I think that sounds awesome. Magic could likely be translated fairly easy from my LotR game and your Willow adaptation. I will have to think on it a bit to...
James: The "Spells for Enchanting Items Table" lists an allowable spell for Structures called "Scribe Moon-letters". However, I can find no other mention of...
It is a spell that I dropped from an earlier version of the game because of its limited utility. Here it is: ITHILDIN FIRE Casting Time: 1 minute Range: Touch ...
James: The spell you sent is the "ITHILDIN FIRE" spell. I can see some similarities, though. So, as "Scribe Moon-letters" has a limited utility, should I just...
Yeah you can probably drop the spell from the enchantment section. I meant to do so but apparently missed it. ... similarities, though. ... drop it from the...
'Tis done. Thanks, again! -- Kent ... Some people are like slinkies ... they're not really good for anything, but they put a smile on your face when you push...
Well I figured that Willow is pretty much Lucas' Hobbit. Lucas way back when attempted to get the rights to make a Hobbit movie in the 80's and when unable to...
Hmmm. That is a good point. I hadn't considered making it with the same Opposed Test but it does make sense. I suppose it would also make sense to have...
That would seem to make sense to me, yes. I'd probably say to extend that to the Shatter spell effects, too.  BTW, the question came up this past Sunday...
Sounds like a lot of fun. I hope your players are enjoying the game as well. I would suggest using the "Save" for Bladeshattering as we discussed in the...
I had the use take a minute ("She spent a Courage Point to take her up to positive Life Points, after one of the Dunedain stabilized her."Â The stabilization...
I like the addition of being able to buy Courage Points with XP. But I wonder if 10 points is too much. I don't worry about it too much in my game since I...
Double the starting value of Courage Points as a maximum sounds good to me.  -- Kent  ... Some people are like slinkies ... they're not really good for...
Hey, I don't know if this board is still active or not but thought I'd aska question. I came across the LoTR again recently and was giving it a deep read. I...
I understand your concern about DEX being a god stat but in play it didn't really work out that way. Ultimately skill was the most important stat. Which is...
Interesting. Thanks for the feedback. I guess one thing I'm curious about is what advantage does this system have over the Cinematic Unisystem damage...
Well, as I said it rewards skill over STR. That may or may not be realistic but it was something I felt was necessary given the high STR of Orcs and Trolls....
The Damage System might work for a more gritty game like AFMBE though. I also toyed with getting rid of Life Points altogether and come up with something...
The differences were mostly cosmetic and dealt with typos but there were a few changes to Mass Combat and one or two of the Qualities and Drawbacks but they...
Ah okay. Your work has inspired me to work on a Dragonlance Unisystem. I love LotR but for some reason often feel "lost" when trying to run a game in it. So I...
Actually I think I was one of the folks who suggested using the Primal Powers. And the damage thing worked really well in my campaign although I would suggest...
Are there any suggestions to running games set in the First and Second Ages of Middle Earth? Would you just add points to increase the power levels?...
I would suggest upping the points as a start. Perhaps for a total of around 120-150. Admittedly, that isn't a complete fix since my game is decidedly built...
Issues 51, 52, 54 and 60 of the HoF fanzine (http://halloffire<dot>org/) provide great ideas to work with, IMO, although I haven't tried out any of it yet...
Im going to start this up pretty soon and I was wanting to download a newer version of the file than the one I already have. Which one of them is the most...