Hello Everybody, First of all, I hope you are having fun on your holiday, Herve :-) . Also, congratulations to Sendy and DrUnKeN mAsTER on their love life and...
I would like to let everybody know about my current JSW activities and future projects. They include three main groups of activities: 1. Playing the existing...
Here's one for Where's Woody :O http://maps.speccy.cz/map.php?id=JetSetWilly6&sort=0&part=4&ath= By Madmekon. Now I'd like to see someone map the hyperspace of...
[Re: JET SET WILLY IN PARIS RELEASED] ... Or upload them to a secret location on your website, or store them in a web-based email-account, as I do to protect...
Thanks a lot, Andrew, for your extensive reply :-) . It must have taken a good portion of the two hours you were able to devote to JSW this week :-) . No,...
... Andrew, thanks for the explanation, it makes me understand things much better :-) . I have to say that you have applied this principle consistently, and...
First of all, I look forward to the realisation of all of your projects, Andrew :-) . I just have some questions and comments: a) You actually /typed/ the...
... Now, if I had to do this, I'd try to automate as much of the process as possible. i) JSWED can take a snapshot and render all its rooms, one at a time. ii)...
I'm caught up in my own real life drama right now, but I've been skimming the group, and have seen my Unlucky Seven brought up a few times. So I'd like to help...
Hello again. I've just read lots of messages. I'm thinking Daniel has some pretty good ideas going on here but the sheer workload would put me off, not that...
... You should be okay with "JSW:FTB" since, for all its gargantuan size, the game is carefully mapped out to let no rooms overlap. Only one room that I can...
Hey all, yeh I was just reminded that I mapped my game awhile back (I was bored) so here it is. There are a few rooms not shown (Mainly to do with the end...
... Hey there! Not too bad thanks for asking Daniel. Worked myself into a corner with a graveyard section though which is causing me untold hassles. I'm trying...
Do you want this? Ha Ha Ha Ha soa1000 <no_reply@yahoogroups.com> wrote:--- In manicminerandjetsetwilly@yahoogroups.com, "Daniel" ... You should be okay with...
Thanks to John, Sendy, DrUnKeN mAsTER!!!, Soa1000, Mike, Dick and Karan Al for their replies :-). Responding to: 1. John Thanks for the tip. I didn't realise...
Thanks a lot :-) . The map looks great! I assume that I can put it on my (future) website whenever it's ready to go online? ... Sure Daniel. I can make a...
First off to Daniel about "Mind Control" keep the title your game will probably be finished long before mine is (and that's even if I do it at all). I was...
... It can't at the moment; but the source code has all the bits, so it should just be a matter of pulling them together. ... http://www.libpng.org/pub/png ...
Responding to some recent messages: 1. To Mike ... You prepared the map exactly the way I prefer to make maps - without the room names. That's what I did for...
Hello everybody, I am back of véga! (not the Véga Solar System but the beach of Véga in the north of Spain in the Principality of Asturies...) Far from at...
I've uploaded a little utility I wrote to stitch together screenshots. Given a directory of PNG images and a text file describing them it will generate one...
... OK. There's a new JSWED 2.2.4 uploaded which has a quick-and-dirty screenshot utility added. To use it, go to the room editor and press F8. It will emit...
... Nice tool, Carl. Maybe this will be _the_ thing to get me around to make a map for Willy's Flashback. Ps. A little update on my beings: Went to army....
I thought I'd missed an issue, since it was due to come out on the 4th of this month and my subscription copy never arrived. Now I've checked their website,...
... Live Publishing have gone bust. All the staff of Retro Gamer were made redundant on monday. See http://www.mcvuk.com/newsitem.php?id=451. Sad news :-( The...
Hi All! How's it all going? For anyone that's interested , I've stuck 5 more screen shots from "A very Lovecraftian Willy" in the Photos section under DD's ...
... No. It's because switches in JSW64 are guardians and use guardian-based collision detection. When the switch detects a collision, it stops drawing. I could...
... Cheers John. No worries , I got a plan that I may use to bodge it where by I'll use a second air/water cell to make the main body of the switch(the...
... Talking of file formats, does anybody know what the structure of the .JSE room definition file is? It is 512 bytes long, with the first 256 bytes being the...