... So it's sacrilege to change the end condition, but not to introduce vertical conveyors? :-) ... That's terribly wasteful. RRCA twice will do it. ... It...
... with ... more ... safer ... then ... for ... ring ... the ... Midday ... in ... filM ... tied ... in ... Yet more sacrilege no doubt ;), but I'm not...
... In light of this, may I suggest the following: 1 - moving all my future games to the bottom of the list, since I haven't much felt like working on them in...
... I guarantee you won't have heard Fitter, Happier on the radio, unless you're listening to some *very* outré radio stations ... I imagine you'd like their...
I can't be bothered to dig up the thread in which this was mentioned but I just wanted to say it's certainly worth a play, especially if you already have a C64...
... I have just uploaded the big update... ... ...but I haven't got around to this yet, as my best chance to see Wimbledon - The Movie came up on Saturday, and...
I think there are at least five factors to a good MM/JSW room: 1. Fun to play. I like rooms with nice manoeuvres such as stopping on a conveyor and jumping...
... relatively small downloads, look for CCS64). The sheer extent to which it rips off Manic Miner and references it is amusing. It's also not a /bad/ game at...
Hi! I'm wondering if anyone would like to take over my JavaScript port of MM (and a partially complete JSW)? I don't have the time or interest for it anymore....
... mentioned ... if ... relatively ... rips ... a /bad/ ... I always liked Blagger - I remember looking at it longingly in my local computer shop but not...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the manicminerandjetsetwilly group. File...
manicminerandjetsetwi...
Oct 5, 2004 11:03 pm
4503
This week's beta-version has the following changes in addition to Room 14: [37359]: 6 -> 71 This changes the falling Kong Beasts' colour-attribute from yellow...
... Both JSW: Creepy Dungeons and the C16 conversion were intended for 128k, to allow for the recreation of their unique fonts and - where appropriate - title...
Hello! I wonder which method is the best. Is its necessary to clean rooms/sprites/guardians or just the rooms? How do you all work? Are you saving the sprites...
Hi there, I would be willing to host the port. Although I do not know Javascript as well as I know Java itself, and a lack of time would prevent me doing a...
... them ... In JSW64 each room has it's own guardians, so clearing each room before you work on it will also clear the way for the new guardians. When working...
... Dasse answering with some words too: Thank you for the hints and help :) Will try and dive into that ED and will holding my breath until I burst! ;P...
Excellent idea. Immediately the first thing I would like to see (or attempt to create) would be a level editor for the javascript version; after having a...
... & & ... I have just edited my List of MM/JSW Games accordingly. ... Third priority it is! :-) I plan to finish Room 16 of MM:AT tonight, and beta-test...
... I designed it with editing in mind, especially the layout of the screen (it would have been much simpler, and many times quicker, to just use a big image...
... Room 16 of MM:AT took me longer than expected, and three other distractions meant that I didn't start on Manic Person until 10pm. I've beta-tested the...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the manicminerandjetsetwilly group. File...
manicminerandjetsetwi...
Oct 13, 2004 1:25 am
4516
Hello. Being a relative newcomer to this group, and indeed writing JSW titles in general, I would like to ask somebody's advice. I have just started writing...
... Have you, by any chance, got two types of cell (such as Earth and Conveyor) sharing the same colour attributes? This can cause weird effects. The other...
Thanks for your help on solving the problem with the corrupted graphics. I've avoided using the same colours on all of the varying cells. Even where the...