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Messages 147 - 176 of 358   Oldest  |  < Older  |  Newer >  |  Newest
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147
Are they out yet? Bas...
Bas van der Veer
bstn_v
Offline Send Email
Sep 1, 2007
8:45 am
148
Not yet game 2 is in Sunday / game 1 was the other day. Honest Ron ... From: madhouse-necromancer@yahoogroups.com [mailto:madhouse-necromancer@yahoogroups.com]...
Honest Ron
lollysgreat
Offline Send Email
Sep 1, 2007
1:21 pm
149
Not received Game 1 turn which was due to be processed I think last Wednesday. Steve. ... ...
Steve Homer
stevehomer_pbm
Offline Send Email
Sep 2, 2007
12:32 pm
150
Er Steve.... Have you changed the sacrifices at all ? (I got a couple of strange results this turn... Thanks Thomas ... From: Steve Homer To:...
Thomas Crane
glaze_fierein
Offline Send Email
Sep 3, 2007
10:34 am
151
... this turn...<< A while ago we made some sacrifice changes (really only one, actually). We did away with the Reaper sacrifice. Other than that, no, I've...
Madhouse UK
houseofthemad
Offline Send Email
Sep 3, 2007
6:42 pm
152
Hi Steve, I think I've noticed a bug (see I did read your note about reporting new bugs?), its to do with the way your forces are listed at the bottom of the...
Paul
mhoranl
Offline Send Email
Sep 3, 2007
10:27 pm
153
... your armies when you have to look to the Y axis first!!<< I think you're having a funny day, Paul. <grin> You've really blown my mind with this one! : )...
Madhouse UK
houseofthemad
Offline Send Email
Sep 4, 2007
9:06 pm
154
Not sure on everyone else but when I look at the co's for army's I use the numbers ei:- Across 5 / down 18 so 518 as it's down as (518) so no need to look at...
Honest Ron
lollysgreat
Offline Send Email
Sep 4, 2007
9:21 pm
155
Hi Steve, I think you mis-understood me Steve, arghhhh this is hard to explain by email, you can't emphasise words like you can talking on the phone. I know...
Paul
mhoranl
Offline Send Email
Sep 5, 2007
8:50 am
156
Damn, Damn DAMN! Oh well no point in having ridiculous amounts of Vampires then <sigh>. (and guess what I have <grin>) Thomas ... this turn...<< A while ago we...
Thomas Crane
glaze_fierein
Offline Send Email
Sep 5, 2007
9:47 am
157
I understand completely what Paul is saying and it does annoy me slightly the way troops are listed. I can deal with it.. especially at this early stage when I...
Thomas Crane
glaze_fierein
Offline Send Email
Sep 5, 2007
9:49 am
158
Hi All, I've scribbled down a few icon ideas below. What do you think? Icon ideas Quagmire - Stop any force which enters a certain square for 1 turn Earthen...
Paul Senior
poisonarrow72
Offline Send Email
Sep 7, 2007
10:31 pm
159
... Earthen Walls - Block movement into any square for 1 turn Confuse - Make 1 square report wrong Scan information. (either double or half) Giant Strides -...
Madhouse UK
houseofthemad
Offline Send Email
Sep 9, 2007
10:53 am
160
... the following order (ie by X then Y):- X01 Y02(102) Z=xxx X10 Y15(1015) Z=xxx X12 Y01(1201) Z=xxx X12 Y05(1205) Z=xxx X13 Y22(1322) Z=xxx X14 Y13(1413)...
Madhouse UK
houseofthemad
Offline Send Email
Sep 10, 2007
2:06 pm
161
Can anyone remind me who is playing what position in Game 1 ? Thanks Thomas Uvatha Player 2...
Thomas Crane
glaze_fierein
Offline Send Email
Sep 10, 2007
2:53 pm
162
... the following order (ie by X then Y):- X01 Y02(102) Z=xxx X10 Y15(1015) Z=xxx X12 Y01(1201) Z=xxx X12 Y05(1205) Z=xxx X13 Y22(1322) Z=xxx X14 Y13(1413)...
Madhouse UK
houseofthemad
Offline Send Email
Sep 10, 2007
3:00 pm
163
Im easy can use both ways so not a problem which way it goes :) Honest Ron ... From: madhouse-necromancer@yahoogroups.com ...
Honest Ron
lollysgreat
Offline Send Email
Sep 10, 2007
3:45 pm
164
Game 1 player 9 (loseing badly) game 2 player 3 (doing well:) Honest Ron ... From: madhouse-necromancer@yahoogroups.com ...
Honest Ron
lollysgreat
Offline Send Email
Sep 10, 2007
3:51 pm
165
Hiya folks, The way it's currently working confused me a little at first - but then I figured out how it worked ..... ... Since I have worked it out - I've got...
paulobrien
quoth_rip
Offline Send Email
Sep 10, 2007
4:15 pm
166
I am not too bothered either to be honest.. ... Would be interesting not sure I want to make my map 2500% though for some of my forces.... Thomas...
Thomas Crane
glaze_fierein
Offline Send Email
Sep 10, 2007
4:27 pm
167
Hi Thomas, Game 1 Player 6 Kalfaz El Amin Cheers Paul...
Paul Senior
poisonarrow72
Offline Send Email
Sep 10, 2007
4:28 pm
168
LOL so - yours are that big are they Thomas? ... From: "Thomas Crane" <blackwidow169@...> To: <madhouse-necromancer@yahoogroups.com> Sent: Monday,...
paulobrien
quoth_rip
Offline Send Email
Sep 10, 2007
4:33 pm
169
Getting that way Paul... I have lost a total of about 50 to battles so far! And someone is about to get a nasty shock from one of my lovely icons and a couple...
Thomas Crane
glaze_fierein
Offline Send Email
Sep 10, 2007
4:49 pm
170
... Player 4, Grimlight Bas...
Bas van der Veer
bstn_v
Offline Send Email
Sep 10, 2007
4:51 pm
171
... I'd like to see it changed. Bas...
Bas van der Veer
bstn_v
Offline Send Email
Sep 10, 2007
5:11 pm
172
Is there such a thing as a "Loose condition"? Case in point: A certain necromancer has been all but destroyed. Only a few wandering skeletons and zombies here...
Bas van der Veer
bstn_v
Offline Send Email
Sep 10, 2007
5:21 pm
173
I do see the point, but have now gotten used to it so I'm indifferent. Jon E. ... felt ... agrees!...
tei@...
erejuan
Offline Send Email
Sep 10, 2007
5:42 pm
174
That makes sense in OOC terms - although in IC terms why wouldn't someone smite his enemy with his (un)dying breath? Jon...
tei@...
erejuan
Offline Send Email
Sep 10, 2007
5:47 pm
175
Game 1 Player 10 (Guido Vivaphage) Jon Elliott ... From: Honest Ron To: madhouse-necromancer@yahoogroups.com Sent: 9/10/2007 10:45:59 AM Subject: RE:...
tei@...
erejuan
Offline Send Email
Sep 10, 2007
5:50 pm
176
Not your quiet neighbor I hope! Jon ... a...
tei@...
erejuan
Offline Send Email
Sep 10, 2007
5:55 pm
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