music and or sound though. Flash things
> just get inexplicably cooler when you add music and/or sound, and
> that's something I'm bad at. ;)
>
> And, I guess something I might try then would be to do that with Rock
> Tour or something since I have all the parts of the equation for that
> game. I'll let ye know. :)
>
> - - Jesse
>
> On 28/02/06, superstar <superstarlet_04@...> wrote:
> > i'm highly doubting that the '93 games were flipsiders. they must have been
> > another
> > similar game. there's too much info missing about them.
> >
> >
> > --- In mbflipsiders@yahoogroups.com, "gary_fixler" <yahooSIGNUP@> wrote:
> > >
> > > I agree. What are they hiding? Was there some great Flipsiders War,
> > > and the wounds are still too deep for anyone to want to revisit that
> > > dark chapter? I think they're just trying to generate hype, and darn
> > > it, it's working.
> > >
> > > -g
> > >
> > > --- In mbflipsiders@yahoogroups.com, "superstar" <superstarlet_04@>
> > > wrote:
> > > >
> > > > i will not believe these actually exist until i see them. since
> > > anjar,
> > > > hasbro, MB or the inventor won't comment, the illusiveness
> > > > makes them way more appealing... and frustrating.
> > > >
> > > > --- In mbflipsiders@yahoogroups.com, Gary Fixler
> > > > <yahooSIGNUP@> wrote:
> > > > >
> > > > > Hmmm... When I got this email, I went to Jesse's mbflipsiders
> > > > Yahoo!
> > > > > group to reply, but though the screen says "49-78 of 79," the
> > > > 79th
> > > > > message isn't there. Did you delete it?
> > > > >
> > > > > Anyway, yes, that was my thread on BGG, wherein I was trying
> > > > to get
> > > > > any more info I could. I've been meaning to get that info over
> > > > here,
> > > > > but now that I see the dates over there, I can see work really
> > > > has
> > > > > gotten in the way, and time has flown past!
> > > > >
> > > > > That's my thread on BGG you found, which I started up when I
> > > > noticed
> > > > > the product ID numbers on my Flipsiders. I figured they could
> > > > be used
> > > > > to help track down the total number of Flipsiders out there, but
> > > > as I
> > > > > didn't have too many at the time, I still needed much help.
> > > > Alfonzo
> > > > > Smith was able to fill in some additional product IDs for me,
> > > > > including that of the mythical Prom Date! He did duplicate the
> > > > number
> > > > > for Gold Fever and Road Rally as you can see, but I didn't want
> > > > to get
> > > > > pushy, since he had been one of my best sources of info
> > > > already.
> > > > > Unfortunately, with the common nouns used for the naming of
> > > > the new
> > > > > Flipsiders he listed, there was little I could search for online.
> > > > The
> > > > > only really oddly (and thus easily searchably) named one was
> > > > > Caterpillar Causeway, but all that finds on Google is a few
> > > > random
> > > > > things, and now my thread on BGG. I searched out the rest, to
> > > > no
> > > > > avail. They are non-entities online, sadly.
> > > > >
> > > > > Since I've procrastinated long enough getting that info over
> > > > here,
> > > > > let's complete things. Thanks for the gentle nudge :) I will post
> > > > the
> > > > > info finally right now in a new thread with an easily findable
> > > > topic
> > > > > title.
> > > > >
> > > > > -g
> > > > >
> > > > > > i found this quote from someone on boardgamegeek about
> > > > the 1993 flipsiders:
> > > > >
> > > > > > "I had a friend who was fond of the Flipsiders series so when
> > > > they were discounted after
> > > > > > being discountinued I wound up collecting them. When I
> > > > catalogued my collection I was
> > > > > > surprised to notice that the series was released by two
> > > > different publishers. The ones with
> > > > > > the 1988 copyright were released by Milton Bradley. The
> > > > ones with a 1993 copyright were
> > > > > > released by Diversified Specialists, Inc. (who?)
> > > > >
> > > > > > The newer games are:
> > > > > > Caterpillar Causeway (#144172)
> > > > > > River Run (#144185)
> > > > > > Prized Pony (#144186)
> > > > > > Alien Assault (#144200)
> > > > > > Gold Fever (#144178)
> > > > > > Road Rally (#144178)
> > > > >
> > > > > > There is a sticker on the back of these games that says
> > > > "Distributed by West Coast
> > > > > > Liquidators, Inc. Domiguez, CA 90220." This leads me to
> > > > believe that the games were just
> > > > > > dumped on the market and sold below cost."
