It's weird because I had posted a reply with a similar content but it hasn't appeared yet. I'll see if it does in the next few hours and will repost it...
Uh uh. As I've mentioned elsewhere, Faith will no longer be used as an attribute in RM&M, so the proper pair will be Luck/Will. See the OM&M to RM&M n°1...
Hi everybody ! After much pondering, I've finally decided to go for a three-books structure à la AD&D1 (and 2 and 3 and 3.5 before they decided they could...
Creature Compendium is fine. Players and Player's have both been used. I prefer not using the apostrophe, as the book is a manual for players but that...
On second thoughts, the Mythika chapter will be included in the Maze Masters Guide rather than in the Players Manual. It makes more sense and will also give us...
Hi again ! I've checked & tested the new version of the Noble I had in mind, with variable attributes for prime requisites, special heroic gifts etc etc... and...
I believe "Player's Manual" is the form you're looking for. It would indicate a singular possessive...that is, a single player owning & utilizing the manual....
This is a follow up of my last message about Luck, crits etc. I've decided to remove the crit tables from the basic Revised rules and present them as optios in...
To avoid confusion and sum up the various decisions I've mentioned in my latest posts, I've deleted the two previous documents and posted a new, updated...
I'm currently working on the rules about characters who enjoy a special relationship with their patron deity and I'm not sure about how to call them. What...
Champion is clearly the most heroic-sounding. Agent is functional, but it's connotations point to either commerce or espionage. Protégé sounds too French....
I've just posted the document covering the Magic revisions (in their current state). I'd really appreciate MASSIVE feedback on this one, since it's the area...
I'm making steady progress on the Players Manual. Without excessive optimism, I think it will (probably) be ready for mid-to-end November and the other two...
Haven't participated much lately due to a computer crash, but I had an inspiration. Instead of trying to "translate" Vecna into Greek, I thought of a couple of...
Exploits has an "old-school" appeal to it, but my suggestion would be Adventuring for the Player's Handbook and Deeds & Disasters for the GM's (if that chapter...
I'd go with "Questing." Doc Matthew Rodgers <mattrodg@...> wrote: Exploits has an "old-school" appeal to it, but my suggestion would be Adventuring for...
I like the idea of "Questing" for the player manual and "Adventuring" for the maze master guide. I think the order of the Maze Master Guide's chapters should...
... Greek ... If I'm not mistaken, B is pronounced V in Modern and Byzantinian Greek, but as Latin b in Classical Greek. (As I remember there is also a bit of...
Hi everybody ! I'm currently working on various important changes to the Magic rules, which should make them slicker and more versatile, without losing the ...
I really can't make up my mind regarding Hits Totals... ... so I'll go at it again. According to the current rules, here are the Hits total (without the Might...
Dear Henry V (;P) a quick post regarding hits total Have you tried this? Basic Hits at first level : Warriors = 12 + Might mod/ +4 per level after first ...
Before I reply to Luigi, apologies for the unreadable parts in my previous posts : I (naively) thought that the strings of numbers would appear as I had typed...
Hi everyone ! After various mechanics-tests, brainstorming etc, I've finally decided to "backtrack" on the Faith-Will question. There will be no attribute ...
... wrote: <<Snip>> ... I agree although I'd give Centaurs 14 + Might mod +4 Hits per level due to their bulk and vigor. I might do the same for Barbarians... ...
I don't have a problem with the classes being close in "toughness" at lower levels, they are all starting out in their "career paths." As each class...