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Messages 4640 - 4669 of 6581   Oldest  |  < Older  |  Newer >  |  Newest
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4640
Hello again, Happy new year and that. I've been fiddling with JSW64 today and I've been thinking I really did miss out on a lot the 18 months or so I was...
dm_boozefreek
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Jan 2, 2005
4:31 pm
4641
Just a quick note to announce that I have updated the List of MM/JSW Games on my website for the first time since 16th November. Work and falling for Vera...
andrewbroad
Offline
Jan 2, 2005
11:48 pm
4642
... I've commented the Willy movement in my JSW48 assembly file based on Andrew's explanation of the head-height wall block quirk, and added two new assembly...
jgh@...
jgharston
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Jan 4, 2005
2:00 am
4643
I have playtested JSW64 Variant V (jsw64v.tap) again, this time the 28th December 2004 revision: [50] "The Watch Tower": The infinite-death scenario on falling...
andrewbroad
Offline
Jan 4, 2005
2:56 am
4644
... Great! I'm annotating a lot more of the JSW disassembly as I work on vertical conveyors... ... This "Manic Miner fossil" was first mentioned by John...
andrewbroad
Offline
Jan 4, 2005
3:19 am
4645
... It seems a shame to abandon a game that had already 65-70 rooms written when you previously mentioned it. I'm actually quite impressed by the screenshots...
andrewbroad
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Jan 4, 2005
3:34 am
4646
... I'm thinking of sticking with it but I have no idea when I'll release it now. Maybe later this year if I can bring myself to finish it. After all about 15...
dm_boozefreek
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Jan 4, 2005
5:05 pm
4647
... I could make the Watch Tower a fall-any-height room, but that won't help if Willy happens to fall onto a fire cell or a guardian. ... Looks like this can...
john_elliott_uk
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Jan 4, 2005
7:27 pm
4648
... JSWED used to randomly shut down on my computer back at home, I eventually stopped complaining to John about it because (a) it didn't happen as much as it...
Alexandra
never_ever_l...
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Jan 4, 2005
8:07 pm
4649
... No indeed! ................................ ................................ ................................ ................................ ...
andrewbroad
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Jan 5, 2005
3:06 am
4650
... As I explained in Message 4394, two pokes will put it right: POKE 58862,54 POKE 58863,150 Is this enough information? If not, please read on... ... How to...
andrewbroad
Offline
Jan 5, 2005
4:23 am
4651
My last post was lost due to a crash so I'll keep this one shorter as I'm now rather annoyed. Firstly thanks for the advice Andrew, I never had any real probs...
dm_boozefreek
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Jan 5, 2005
3:09 pm
4652
... Anybody ... long ... a ... Quick answer: You need to make sure there's at least one pixel on each row of the bitmap graphic for the crumbling floor. The...
Alexandra
never_ever_l...
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Jan 5, 2005
5:55 pm
4653
... No real reason. That's just how I happened to write it. ... Both apply. So you get normal speed and jerky animation. ... It's incomplete; the appendix in...
john_elliott_uk
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Jan 5, 2005
7:30 pm
4654
... No, but I've got plans......
john_elliott_uk
Offline
Jan 5, 2005
7:34 pm
4655
I've posted a fixed F.I.R.3 in the files section, it's just the finished .sna for the time being but at least you should be able to finish it now. There's a...
dm_boozefreek
Offline
Jan 6, 2005
10:38 pm
4656
... I think you have found what we in the trade call "a bug" in JSWED. I'll get straight on to fixing it, but here's a workaround you can use: Open the...
john_elliott_uk
Offline
Jan 7, 2005
6:11 pm
4657
... And I've now uploaded JSWED 2.2.3, which I hope fixes the bug. Usual place, ie http://www.seasip.demon.co.uk/Jsw/jswed.html...
john_elliott_uk
Offline
Jan 8, 2005
12:09 am
4658
... I think I've got it sorted. You might like to experiment with Release Candidate 2, which I've just uploaded. This has the following changes: i) Amended the...
john_elliott_uk
Offline
Jan 8, 2005
12:30 am
4659
... Lucky I didn't print out the manual yet! ;-) One annoyance though: when double-clicking on SETUP.EXE (in Windows XP), it goes up to 37% and then stops, and...
andrewbroad
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Jan 9, 2005
2:05 am
4660
... I assure you that the 2.2.2 manual is perfectly adequate for 2.2.3. ... Blame InstallShield for that, not me. I've occasionally had problems running...
john_elliott_uk
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Jan 9, 2005
2:03 pm
4661
Thanks for the advice John, but by the time my twitchy computer allowed me access to reply you'd already uploaded 2,2,3. But thanks anyway I can't believe I...
dm_boozefreek
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Jan 9, 2005
2:15 pm
4662
... you) ... These are more requests for the JSW engine than for the editor. ... It certainly is finished. Here's an example of how to use a stopper: * Load...
john_elliott_uk
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Jan 9, 2005
6:30 pm
4663
... I plan to write a patch to implement horizontal and vertical lifts for JSW, right after I finish my patch to replace ramps with vertical conveyors. My idea...
andrewbroad
Offline
Jan 10, 2005
7:27 am
4664
Thank you for your reply John but now I know what the stopper does I'll prabably not need to use it for a while because none of my current games require it....
dm_boozefreek
Offline
Jan 10, 2005
12:03 pm
4665
... That comment made me want to dig JSW Ivy out and play it again. Doing so made me dig out JSW (again) and I decided to finally release it! Thanks for your...
Philip Bee
filsoft_2000
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Jan 10, 2005
3:38 pm
4666
I forgot to say you can find it in the Filsoft directory on this Group. Now if I could only locate YAMMS: ER... Regards, Phil...
Philip Bee
filsoft_2000
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Jan 10, 2005
3:42 pm
4667
... I think I have it on my HD at home, but that's a little out of reach right now being 4500 miles away....
Alexandra
never_ever_l...
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Jan 10, 2005
5:18 pm
4668
... This has always happened to me with each and every new JSWED install, whatever WinOS I've been using. I do find that it works fine on the 2nd attempt every...
gawp2000
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Jan 12, 2005
2:35 pm
4669
I found this really neat search engine site. It is call CooRah at http://www.coorah.com. It has the best search engine I've seen since google. They found all...
jjwe2002
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Jan 28, 2005
6:12 am
Messages 4640 - 4669 of 6581   Oldest  |  < Older  |  Newer >  |  Newest
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