> > > > >
> > > > >
> > > > > > i've never heard or seen of any of these titles, ever. like
> > > > aliens, do they really exist?
> > >
> >
> >
> >
> >
> >
> >
> >
> > ________________________________
> > YAHOO! GROUPS LINKS
> >
> >
> > Visit your group "mbflipsiders" on the web.
> >
> > To unsubscribe from this group, send an email to:
> > mbflipsiders-unsubscribe@yahoogroups.com
> >
> > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
> >
> > ________________________________
> >
>
Hello!
Welcome Aboard Superstarlet oh four. :)
Since you've arived there appears to have been a flurry of
information. As Gary mentioned, your collection is truly astounding.
Espescially seeing multiple copies of some of these titles in your
photo, I can actually hear people taking out their wallets ;)
Short of owning them all, I could imagine the next best thing would be
having these objects digitally realized. I know that Gary has modeled
most of the working components of flipsiders in 3d. I think getting
some high-res scans of these other games would also help in that end.
I could imagine for instance importing such images into Flash
presentations and making working versions of the games on the computer
that way.
The scans you have uploaded into the pictures section of the group are
tres cool by the way! Are your originals higher resolution than how
they display in the pictures section? Yahoo always downsamples
whatever you put there. You can also upload them into the files
section if you choose however, where they will luckily not be
downsampled. :)
So what think everyone else? High res board scans + (instructions x
flash programming) = cool flash versions of the games? I could fill
in much of the "flash programming" part of the equation.. another part
that would be helpful might be music and or sound though. Flash things
just get inexplicably cooler when you add music and/or sound, and
that's something I'm bad at. ;)
And, I guess something I might try then would be to do that with Rock
Tour or something since I have all the parts of the equation for that
game. I'll let ye know. :)
- - Jesse
On 28/02/06, superstar <superstarlet_04@...> wrote:
> i'm highly doubting that the '93 games were flipsiders. they must have been
> another
> similar game. there's too much info missing about them.
>
>
> --- In mbflipsiders@yahoogroups.com, "gary_fixler" <yahooSIGNUP@...> wrote:
> >
> > I agree. What are they hiding? Was there some great Flipsiders War,
> > and the wounds are still too deep for anyone to want to revisit that
> > dark chapter? I think they're just trying to generate hype, and darn
> > it, it's working.
> >
> > -g
> >
> > --- In mbflipsiders@yahoogroups.com, "superstar" <superstarlet_04@>
> > wrote:
> > >
> > > i will not believe these actually exist until i see them. since
> > anjar,
> > > hasbro, MB or the inventor won't comment, the illusiveness
> > > makes them way more appealing... and frustrating.
> > >
> > > --- In mbflipsiders@yahoogroups.com, Gary Fixler
> > > <yahooSIGNUP@> wrote:
> > > >
> > > > Hmmm... When I got this email, I went to Jesse's mbflipsiders
> > > Yahoo!
> > > > group to reply, but though the screen says "49-78 of 79," the
> > > 79th
> > > > message isn't there. Did you delete it?
> > > >
> > > > Anyway, yes, that was my thread on BGG, wherein I was trying
> > > to get
> > > > any more info I could. I've been meaning to get that info over
> > > here,
> > > > but now that I see the dates over there, I can see work really
> > > has
> > > > gotten in the way, and time has flown past!
> > > >
> > > > That's my thread on BGG you found, which I started up when I
> > > noticed
> > > > the product ID numbers on my Flipsiders. I figured they could
> > > be used
> > > > to help track down the total number of Flipsiders out there, but
> > > as I
> > > > didn't have too many at the time, I still needed much help.
> > > Alfonzo
> > > > Smith was able to fill in some additional product IDs for me,
> > > > including that of the mythical Prom Date! He did duplicate the
> > > number
> > > > for Gold Fever and Road Rally as you can see, but I didn't want
> > > to get
> > > > pushy, since he had been one of my best sources of info
> > > already.
> > > > Unfortunately, with the common nouns used for the naming of
> > > the new
> > > > Flipsiders he listed, there was little I could search for online.
> > > The
> > > > only really oddly (and thus easily searchably) named one was
> > > > Caterpillar Causeway, but all that finds on Google is a few
> > > random
> > > > things, and now my thread on BGG. I searched out the rest, to
> > > no
> > > > avail. They are non-entities online, sadly.
> > > >
> > > > Since I've procrastinated long enough getting that info over
> > > here,
> > > > let's complete things. Thanks for the gentle nudge :) I will post
> > > the
> > > > info finally right now in a new thread with an easily findable
> > > topic
> > > > title.
