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Messages 3960 - 3989 of 8294   Oldest  |  < Older  |  Newer >  |  Newest
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3960
Does anyone have any details on the Malkavian Time ability and how it might apply to our chronicle? I haven't seen any clarification come out yet, and the MMN ...
Marcus
marcus@...
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May 2, 2001
2:02 am
3961
... Agreed. :) ... S'Ok. I do so all the time. :) - Glas, #178...
Glas
glas@...
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May 2, 2001
5:21 am
3962
I have unsubscribed the following people whose email accounts have been bouncing for over four days now. GSGT-DeLaney@... David the mean IC List Mod...
aggieman2002@...
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May 2, 2001
8:12 am
3963
... As far as I know, it doesn't exist as an ability in our chronicle. Ari Ari Nieh: Best if used before 9806-022 "If triangles had a God, He'd have three...
Ari
anieh@...
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May 2, 2001
4:06 pm
3964
On Wed, 2 May 2001 08:37:32 -0700 (PDT), Ari wrote: Chapter 5 Kindred 5.1 Clanbook Malkavian (revised) All items cleared for play with the following...
rainbird
rainbird@...
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May 2, 2001
6:05 pm
3965
... I'd also like to add to that that other people should only find out your true nature when you want them to. It's so much fun watching other people trying...
Jason Thorley
nosajyelroht@...
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May 2, 2001
9:33 pm
3966
... Date: Fri, 01 Jan 1904 01:14:58 -0400 SUBJECTFrom: Joy Lew <plantyhamchuk@...> To: <malkavian@...> << i'm sorry.. i just had to laugh...
thomas e redd jr
idrainu@...
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May 2, 2001
9:56 pm
3967
Okay, I'll bite. (Pun intended.) What Malkavian Time ability? OOC: Brett Worrell cam #2000-05062 P.S. It has been 48 hours and my post still hasn't shown up on...
RRPlayer
rrplayer@...
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May 3, 2001
12:29 pm
3968
In a message dated 03/05/2001 7:22:28 pm, you wrote: <<I haven't seen any clarification come out yet, and the MMN works so much differently in our chronicle...
screekabal@...
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May 3, 2001
6:35 pm
3969
In a message dated 04/05/2001 7:19:55 am, you wrote: <<What Malkavian Time ability? ... Its from TT Ian McAuley <General Hench Minion 612> AST/CoOrdinator...
screekabal@...
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May 4, 2001
9:54 am
3970
In a message dated 04/05/2001 11:28:07 am, you wrote: <<Essentially all Malk Time is, is a way of explaining connection to the cobweb.>> I thought it was MMN...
screekabal@...
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May 4, 2001
11:26 am
3971
... Nope... lores don't get that specific. The topics one would understand from "MMN lore" are included in "Malkavian lore". Ari...
Ari
anieh@...
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May 4, 2001
1:17 pm
3972
... topics one would ... "Malkavian lore". The UK also USED to have 'MMN' ability. Ian, if you have any of that, (1 XP a level, if you bought it pre-Mookie,...
malkavian@...
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May 4, 2001
5:10 pm
3973
So this is now an ability that we have to buy, do we need it to make a death post, or have we been using Malk lore to simulate it, question, question,...
segnhpb@...
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May 4, 2001
6:12 pm
3974
... As I mentioned, after asking the official national rules people for Canada/USA, I got a negative response. Other nations or local STs may have other...
Ari
anieh@...
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May 4, 2001
6:19 pm
3975
... I think they were to quick to say "everything approved". It seems they only looked at the new merits and elder disciplines, and not any of the ...
Dale Sheldon
dales@...
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May 4, 2001
6:25 pm
3976
... The unpleasant truth is that the one of most important roles of the national rules modifications and restrictions are to prevent widespread cheese. That's...
Ari
anieh@...
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May 4, 2001
6:39 pm
3977
from what i understand of Malkavian time it is the ability to broadcast limited amounts to the MMN in the area.the more malk time, the greater the area of...
Alex Pogue
rakasta@...
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May 4, 2001
8:48 pm
3978
... Since it was approved via 5.1, but no costs were assigned to it, it seemed simplest to let it reflect the MMN..effect simply local and possibly a death...
Cathryn Emerson
rainbird@...
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May 4, 2001
9:50 pm
3979
Could someone on the MMN(Cam/anarch) Tell me if my post(s) have gone through. Private mail is fine. (Subject was :Children? Or transference of blame? ) Thanks....
RRPlayer
rrplayer@...
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May 5, 2001
3:25 am
3980
In a message dated 05/05/2001 10:33:58 am, you wrote: <<While it can be ST intensive using this ability it seems to me to be only an extension of the MMN,...
screekabal@...
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May 5, 2001
9:58 am
3981
... national rules people for ... nations or local STs may ... My suggestion for running it would be like this: Everyone else gets two free abilities. Malks...
malkavian@...
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May 5, 2001
1:46 pm
3982
... need to close ranks as ... MEETING 10 PM" BUT this is an elder discipline. Not Malkavian Time Ability. ... Ping ( Malks can ... among us unless we ... one...
malkavian@...
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May 5, 2001
1:56 pm
3983
Something blew my mind the other day. See, I used to storytell in a troupe game. I was told by my CST that guns do bashing not lethal damage. I guess It just...
JamesOrr81@...
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May 6, 2001
9:49 am
3984
Aw come-on, this is around Vampires...it doesn't have to be logical. They are supernatural creatures.. ... Von: JamesOrr81@......
d-tech
d-tech@...
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May 6, 2001
12:58 pm
3985
... The rationale is this: the reason why guns are so effective on humans is because they induce shock and make a mess of your organs. Vampires' organs are...
Jason Schneiderman
werther@...
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May 6, 2001
3:05 pm
3986
In a message dated 06/05/2001 4:32:57 pm, you wrote: <<The rationale is this: the reason why guns are so effective on humans is because they induce shock and...
screekabal@...
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May 6, 2001
3:41 pm
3987
... All combat systems must strike a balance between the three factors of realism, game balance, and ease of use. MET emphasizes the latter, and for good...
Ari
anieh@...
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May 6, 2001
9:02 pm
3988
... okay, silly question time..."plot retests"? did i miss something? i'm not sure i grasp this concept. would this be used to reflect the shattered malkavian ...
Arnold Greyson
a_greyson@...
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May 7, 2001
12:10 am
3989
... I was told by my CST that guns do ... you know, i'm inclined to agree with you on this one. fire, and subsequently great amounts of heat, cause aggrivated...
Arnold Greyson
a_greyson@...
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May 7, 2001
12:27 am
Messages 3960 - 3989 of 8294   Oldest  |  < Older  |  Newer >  |  Newest
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