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Messages 4752 - 4781 of 6581   Oldest  |  < Older  |  Newer >  |  Newest
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4752
I've got it again, I don't know what it is but I've had a new lease of editing energy. I don't know if it's cos' I'm happy cos' I've been drinking a lot...
dm_boozefreek
Offline
Apr 1, 2005
9:00 am
4753
I must ask this....does anybody know a spectrum game that has some really good shark sprites in it I don't mind if they're the usual 16x16 or if they're...
dm_boozefreek
Offline
Apr 1, 2005
9:34 am
4754
I remembered what I was going to ask....Is there any way to set the number of items required to finish the game with JSWED? I know the speccy based editors...
dm_boozefreek
Offline
Apr 1, 2005
11:09 am
4755
... JSWED automatically sets this to match the number of items in the game. If you really want not to have to collect all the items, then the place to patch...
john_elliott_uk
Offline
Apr 1, 2005
5:31 pm
4756
... The teleport overlay has three empty bytes in it precisely so you can patch in a call to a special effect routine. That wouldn't affect Willy's coordinates...
john_elliott_uk
Offline
Apr 1, 2005
5:38 pm
4757
... Guardians that leave a trail sound like a job for patch vectors....
john_elliott_uk
Offline
Apr 1, 2005
5:39 pm
4758
Ok, the other day I had a brainflash. This is a game I would need some help with from a programmer, as it would require an extension to the main game engine,...
Alexandra
never_ever_l...
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Apr 1, 2005
9:25 pm
4759
Hello again everyone, I've been cramming with Maria on Tour and I'm 32 rooms deep now. From my original idea the game should end end up about the size of a...
dm_boozefreek
Offline
Apr 5, 2005
9:29 am
4760
... Well, it is a combination of my obsession for JSW and my perfectionist desire to see things fully finished, put in order, classified properly, etc.,...
Daniel
jetsetdanny
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Apr 5, 2005
8:23 pm
4761
Hi everyone. this is my first post to your group and I'm pretty excited about joining! I've been a speccy and jsw fan since the 80s and am having great fun...
dick_daggers
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Apr 6, 2005
8:52 pm
4762
dd welcome to the world of sinclair spectrum we used it as kids :) isnt it a great thing to see the games? ... From: dick_daggers To:...
Amnon Hecht
amnonhecht
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Apr 6, 2005
8:55 pm
4763
HELLO! again. Maria on tour 41 rooms deep. Super Manic Miner 7 screen semi-playable pseudo startup original 20 screens (untouched at present) and 3 new caverns...
dm_boozefreek
Offline
Apr 8, 2005
9:02 am
4764
Hi all! Cheers to Amnonhecht and Drunken master for the welcome. I've stuck a few images in a folder(DD's games)for my take on the Lovecraftian theme incase...
dick_daggers
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Apr 8, 2005
9:43 pm
4765
Whilst reading a post of the Drunken Master's in which he talks about "Super Manic Miner", I had an idea. What about "Manic Mansion"? I'm thinking of a JSW...
soa1000
Offline
Apr 15, 2005
10:53 am
4766
I am slowly getting ready to release "JSW - The 2005 Megamix" and I have a question regarding file formats. I planned to release the game, in one zip file,...
Daniel
jetsetdanny
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Apr 15, 2005
7:12 pm
4767
... And I bought it... It's really excellent, but to be honest, I think JSW64 and the latest JSWED make a much more flexible Platform Game Development Kit than...
Alexandra
never_ever_l...
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Apr 15, 2005
8:44 pm
4768
... I release all my Spectrum software as TAP only, in order to minimise the number of versions (thus saving space, bandwidth, and possible confusion over...
andrewbroad
Offline
Apr 15, 2005
11:55 pm
4769
... Shocking. Perhaps I should take a leaf out of Gates's book, and employ astroturfers to plug my software. ... There is, of course, one other advantage to...
john_elliott_uk
Offline
Apr 16, 2005
3:43 pm
4770
... When people start finishing and releasing games made with it, I think it will get more attention. ... True. Plus, the way blocks are set up in PDG means...
Alexandra
never_ever_l...
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Apr 16, 2005
7:58 pm
4771
I decided to post cos' my creative juices are flowing like a well basted turkey (pardon the cliche). Maria on Tour is 64 rooms deep and at the rate I'm...
dm_boozefreek
Offline
Apr 22, 2005
8:22 am
4772
I have after posting such a positive post been struck with a slight problem. Only John Elliot can help me with this one (I think). I've been cutting and...
dm_boozefreek
Offline
Apr 22, 2005
2:43 pm
4773
... Oh dear, that isn't supposed to happen. You'd better send me the file that makes JSWED fall over. ... The Kong Beast patch in JSW64:Manic Miner (which I...
john_elliott_uk
Offline
Apr 22, 2005
5:55 pm
4774
First up thanks for the help, secondly I read my post before I replied well done for deciphering my drunken babble. I know I was far gone because at work I...
dm_boozefreek
Offline
Apr 23, 2005
7:36 am
4775
Hello this one is for John Elliot. I have experienced the problem again to a small extent I think it may be over now for good hopefully but I think from...
dm_boozefreek
Offline
Apr 24, 2005
3:48 pm
4776
I mean, in a lot of games and engines, you create screens where you must "not go near" the enemies because they will "zap" you. In JSW you can make screens...
Alexandra
never_ever_l...
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Apr 24, 2005
5:47 pm
4777
Partly my fault, as I haven't really *done* anything to it, but if there were more people showing up, I would probably have done some work on it, as I did with...
Alexandra
never_ever_l...
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Apr 24, 2005
5:55 pm
4778
... Yes indeed. I love MM/JSW for their precision: you know exactly where you stand - literally! For example, I discovered Miniclip.com this year - a great...
andrewbroad
Offline
Apr 24, 2005
7:49 pm
4779
Hi, It's been a while since Ive posted here, but I've been following the excellent work by all you guys with the MM/JSW games - all I can say is keep it up. ...
aktiv8.geo
Offline
Apr 28, 2005
11:11 am
4780
... They are now. http://www.seasip.demon.co.uk/Jsw/jsw64.html Note that the downloadable zipfile on this page (which contains JSW64 and JSW64:MM) isn't a...
john_elliott_uk
Offline
Apr 30, 2005
1:15 am
4781
... It's cool that it's being 'officially' released. Maybe a 'feature list' would be a good thing to have on the site? I could pretty much reel that off now....
Alexandra
never_ever_l...
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Apr 30, 2005
6:17 pm
Messages 4752 - 4781 of 6581   Oldest  |  < Older  |  Newer >  |  Newest
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