> > > >
> > > > -g
> > > >
> > > > > i found this quote from someone on boardgamegeek about
> > > the 1993 flipsiders:
> > > >
> > > > > "I had a friend who was fond of the Flipsiders series so when
> > > they were discounted after
> > > > > being discountinued I wound up collecting them. When I
> > > catalogued my collection I was
> > > > > surprised to notice that the series was released by two
> > > different publishers. The ones with
> > > > > the 1988 copyright were released by Milton Bradley. The
> > > ones with a 1993 copyright were
> > > > > released by Diversified Specialists, Inc. (who?)
> > > >
> > > > > The newer games are:
> > > > > Caterpillar Causeway (#144172)
> > > > > River Run (#144185)
> > > > > Prized Pony (#144186)
> > > > > Alien Assault (#144200)
> > > > > Gold Fever (#144178)
> > > > > Road Rally (#144178)
> > > >
> > > > > There is a sticker on the back of these games that says
> > > "Distributed by West Coast
> > > > > Liquidators, Inc. Domiguez, CA 90220." This leads me to
> > > believe that the games were just
> > > > > dumped on the market and sold below cost."
> > > >
> > > >
> > > > > i've never heard or seen of any of these titles, ever. like
> > > aliens, do they really exist?
> >
>
>
>
>
>
>
>
> ________________________________
> YAHOO! GROUPS LINKS
>
>
> Visit your group "mbflipsiders" on the web.
>
> To unsubscribe from this group, send an email to:
> mbflipsiders-unsubscribe@yahoogroups.com
>
> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
>
> ________________________________
>
i'm highly doubting that the '93 games were flipsiders. they must have been
another
similar game. there's too much info missing about them.
--- In mbflipsiders@yahoogroups.com, "gary_fixler" <yahooSIGNUP@...> wrote:
>
> I agree. What are they hiding? Was there some great Flipsiders War,
> and the wounds are still too deep for anyone to want to revisit that
> dark chapter? I think they're just trying to generate hype, and darn
> it, it's working.
>
> -g
>
> --- In mbflipsiders@yahoogroups.com, "superstar" <superstarlet_04@>
> wrote:
> >
> > i will not believe these actually exist until i see them. since
> anjar,
> > hasbro, MB or the inventor won't comment, the illusiveness
> > makes them way more appealing... and frustrating.
> >
> > --- In mbflipsiders@yahoogroups.com, Gary Fixler
> > <yahooSIGNUP@> wrote:
> > >
> > > Hmmm... When I got this email, I went to Jesse's mbflipsiders
> > Yahoo!
> > > group to reply, but though the screen says "49-78 of 79," the
> > 79th
> > > message isn't there. Did you delete it?
> > >
> > > Anyway, yes, that was my thread on BGG, wherein I was trying
> > to get
> > > any more info I could. I've been meaning to get that info over
> > here,
> > > but now that I see the dates over there, I can see work really
> > has
> > > gotten in the way, and time has flown past!
> > >
> > > That's my thread on BGG you found, which I started up when I
> > noticed
> > > the product ID numbers on my Flipsiders. I figured they could
> > be used
> > > to help track down the total number of Flipsiders out there, but
> > as I
> > > didn't have too many at the time, I still needed much help.
> > Alfonzo
> > > Smith was able to fill in some additional product IDs for me,
> > > including that of the mythical Prom Date! He did duplicate the
> > number
> > > for Gold Fever and Road Rally as you can see, but I didn't want
> > to get
> > > pushy, since he had been one of my best sources of info
> > already.
> > > Unfortunately, with the common nouns used for the naming of
> > the new
> > > Flipsiders he listed, there was little I could search for online.
> > The
> > > only really oddly (and thus easily searchably) named one was
> > > Caterpillar Causeway, but all that finds on Google is a few
> > random
> > > things, and now my thread on BGG. I searched out the rest, to
> > no
> > > avail. They are non-entities online, sadly.
> > >
> > > Since I've procrastinated long enough getting that info over
> > here,
> > > let's complete things. Thanks for the gentle nudge :) I will post
> > the
> > > info finally right now in a new thread with an easily findable
> > topic
> > > title.
> > >
> > > -g
> > >
> > > > i found this quote from someone on boardgamegeek about
> > the 1993 flipsiders:
> > >
> > > > "I had a friend who was fond of the Flipsiders series so when
> > they were discounted after
> > > > being discountinued I wound up collecting them. When I
> > catalogued my collection I was
> > > > surprised to notice that the series was released by two
> > different publishers. The ones with
> > > > the 1988 copyright were released by Milton Bradley. The
> > ones with a 1993 copyright were
> > > > released by Diversified Specialists, Inc. (who?)
