If you want to get a goos idea of how superspeed works from the speedster's perspective, go see Over The Hedge. There's a scene that exemplifies superspeed...
Wow, it's been almost a year since I purchased Living Legends (at least that is what RPGNow tells me). Sadly, I have not been able to organize a game. Getting...
... If your copy of LL says, "Edition #1.0 - July 2005" on the title page, then you've got the most recent one. If it says, "Edition #0.1 - July 2005", then...
I am working at converting some characters I have From Pocket universe to LL and I was wondering something. For most of the Alien Bonuses, it says Lower X stat...
... It would be raised to 13. Or technically, if you're pinching points, you'd only have to raise it to 11 (because 11 is the minimum Score needed for the next...
heya one and all. i'm new to Living Legends RPG altho i have been playing for over 20 yrs. systems seems nice and simple. good for new players. is there any...
... There are two adventures so far, that you can buy online here: http://www.rpgnow.com/default.php?manufacturers_id=432&filter_id=1573& The next book will be...
Just wow... I recently bought the game, and I liked it so much that I bought the GM Screen and both adventures. Now I'm just waiting for more material to...
... Thanks for your support! ... I'm still exploring the possibility of re-issuing old V&V adventures for LL. In the meanwhile, I'm converting several...
... I'm glad to give it. Most of the superhero games I've tried are either so overburdened with mechanics that it makes it nearly impossible to immerse...
I would like to have a villian with a ton of henchmen. should they cost the villian anything CP wise(ie Sidekicks cp cost times quantity)? or should they be...
... I usually do it the second way. I only build henchmen as Sidekicks if they're an integral part of the villain's concept. Though of course that's often a...
... The rate at which new LL stuff comes out depends on how much time I can afford to speand on it... and that depends on sales. Here are some things any of...
Im looking to have summon/control type character..... what would the stats be for a Generic Bat? im working on it but i think im making it Too complicated. ...
... As soon as I'm done putting it together, there'll be a banner or something. ... I've been doing that. They all seem to like the game so far. ... I'll get...
I was going over my copy of LL (thanks Jeff for getting me the update, sorry about the email address confusion) and noticed a few things that could be...
... Thanks, Stephen! This sort of feedback is always appreciated. I'm compiling it all in a reference document that I'll review when I start to work on the 2nd...
I downloaded an excel character sheet created by Jeff for LL. The sheet works fine, however, it does list the incorrect effect values for Levels 14 and 15 in...
Thanks for the update. While we're at it, though. The same problem exists in the universal table on the GM screen and the effect dice for level 16 are not...
Combat clarification question: ... When is velocity determined for purposes of calculating the to hit difficulty? If A moves 8 squares and adjacent to B...
... That's a more difficult call. If I change the ref screen it won't match the book, and players who don't read the Yahoo group may be unnecessarily confused....
... Damn, you got the good questions! As written, it's just raw speed... but that's because I didn't want to burden players by askign them to calculate...
So in my previous example the velocity modifier would be +0" for both A and C. A accelerated to 8" of movement and then decelerated to 0" when adjacent to B...
I have a confession to make. I've been watching Stan Lee's reality TV show, "Who Wants To Be a Superhero". And I absolutely love it. Anybody else? -Jeff Dee ...