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lordoftherings_unisystem · Unisystem Lord of the Rings

Group Information

  • Members: 358
  • Category: Systems
  • Founded: Apr 17, 2006
  • Language: English
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Description

This group is primarily to give access to my translation of Decipher's Lord of the Rings game into Unisystem. To see what I have done just go to the Files page and click on the link to download the files.

The Color Version 3 included the information presented in Paths of the Wise and adds Mass Combat rules, Long Distance Traveling Rules as well as several new animals. Version 3 also had new rules on Horses and Mounted Combat, Combat Manuevers, new critters like Ents and Dragons, added a few more Herbs, had new rules for simplifying combat and had some rules clarifications on character creation.

In order to simplify the game a bit I got rid of Wound Levels, Bleeding and Skill Specialties with Version 4. This version was much closer to regular Cinematic Unisystem.

Version 5 offers the Health Level and Skill Specialty rules from v3 as optional possiblities. It also changes the Mass Combat Rules slightly allowing PCs to be more pivotal in large battles. There is a black and white print friendly version of V5 as well that has all the same rules.

If you notice any editing errors or have any opinions on what I have done I would welcome hearing from you. Thanks.

I would like to encourage anyone who enjoys these rules to visit the excellent Hall of Fire website: http://halloffire<dot>org/

It provided me with much of the inspiration and motivation to make this source book.

These works are in no way a challenge to any copyright or trademark, either from Tolkien Enterprises, Decipher or Eden Studios. This site is not related in any official capacity to Eden Studios.

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Re: Damage system question
The Damage System might work for a more gritty game like AFMBE though. I also toyed with getting rid of Life Points altogether and come up with something
Posted - Mon Apr 27, 2009 7:28 pm
humannoydd
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Re: Damage system question
Well, as I said it rewards skill over STR. That may or may not be realistic but it was something I felt was necessary given the high STR of Orcs and Trolls.
Posted - Mon Apr 27, 2009 7:24 pm
humannoydd
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Re: Damage system question
Interesting. Thanks for the feedback. I guess one thing I'm curious about is what advantage does this system have over the Cinematic Unisystem damage
Posted - Sun Apr 26, 2009 8:56 pm
tywyll
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Re: Damage system question
I understand your concern about DEX being a god stat but in play it didn't really work out that way. Ultimately skill was the most important stat. Which is
Posted - Sun Apr 26, 2009 5:40 pm
humannoydd
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Damage system question
Hey, I don't know if this board is still active or not but thought I'd aska question. I came across the LoTR again recently and was giving it a deep read. I
Posted - Sun Apr 26, 2009 2:49 pm
tywyll
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