> > >
> > > > The newer games are:
> > > > Caterpillar Causeway (#144172)
> > > > River Run (#144185)
> > > > Prized Pony (#144186)
> > > > Alien Assault (#144200)
> > > > Gold Fever (#144178)
> > > > Road Rally (#144178)
> > >
> > > > There is a sticker on the back of these games that says
> > "Distributed by West Coast
> > > > Liquidators, Inc. Domiguez, CA 90220." This leads me to
> > believe that the games were just
> > > > dumped on the market and sold below cost."
> > >
> > >
> > > > i've never heard or seen of any of these titles, ever. like
> > aliens, do they really exist?
>
I agree. What are they hiding? Was there some great Flipsiders War,
and the wounds are still too deep for anyone to want to revisit that
dark chapter? I think they're just trying to generate hype, and darn
it, it's working.
-g
--- In mbflipsiders@yahoogroups.com, "superstar" <superstarlet_04@...>
wrote:
>
> i will not believe these actually exist until i see them. since
anjar,
> hasbro, MB or the inventor won't comment, the illusiveness
> makes them way more appealing... and frustrating.
>
> --- In mbflipsiders@yahoogroups.com, Gary Fixler
> <yahooSIGNUP@> wrote:
> >
> > Hmmm... When I got this email, I went to Jesse's mbflipsiders
> Yahoo!
> > group to reply, but though the screen says "49-78 of 79," the
> 79th
> > message isn't there. Did you delete it?
> >
> > Anyway, yes, that was my thread on BGG, wherein I was trying
> to get
> > any more info I could. I've been meaning to get that info over
> here,
> > but now that I see the dates over there, I can see work really
> has
> > gotten in the way, and time has flown past!
> >
> > That's my thread on BGG you found, which I started up when I
> noticed
> > the product ID numbers on my Flipsiders. I figured they could
> be used
> > to help track down the total number of Flipsiders out there, but
> as I
> > didn't have too many at the time, I still needed much help.
> Alfonzo
> > Smith was able to fill in some additional product IDs for me,
> > including that of the mythical Prom Date! He did duplicate the
> number
> > for Gold Fever and Road Rally as you can see, but I didn't want
> to get
> > pushy, since he had been one of my best sources of info
> already.
> > Unfortunately, with the common nouns used for the naming of
> the new
> > Flipsiders he listed, there was little I could search for online.
> The
> > only really oddly (and thus easily searchably) named one was
> > Caterpillar Causeway, but all that finds on Google is a few
> random
> > things, and now my thread on BGG. I searched out the rest, to
> no
> > avail. They are non-entities online, sadly.
> >
> > Since I've procrastinated long enough getting that info over
> here,
> > let's complete things. Thanks for the gentle nudge :) I will post
> the
> > info finally right now in a new thread with an easily findable
> topic
> > title.
> >
> > -g
> >
> > > i found this quote from someone on boardgamegeek about
> the 1993 flipsiders:
> >
> > > "I had a friend who was fond of the Flipsiders series so when
> they were discounted after
> > > being discountinued I wound up collecting them. When I
> catalogued my collection I was
> > > surprised to notice that the series was released by two
> different publishers. The ones with
> > > the 1988 copyright were released by Milton Bradley. The
> ones with a 1993 copyright were
> > > released by Diversified Specialists, Inc. (who?)
> >
> > > The newer games are:
> > > Caterpillar Causeway (#144172)
> > > River Run (#144185)
> > > Prized Pony (#144186)
> > > Alien Assault (#144200)
> > > Gold Fever (#144178)
> > > Road Rally (#144178)
> >
> > > There is a sticker on the back of these games that says
> "Distributed by West Coast
> > > Liquidators, Inc. Domiguez, CA 90220." This leads me to
> believe that the games were just
> > > dumped on the market and sold below cost."
> >
> >
> > > i've never heard or seen of any of these titles, ever. like
> aliens, do they really exist?
=-o !!!
You are such a superstar! I've had my own versions of what Danger Dive
and Slumber Party probably looked like in my head for so many months
now, and I have to say, these really aren't at all what I expected! :)
I don't know why I thought Danger Dive would be orange. It doesn't
really make sense, given that Dragon Master is orange, and the tapes
never match, and that the ocean is blue, but it's just always been
bright orange in my head. It's great to finally get to see them, and
you totally rock for scanning these in for us. Now 11/12 of my
curiosity has been satisfied at last. Once I finally see Prom Date, I
can get back to my regularly scheduled life.
Alright, I'm not quite *that* pathetic, but I definitely have spent an
unhealthy amount of time searching for these things. I like to have
obsessions. They're fun.
Thanks again!
-gary
--- In mbflipsiders@yahoogroups.com, "superstar" <superstarlet_04@...>
wrote:
>
> check the group photo album.
i will not believe these actually exist until i see them. since anjar,
hasbro, MB or the inventor won't comment, the illusiveness
makes them way more appealing... and frustrating.
--- In mbflipsiders@yahoogroups.com, Gary Fixler
<yahooSIGNUP@...> wrote:
>
> Hmmm... When I got this email, I went to Jesse's mbflipsiders
Yahoo!
> group to reply, but though the screen says "49-78 of 79," the
79th
> message isn't there. Did you delete it?
>
> Anyway, yes, that was my thread on BGG, wherein I was trying
to get
> any more info I could. I've been meaning to get that info over
here,
> but now that I see the dates over there, I can see work really
has
> gotten in the way, and time has flown past!
>
> That's my thread on BGG you found, which I started up when I
noticed
> the product ID numbers on my Flipsiders. I figured they could
be used
> to help track down the total number of Flipsiders out there, but
as I
> didn't have too many at the time, I still needed much help.
Alfonzo
> Smith was able to fill in some additional product IDs for me,
> including that of the mythical Prom Date! He did duplicate the
number
> for Gold Fever and Road Rally as you can see, but I didn't want
to get
> pushy, since he had been one of my best sources of info
already.
> Unfortunately, with the common nouns used for the naming of
the new
> Flipsiders he listed, there was little I could search for online.
The
> only really oddly (and thus easily searchably) named one was
> Caterpillar Causeway, but all that finds on Google is a few
random
> things, and now my thread on BGG. I searched out the rest, to
no
> avail. They are non-entities online, sadly.
>
> Since I've procrastinated long enough getting that info over
here,
> let's complete things. Thanks for the gentle nudge :) I will post
the
> info finally right now in a new thread with an easily findable
topic
> title.
>
> -g
>
> > i found this quote from someone on boardgamegeek about
the 1993 flipsiders:
>
> > "I had a friend who was fond of the Flipsiders series so when
they were discounted after
> > being discountinued I wound up collecting them. When I
catalogued my collection I was
> > surprised to notice that the series was released by two
different publishers. The ones with
> > the 1988 copyright were released by Milton Bradley. The
ones with a 1993 copyright were
> > released by Diversified Specialists, Inc. (who?)
>
> > The newer games are:
> > Caterpillar Causeway (#144172)
> > River Run (#144185)
> > Prized Pony (#144186)
> > Alien Assault (#144200)
> > Gold Fever (#144178)
> > Road Rally (#144178)
>
> > There is a sticker on the back of these games that says
"Distributed by West Coast
> > Liquidators, Inc. Domiguez, CA 90220." This leads me to
believe that the games were just
> > dumped on the market and sold below cost."
>
>
> > i've never heard or seen of any of these titles, ever. like
aliens, do they really exist?
>
>
>
>
>
>
> > Yahoo! Groups Links
>
Hmmm... When I got this email, I went to Jesse's mbflipsiders Yahoo!
group to reply, but though the screen says "49-78 of 79," the 79th
message isn't there. Did you delete it?
Anyway, yes, that was my thread on BGG, wherein I was trying to get
any more info I could. I've been meaning to get that info over here,
but now that I see the dates over there, I can see work really has
gotten in the way, and time has flown past!
That's my thread on BGG you found, which I started up when I noticed
the product ID numbers on my Flipsiders. I figured they could be used
to help track down the total number of Flipsiders out there, but as I
didn't have too many at the time, I still needed much help. Alfonzo
Smith was able to fill in some additional product IDs for me,
including that of the mythical Prom Date! He did duplicate the number
for Gold Fever and Road Rally as you can see, but I didn't want to get
pushy, since he had been one of my best sources of info already.
Unfortunately, with the common nouns used for the naming of the new
Flipsiders he listed, there was little I could search for online. The
only really oddly (and thus easily searchably) named one was
Caterpillar Causeway, but all that finds on Google is a few random
things, and now my thread on BGG. I searched out the rest, to no
avail. They are non-entities online, sadly.
Since I've procrastinated long enough getting that info over here,
let's complete things. Thanks for the gentle nudge :) I will post the
info finally right now in a new thread with an easily findable topic
title.
-g
> i found this quote from someone on boardgamegeek about the 1993 flipsiders:
> "I had a friend who was fond of the Flipsiders series so when they were
discounted after
> being discountinued I wound up collecting them. When I catalogued my
collection I was
> surprised to notice that the series was released by two different publishers.
The ones with
> the 1988 copyright were released by Milton Bradley. The ones with a 1993
copyright were
> released by Diversified Specialists, Inc. (who?)
> The newer games are:
> Caterpillar Causeway (#144172)
> River Run (#144185)
> Prized Pony (#144186)
> Alien Assault (#144200)
> Gold Fever (#144178)
> Road Rally (#144178)
> There is a sticker on the back of these games that says "Distributed by West
Coast
> Liquidators, Inc. Domiguez, CA 90220." This leads me to believe that the games
were just
> dumped on the market and sold below cost."
> i've never heard or seen of any of these titles, ever. like aliens, do they
really exist?
> Yahoo! Groups Links
lol prom date "Mythical" . well i think that just about any of them are
mythical, it took me
years to amass the ones i have, and i hardly know anybody who has even heard of
them. i
will see about getting some scans for you.
--- In mbflipsiders@yahoogroups.com, "gary_fixler" <yahooSIGNUP@...> wrote:
>
> OMG! You actually have Slumber Party and Danger Dive!!! Consider
> yourself priveleged. I disagree with others in here that Checkered
> Flag is hard one to find. I can't seem to *stop* finding it, but I
> have never before seen even a picture of those first two, and I have
> done quite an absurd amount of research now. This is an exciting post
> to me, as I've searched so hard with no luck. It's nice to see even
> these tiny glimpses. Is it possible you could get some sharp pictures
> or scans of them for us (boards and tape faces)? I have all the other
> ones, but still haven't seen these. Prom Date is the only other one of
> the 12 that I know of, or that anyone else online that I've found so
> far has heard of.
>
> The order I've seen over the last 5 or so months of searching, in
> terms of rarity from most available to most rare is:
>
> very prevalent:
> Checkered Flag
> Rock Tour
> Mall Madness
>
> occasionally available:
> Dragon Master
> Scavenger's Gold
>
> hard to find:
> Chopper Chase
> Ghostly Estates
>
> extremely hard to find:
> Rocket Race
> Tank Battle
>
> - this is where my have-list ends -
>
> impossible to find:
> Danger Dive
> Slumber Party
>
> mythical:
> Prom Date
>
> A few people actually claim to own Prom Date on boardgamegeek, but
> when I asked around in there, all I got was silence. I have some
> suspicions about the scarcity of the 2 girl titles. ALL the girls I
> knew growing up were completely uninterested in gadgety toys, and
> furthermore, whereas all the boys I knew were pretty into collecting
> and hoarding, I've almost never met a girl who was this way. Most of
> the guys I know now have big collections of baseball cards, or comic
> books, or mp3s, or retro video game roms, or etc. I don't really know
> any girls with collections like this. I know some who say, collect
> "frogs," or "things with flowers on them," and that kind of thing, but
> this is more asthetics-based, and isn't something you can "collect all
> of," whereas it has seemed to me that men really seem to get behind a
> product line and want them all, just for the sake of "set completion."
>
> Boys obviously wouldn't want the girl titles growing up, and girls who
> got them either wouldn't be all that fascinated by them (not every
> girl of course, just by and large), and would likely have given them
> away, or sold them, or (gasp!) thrown them out if they did have them.
> I hope this doesn't come off as sexist, as it isn't intended to be so
> (if anything, it's somewhat anti-male, in that I've pointed out our
> somewhat prevalent and insane hoarding trait). This is just me
> spitting out trends in the genders I've noted over the years. It's
> just far more common for grown men to still have all of their original
> GI Joes and comic books (in perfectly preserved condition, no less)
> than it is for grown women to hang onto boxes full of My Little
> Ponies. Well, until we get married and our wives make us get rid of
> the junk :)
>
> I would also like to note at this point that multiple Tank Battles and
> Ghostly Estates is quite swoon-worthy for me! Your collection is hot!
>
> -g
>
> --- In mbflipsiders@yahoogroups.com, "superstar" <superstarlet_04@>
> wrote:
> >
> > i thought this might help in the documentation of how many
> flipsiders are out there, nobody
> > seems to know. the ones i own are:
> >
> > -slumber party
> > -mall madness
> > -dragon master
> > -scavenger's gold
> > -tank battle
> > -rock tour
> > -danger dive
> > -chopper chase
> > -rocket race
> > -ghostly estates
> > -checkered flag
> >
> > the only other one i know of is prom date, which i don't have. hope
> this helps.
> >
> > http://i6.photobucket.com/albums/y216/ninnyc/etc/IMG_2132.jpg
>
OMG! You actually have Slumber Party and Danger Dive!!! Consider
yourself priveleged. I disagree with others in here that Checkered
Flag is hard one to find. I can't seem to *stop* finding it, but I
have never before seen even a picture of those first two, and I have
done quite an absurd amount of research now. This is an exciting post
to me, as I've searched so hard with no luck. It's nice to see even
these tiny glimpses. Is it possible you could get some sharp pictures
or scans of them for us (boards and tape faces)? I have all the other
ones, but still haven't seen these. Prom Date is the only other one of
the 12 that I know of, or that anyone else online that I've found so
far has heard of.
The order I've seen over the last 5 or so months of searching, in
terms of rarity from most available to most rare is:
very prevalent:
Checkered Flag
Rock Tour
Mall Madness
occasionally available:
Dragon Master
Scavenger's Gold
hard to find:
Chopper Chase
Ghostly Estates
extremely hard to find:
Rocket Race
Tank Battle
- this is where my have-list ends -
impossible to find:
Danger Dive
Slumber Party
mythical:
Prom Date
A few people actually claim to own Prom Date on boardgamegeek, but
when I asked around in there, all I got was silence. I have some
suspicions about the scarcity of the 2 girl titles. ALL the girls I
knew growing up were completely uninterested in gadgety toys, and
furthermore, whereas all the boys I knew were pretty into collecting
and hoarding, I've almost never met a girl who was this way. Most of
the guys I know now have big collections of baseball cards, or comic
books, or mp3s, or retro video game roms, or etc. I don't really know
any girls with collections like this. I know some who say, collect
"frogs," or "things with flowers on them," and that kind of thing, but
this is more asthetics-based, and isn't something you can "collect all
of," whereas it has seemed to me that men really seem to get behind a
product line and want them all, just for the sake of "set completion."
Boys obviously wouldn't want the girl titles growing up, and girls who
got them either wouldn't be all that fascinated by them (not every
girl of course, just by and large), and would likely have given them
away, or sold them, or (gasp!) thrown them out if they did have them.
I hope this doesn't come off as sexist, as it isn't intended to be so
(if anything, it's somewhat anti-male, in that I've pointed out our
somewhat prevalent and insane hoarding trait). This is just me
spitting out trends in the genders I've noted over the years. It's
just far more common for grown men to still have all of their original
GI Joes and comic books (in perfectly preserved condition, no less)
than it is for grown women to hang onto boxes full of My Little
Ponies. Well, until we get married and our wives make us get rid of
the junk :)
I would also like to note at this point that multiple Tank Battles and
Ghostly Estates is quite swoon-worthy for me! Your collection is hot!
-g
--- In mbflipsiders@yahoogroups.com, "superstar" <superstarlet_04@...>
wrote:
>
> i thought this might help in the documentation of how many
flipsiders are out there, nobody
> seems to know. the ones i own are:
>
> -slumber party
> -mall madness
> -dragon master
> -scavenger's gold
> -tank battle
> -rock tour
> -danger dive
> -chopper chase
> -rocket race
> -ghostly estates
> -checkered flag
>
> the only other one i know of is prom date, which i don't have. hope
this helps.
>
> http://i6.photobucket.com/albums/y216/ninnyc/etc/IMG_2132.jpg
i thought this might help in the documentation of how many flipsiders are out
there, nobody
seems to know. the ones i own are:
-slumber party
-mall madness
-dragon master
-scavenger's gold
-tank battle
-rock tour
-danger dive
-chopper chase
-rocket race
-ghostly estates
-checkered flag
the only other one i know of is prom date, which i don't have. hope this helps.
http://i6.photobucket.com/albums/y216/ninnyc/etc/IMG_2132.jpg
Nice detective work, Gary! You've done some seriously digging and got
your reward for doing so :) Thanks for sharing that email with us!
For now I can't provide you with anything better than this cell-phone
shot of Chequered Flag, but I'll be sure to upload sharp pictures of
my collection this week!
http://www.megaworm.com/images/./data/media/2/chequered.jpg
Hi group, and hello new member conradargo, whose posts today pinged my inbox and
reminded me I've been meaning to post a few things.
First off, thanks to Jesse for including my link in the links section, and
calling me a propellerhead! Both made my day. Now a brief bit about Mr. T.
Awhile back when I started getting heavily into Flipsiders, as can be attested
to by my said Flickr gallery linked in the links section here, I noticed while
taking photos and scans of Checkered Flag that it said "Patent Pending."
Wondering if it ever received its patent, I went on a hunt at the USPTO. And <a
href=http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=/ne\
tahtml/search-bool.html&r=3&f=G&l=50&co1=AND&d=ptxt&s1=anjar.ASNM.&OS=AN/anjar&R\
S=AN/anjar>found it!</a> You'll likely need to download their weird tiff viewing
plugin, but it's worth it if you want to see the original Flipsiders patent
image drawings. There are some notable differences between the original sketch,
and the eventual reality, at least for those released here in the US. I could
not find this through traditional means, like searching for "Flipsiders," as the
patents don't include the marketed name, just the invention idea. I had to first
search MB's stuff, and then Anjar's stuff, one-by-one, and finally struck gold.
It was a nerdily exciting moment.
I noticed the patent claims they were invented by a David E. Titchener of
Swindon, GB. I searched him out, and found a David Titchener in a <a
href=http://www.slowtwitch.com/headings/sciencebiz/industryold1.html>news
article</a> on his selling of his UK-based "220" magazine, devoted to
triathlons, and it mentioned Swindon, so it seemed like it might be the same
guy. There was no more info on him online, but that news item mentioned that his
daughter, Gail was staying on as the editor of the magazine. That was 2000,
though. Her 220 magazine email address bounced back as no longer valid, but
searching out her name revealed a freelance writer, which seemed a valid
transition for an editor. In several online sites she (or at least someone with
her name) was asking people for their true-life stories for inclusion in I
believe another magazine, so I figured she wouldn't mind me popping in with some
of my own searchings and questions. She was intrigued by my first vague email
about some "80s toys" to which she might be linked, so I wrote to ask if she was
the daughter of the man who invented Flipsiders. She was!
I sent her a probably frighteninly long email about my love of these old bits of
nostalgia, including how I found her out through my dogged online searching, and
if she and her father wouldn't mind, I included a little email interview
questionnaire. These were the questions I included:
-Tell us Flipsiders fans a bit about Anjar. How many people?
-How did you end with Anjar? Was it exciting, dull, rewarding?
-From where did the idea for Flipsiders come?
-Was it a moment of inspiration, a design-by-committee?
-Was this the first design, or was it previously, say, a Walkman?
-How quickly did the design work finish up? 2 months? a year?
-Were you there for all (I believe) 3 sets? ('87, '88, '93)
-There were 6 originally ('87), but how many in '88, if you know?
-What happened with the '93 set? According to a source online, they
seem to have been sold below cost through a liquidator.
-Did you design other things while at Anjar?
-How did you transition into magazine publishing?
Gail replied that she would forward the info on to her father, and so I waited
for awhile. Perhaps a week. Then one morning I awoke to find a nice note from
Mr. Titchener himself. It was exciting to have tracked down the original man
himself, and though he opted not to really answer any of the questions, he did
generously provide me with a brief bit of backstory. Here's the text of his
email for you, his other fans:
--------------------------------------------
Hi Gary,
I have received your email via my daughter Gail, I am afraid there is
no Big Story for you re; the Flipsiders.
Anjar made contact with me back in the 80s at The Toy Fair in London.
I was showing the games at a trade stand when I was approached by Jim
Becker (from Anjar ) who said, they (Anjar) could be interested in
marketing the game in the USA. They subsequently designed the versions
that were eventually marketed by MB. in the States. I believe
somewhere, I have one of the original prototypes from that show. I
think it was designed on the theme of "Spider Man"
Your email brought back many memories to me, and I am pleased that the
Flipsiders gave you so much pleasure in your childhood, and even it
seems now!
I wish you well with your designs. Perhaps you will come up with some
type of game in the future....maybe you already have???
Sorry there's not more,
Best Regards, David.
--------------------------------------------
I sent a little a thank you note for his time and info, and offered a final
thank you for providing us fans with fun that has lasted through nearly 20
years, and provided such great nostalgia.
I would love to see that original Spider Man prototype :) And I'm interested in
this so-called "Chequered Flag" variant that conradargo mentioned. Got any pics
of that one? Seems that even if we ever do find a full list, it won't be the
fully full list, what with other country versions to account for...
As far as what other Flipsiders there were out there, I made another of my
dogged researchings into the interwebs to find the answer to this, but it
remains somewhat of a mystery. I will post of my findings next under another
heading, such that it may be more easily findable in the post list.
-gary